Bartski
Gold Member
Gamedev.biz speak to annonymous FROM Soft staff - high team morale despite relatively shit pay and poor compensations for overtime, crunch only around key milestones.
How much does From Software crunch?
Following the success of Elden Ring, a series of negative reviews of From Software surfaced on Twitter, claiming that s…
www.gamesindustry.biz
This time period was echoed by another source who noted that while "it's not as if [crunch] happens on a daily basis," it's more common "during the ROM check for the publisher or two to three months before release."
How is this overtime compensated? According to one source, overtime is "generally included in the salary." After midnight, however, "we were paid late-night overtime but that was half of our usual hourly rate."
This is unusual in Japanese companies, where "hourly wages are often increased" after midnight.
Salary Explorer reports the monthly average salary in Japanese game development ranges from ¥231,000 ($1,675) to ¥735,000 ($5,328). By comparison, recent roles advertised at From Software all start "from ¥220,000 ($1,595)" per month.
It's worth taking into context that monthly rent in Tokyo averages around ¥203,730 ($1,477) for a single bed apartment while the cost of living hovers around ¥138,984 ($1,008). These no doubt factor in to staff dissatisfaction with salaries.
However, although there is talk of crunch and low salaries, there also appears to be a lot of employee satisfaction at From Software. Multiple sources gave positive accounts of their experience at From Software, despite their own criticisms.
One suggested the long hours are a bit like playing Dark Souls. "It's kind of tense in a way," they say. "There's a lot of struggle to get things right, but if you get over the hump it is very satisfying. It's just like you defeated a boss in Dark Souls."
Others were more pointed in their praise. "It's been a great experience," one said. "Not only because you can work on an AAA title, but also because you can work with co-workers that are so talented and passionate about creating a video game."