Gacha Games Community ✿| OMT |✿ Waifus, Husbandos, 50/50s and Jiggle Wiggle too ଘ( ๑‾̀◡‾́)੭"

Which gacha games are you playing?

  • Girls Frontline 2

  • Zenless Zone Zero

  • Wuthering Waves

  • Goddess of Victory: Nikke

  • Genshin Impact

  • Honkai: Star Rail

  • Honkai Impact 3rd

  • Blue Archive

  • Heaven Burns Red

  • Azur Lane

  • Limbus Company

  • Path to Nowhere

  • Brown Dust 2

  • Arknights

  • Punishing: Gray Raven

  • Reverse: 1999

  • Guardian Tales


Results are only viewable after voting.
Got Cipher. And will be pulling for Saber.
Oh yeah, I did congratulate you for pulling Cipher very early in the ZZZ OT a month or so ago! I got her too, along with her mochi LC, and she's been great addition to my Acheron team.

Anyways, good luck with your pulls for Saber (and for her LC as well if you're planning on grabbing that too)!
 
F_gdlbea0AA_ktA
F81kK8XbsAAguPn



Oh and these 2 box arts are for my man Mayar Mayar since I know deep down he still simps for Jingliu.

F8eKWZGW4AA9Rfy

Oh Come On Jim Carrey GIF


I edited out the two I'm not personally as big on (the Himeko one is too contrasting an art style from the main game for me, and the first Jingliu image is just kind of standard), but the ones I keep in the quote here, those are FAR better options than what they went with.

I guess one could argue the one that includes Topaz, and then the one that is only Jingliu would both feel unrepresentative of the game as a whole as it continues to expand the cast and such, but the one with them overlooking the city of Belebog, that would be timeless, even if the game adds a ton of other planets and such, it's more about the image evoking the sense of a grand adventure in general (which Star Rail definitely is), with the party seeing their next destination in the form of a grand city.
 
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Thanks, man! I really appreciate the write-up! Right now, my two best teams are in a solid spot, and just yesterday I managed to clear Apocalyptic Shadow on difficulty 3. It was pretty easy, although for my Acheron team I don't have great sustain, so I used Trailblazer (Preservation) who I haven't invested too much into (she's at lvl 60 with a lvl 60 LC, relics at levels 9-12, and her traces are far from maxed). I had to be careful to make sure no one from my party died. With Therta, now that I've added Tribbie to her team and have a solid sustain with E6 Gallagher, it was a breeze. I haven't tried the hardest difficulty yet because I know Flame Reaver will stomp my Acheron team due to the lack of good sustain, but overall I'm happy with how these 2 teams fared in the new AS.

I'll just say, Trailblazer (Preservation) will eventually be pretty much unnecessary once you have some better sustain options, but his/her following forms you get in the later story sections, especially once you get E6 for them (which, IIRC, I believe a player can always do even if they're playing catch-up on the main story sections), well:

Christian Bale GIF by PeacockTV


So you definitely want to build their future forms* when you gain access to them and have the time/resources.

* those forms being:

Harmony (gives a major boost to a Break team, is honestly a respectable substitute for Ruan Mei) and then Rememberance (a Memosprite user who can do some DMG and occasionally can simultaneously advance and power up another DPS character).
 
I'll just say, Trailblazer (Preservation) will eventually be pretty much unnecessary once you have some better sustain options, but his/her following forms you get in the later story sections, especially once you get E6 for them (which, IIRC, I believe a player can always do even if they're playing catch-up on the main story sections), well:

Christian Bale GIF by PeacockTV


So you definitely want to build their future forms* when you gain access to them and have the time/resources.

* those forms being:

Harmony (gives a major boost to a Break team, is honestly a respectable substitute for Ruan Mei) and then Rememberance (a Memosprite user who can do some DMG and occasionally can simultaneously advance and power up another DPS character).
Yeah, I honestly thought I'd have the Remembrance Trailblazer by now, but I got sidetracked from the main story and instead I've completed a bunch of side quests, events, and Trailblazer continuations on Jarilo-VI, Xianzhou Luofu, and The Herta Space Station. So it's going to take me a while to unlock them and get them to E6.

I've actually been planning for a while to use the Remembrance Trailblazer as one of the centerpieces of my Castorice team, hopefully alongside Hyacine and an upcoming S-tier buffer like Cyrene (don't have pulls and don't want to spend money on rolling Sunday's banner when I don't really need him right now). We'll see how things go!

Edit: It's kinda funny seeing 3B doing more follow-up damage than my doll Herta who also has Himeko's 5* LC.

 
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I like the art style here, but the gameplay doesn't seem to do it for me. Have you tried it out yet?
I wish I did, but it's not out yet. Pre-registration is open though - https://chaoszeronightmare.onstove.com/en

Can't say much about the gameplay though at this point, need to play the game myself to judge whether it's good or not, but presentation, animation work during combat and conversations all look great as well as cutscenes.
 
Well, Sega is fucking P5X up. Just uninstalled it. They're changing banner behavior and introducing a lot more fomo to the game that the other versions (CN/KR/JP) don't have to deal with.



A summary of the differences:

• ⁠No guarantee banner

• ⁠Horrendous soft pity (possibly no soft pity whatsoever - high population has reported going to max pity, far more than any HoYo game for instance)

• ⁠Accelerated schedule with no mention of compensation

• ⁠and now moved to Standard units no longer being put there immediately.

• ⁠Backloaded rewards for synergies, incentivizing putting money at the start of the game (fomo)

• ⁠Level requirements to continue the story (i.e get to lv 30 to beat Palace 1 boss) which was NOT there in other versions of the game. Obviously playing on fomo to get players to buy/use stamina

• ⁠Horrendous pop-up ads that were NOT present in the other versions of the game

• ⁠Higher prices for the Beginner sale packs


There are too many high quality games these days to deal with stupid shit like this. Sega can fuck off.
 
Well, Sega is fucking P5X up. Just uninstalled it. They're changing banner behavior and introducing a lot more fomo to the game that the other versions (CN/KR/JP) don't have to deal with.



A summary of the differences:

• ⁠No guarantee banner

• ⁠Horrendous soft pity (possibly no soft pity whatsoever - high population has reported going to max pity, far more than any HoYo game for instance)

• ⁠Accelerated schedule with no mention of compensation

• ⁠and now moved to Standard units no longer being put there immediately.

• ⁠Backloaded rewards for synergies, incentivizing putting money at the start of the game (fomo)

• ⁠Level requirements to continue the story (i.e get to lv 30 to beat Palace 1 boss) which was NOT there in other versions of the game. Obviously playing on fomo to get players to buy/use stamina

• ⁠Horrendous pop-up ads that were NOT present in the other versions of the game

• ⁠Higher prices for the Beginner sale packs


There are too many high quality games these days to deal with stupid shit like this. Sega can fuck off.

Yeah, seen that too, i was already very hesitant to start in the first place because it was lacking en voiceover, reading up on the differences between other servers has also made me uninstall. Shame how they plan to treat global players, the game itself was pretty good.
 
Well, Sega is fucking P5X up. Just uninstalled it. They're changing banner behavior and introducing a lot more fomo to the game that the other versions (CN/KR/JP) don't have to deal with.



A summary of the differences:

• ⁠No guarantee banner

• ⁠Horrendous soft pity (possibly no soft pity whatsoever - high population has reported going to max pity, far more than any HoYo game for instance)

• ⁠Accelerated schedule with no mention of compensation

• ⁠and now moved to Standard units no longer being put there immediately.

• ⁠Backloaded rewards for synergies, incentivizing putting money at the start of the game (fomo)

• ⁠Level requirements to continue the story (i.e get to lv 30 to beat Palace 1 boss) which was NOT there in other versions of the game. Obviously playing on fomo to get players to buy/use stamina

• ⁠Horrendous pop-up ads that were NOT present in the other versions of the game

• ⁠Higher prices for the Beginner sale packs


There are too many high quality games these days to deal with stupid shit like this. Sega can fuck off.

They're asking for EOS with all this greedy and sneaky pos. Thank god I stopped playing after just 1,5 hrs. I wish them all the worst.
 
Yeah, I saw the news about the changes to the P5X banner system yesterday. It's a shame that JP publishers always seem to mess up these gachas in the West. I've seen comments from players who were excited about P5X and put in quite a few hours, saying they'd rather go back and play P5R or P3R than support this stuff coming from Sega.
 
Yeah, I saw the news about the changes to the P5X banner system yesterday. It's a shame that JP publishers always seem to mess up these gachas in the West. I've seen comments from players who were excited about P5X and put in quite a few hours, saying they'd rather go back and play P5R or P3R than support this stuff coming from Sega.
Nothing will ever beat the Taimanin RPG gem debt fiasco. Complete and utter idiocy on the JP devs of that game.

For those unaware:

The devs released the game like 2+ years after the JP version. The JP version has relatively low gem (the premium currency for gacha and shit) income and costs for things. They wanted to essentially inflate the global version so that 100 gems (in JP) became 1000 gems (in Global), so that they could give 5-10 gems here and there for events/quests and it'd actually be the buying power of .5 -1 gems. But the math genius involved didn't take all income sources into consideration.

So every time you pulled a character, even the R's, you could grind out their affection and it gave you some gems. Well the devs accidentally gave global a buff on the amount of gems you get from it, instead of reducing it to match JP's income level, without inflation taken into account. Plus, the devs put in an affection boost buff for the entire launch period (2 weeks). So literally the whole playerbase spent the first few weeks grinding every character they got, rolled more characters, grinded those out and had a huge surplus of premium currency. This was well documented on social media for the game.

So how did the JP devs handle this? They put every player into gem debt (negative amount) for all of the gems you had after they adjusted inflation. So if you had grinded 100,000 gems, and the new "proper" amount you should have received would have been 1000 gems, you went into debt of -99,000. You couldn't roll or buy stamina or anything until you hit the positive. Not only that, since they "fixed" inflation, now you were getting like 250 f2p gems a week. Utterly decimated their game and they never walked it back and went EoS a few months later. Literally one of the stupidest things I've ever seen a company do.

Then Tribe Nine and their idiotic decisions. It's a curse or something.
 
Well, Sega is fucking P5X up. Just uninstalled it. They're changing banner behavior and introducing a lot more fomo to the game that the other versions (CN/KR/JP) don't have to deal with.
Just for clarity, the JP version is the same as the western version, and has the same changes made. (Sega is also the publisher in Japan).
 
Well, Sega is fucking P5X up. Just uninstalled it. They're changing banner behavior and introducing a lot more fomo to the game that the other versions (CN/KR/JP) don't have to deal with.



A summary of the differences:

• ⁠No guarantee banner

• ⁠Horrendous soft pity (possibly no soft pity whatsoever - high population has reported going to max pity, far more than any HoYo game for instance)

• ⁠Accelerated schedule with no mention of compensation

• ⁠and now moved to Standard units no longer being put there immediately.

• ⁠Backloaded rewards for synergies, incentivizing putting money at the start of the game (fomo)

• ⁠Level requirements to continue the story (i.e get to lv 30 to beat Palace 1 boss) which was NOT there in other versions of the game. Obviously playing on fomo to get players to buy/use stamina

• ⁠Horrendous pop-up ads that were NOT present in the other versions of the game

• ⁠Higher prices for the Beginner sale packs


There are too many high quality games these days to deal with stupid shit like this. Sega can fuck off.

Yeah, seen that too, i was already very hesitant to start in the first place because it was lacking en voiceover, reading up on the differences between other servers has also made me uninstall. Shame how they plan to treat global players, the game itself was pretty good.
They're asking for EOS with all this greedy and sneaky pos. Thank god I stopped playing after just 1,5 hrs. I wish them all the worst.
Yeah, I saw the news about the changes to the P5X banner system yesterday. It's a shame that JP publishers always seem to mess up these gachas in the West. I've seen comments from players who were excited about P5X and put in quite a few hours, saying they'd rather go back and play P5R or P3R than support this stuff coming from Sega.
Nothing will ever beat the Taimanin RPG gem debt fiasco. Complete and utter idiocy on the JP devs of that game.

For those unaware:

The devs released the game like 2+ years after the JP version. The JP version has relatively low gem (the premium currency for gacha and shit) income and costs for things. They wanted to essentially inflate the global version so that 100 gems (in JP) became 1000 gems (in Global), so that they could give 5-10 gems here and there for events/quests and it'd actually be the buying power of .5 -1 gems. But the math genius involved didn't take all income sources into consideration.

So every time you pulled a character, even the R's, you could grind out their affection and it gave you some gems. Well the devs accidentally gave global a buff on the amount of gems you get from it, instead of reducing it to match JP's income level, without inflation taken into account. Plus, the devs put in an affection boost buff for the entire launch period (2 weeks). So literally the whole playerbase spent the first few weeks grinding every character they got, rolled more characters, grinded those out and had a huge surplus of premium currency. This was well documented on social media for the game.

So how did the JP devs handle this? They put every player into gem debt (negative amount) for all of the gems you had after they adjusted inflation. So if you had grinded 100,000 gems, and the new "proper" amount you should have received would have been 1000 gems, you went into debt of -99,000. You couldn't roll or buy stamina or anything until you hit the positive. Not only that, since they "fixed" inflation, now you were getting like 250 f2p gems a week. Utterly decimated their game and they never walked it back and went EoS a few months later. Literally one of the stupidest things I've ever seen a company do.

Then Tribe Nine and their idiotic decisions. It's a curse or something.
Dis Gonna Be Good Jason Momoa GIF

:messenger_tears_of_joy: :messenger_heart:
 
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Im Not No Way GIF

I just thought it would be more fun than writing -"Well, I told you so." :messenger_tears_of_joy: :messenger_heart:
I don't even play the game though. I dropped it after about 3 hours, but it's still messed up what they did to the version that's being handled by Sega (Global and JP).

In any case, my main focus is HSR right now (gotta get Tribbie to E1), and then it's ZZZ, WuWa, and Genshin.
 
I don't even play the game though. I dropped it after about 3 hours, but it's still messed up what they did to the version that's being handled by Sega (Global and JP).
I am more than sure that Sega didn't even touch this game. All work on the game is outsourced to PW China. They simply stepped in as the publisher, and only in 2 regions.
In any case, my main focus is HSR right now (gotta get Tribbie to E1), and then it's ZZZ, WuWa, and Genshin.
I still don't understand how you even have time to play all this. :messenger_tears_of_joy: :messenger_heart:
 
I am more than sure that Sega didn't even touch this game. All work on the game is outsourced to PW China. They simply stepped in as the publisher, and only in 2 regions.
Obviously, I'm just saying that Sega is the one who told the devs to make these changes. Do you really think the CN devs made these changes all by themselves without consulting the publisher for Global and JP which is SEGA? It doesn't make sense, dude.

I still don't understand how you even have time to play all this. :messenger_tears_of_joy: :messenger_heart:
I'm focusing on one gacha at a time, and for the rest, I just do the dailies which take like 30 minutes tops. Anyways, I think I've told you this already in the past... and I'm also not the only one playing 3-4 gachas on this forum.
 
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Obviously, I'm just saying that Sega is the one who told the devs to make these changes. Do you really think the CN devs made these changes all by themselves without consulting the publisher for Global and JP which is SEGA? It doesn't make sense, dude.
I am sure that this decision was made by Sega itself, considering how the game has shown itself in other regions, they will most likely squeeze the maximum out of fans while there is such an opportunity. Participation of the parties and decision-making is most likely discussed in the agreement that they concluded between themselves. Most likely, PW has full control over the game in China and Korea, the rest of the regions are under Sega's control. It is simply impossible for non-Chinese companies to do business in the Chinese market with their laws, regulations, etc. without the participation and control of another Chinese company. It better now, but the market is still very closed.
I'm focusing on one gacha at a time, and for the rest, I just do the dailies which take like 30 minutes tops. Anyways, I think I've told you this already in the past... and I'm also not the only one playing 3-4 gachas on this forum.
Don't pay attention, I'm just jealous. ^_~
It's gotten easier now, I chose the right time for a break, right under patch 1.7 in Nikki
2025-07-09-15-40-19-1610006-jpeg.jpg

2025-07-09-17-55-54-360063-jpeg.jpg

P.S - I made a 5 star rating with Pekora in DS2, it was important for me. ^_^
DEATH-STRANDING-2-ON-THE-BEACH-20250710140705.jpg
 
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I was gonna give P5X a whirl when it lands on PS5, but seeing this I think I'm good.

I have more than enough gacha to play with and if this is how they're trying to carve up a bigger piece of the cake for themselves, they can suck my dick all the way down to the balls - which they can also choke on. :goog_cool:
 
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I gave P5X a try but I can just never get these persona games to stick. I played 3 waaay back in the day, but since then nada. Tried 5Royal twice and couldn't stick with it either time. This game just seems like more of the same.
I wasn't that impressed with it.
 
Pejo Pejo Holy hell, that's next level incompetence from the devs.


Made a few gifs with Sparkle from the new PV they just released for the Fate collab since I know you like her characterization. Going to upload them on my account on Tenor as well.

9JrXIWs.gif

7O4iAgl.gif

It's hard to rank the very best of them, but Sparkle would definitely be in my top 5 best Star Rail ladies.

Best Star Rail gentlemen, well, for me, as he would say: come on now, you son of a nice lady, it's not even forking close!


hsr-honkai.gif
 
It's hard to rank the very best of them, but Sparkle would definitely be in my top 5 best Star Rail ladies.

Best Star Rail gentlemen, well, for me, as he would say: come on now, you son of a nice lady, it's not even forking close!


hsr-honkai.gif
Oh, yeah, love me a cyborg gunslinger with a sharp tongue! XD My favorite hsr guy right now is Aventurine though. I've been playing this remix of his boss theme like 20 times this past week, lol. Let's go gambling! :messenger_grinning_sweat:

 
So..... what say you guys, is the hype train slowly going for the end destination of launch this year or what?

54646250493_ecc4963dff_k.jpg


I haven't followed ZZZ or WuWa pre-release shenanigans so maybe it's just wishful thinking on my end and they're aiming for launch next year? Like, there's also TGS and VGA on the horizon and they sure don't want to miss those. But then again I don't remember anything related to ZZZ or WuWa from VGA in 2023 so...
 
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Don't pay attention, I'm just jealous. ^_~
It's gotten easier now, I chose the right time for a break, right under patch 1.7 in Nikki
2025-07-09-15-40-19-1610006-jpeg.jpg

2025-07-09-17-55-54-360063-jpeg.jpg

P.S - I made a 5 star rating with Pekora in DS2, it was important for me. ^_^


I'm having the worst luck ever with this patch fucking pulls. The rates are fishy. I managed to get the 5 star being F2P in the last one, but no chance for this, so I'll have to pay for it.

So..... what say you guys, is the hype train slowly going for the end destination of launch this year or what?

Late this year it should be. The last test was very successful. I'm very hyped about this one. Graphics, vibes, music and combat, everything feels right.
 
I'm having the worst luck ever with this patch fucking pulls. The rates are fishy. I managed to get the 5 star being F2P in the last one, but no chance for this, so I'll have to pay for it.
I am an F2P myself, but I only pull those outfits that I like, I have not been particularly lucky with the chance of dropping lately. Although the Gacha system is a bit strange here, on the one hand you want to pull it out as quickly as possible, but on the other hand not so much. Because if it drops too quickly there is a chance that you will not be able to collect all the prizes. For example, this outfit dropped earlier than I wanted, and I was left without mirrors. And I will not spin the banner for the sake of it, since I am postponing it for 1.8.

P.S - Today I upgraded the outfit to LVL10 and made a Glow Up version, also very beautiful...
2025-07-10-15-54-48-1503690-jpeg.jpg
 
So..... what say you guys, is the hype train slowly going for the end destination of launch this year or what?

54646250493_ecc4963dff_k.jpg


I haven't followed ZZZ or WuWa pre-release shenanigans so maybe it's just wishful thinking on my end and they're aiming for launch next year? Like, there's also TGS and VGA on the horizon and they sure don't want to miss those. But then again I don't remember anything related to ZZZ or WuWa from VGA in 2023 so...
It's looking less and less likely that they'll release Enfield this year, but IMO, they should take all the time they need to make sure it's well polished when it drops. Oh, and btw, they'll also be at TGS 2025 in September.

Q8aWhC0.png
 
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