Gacha Games Community ✿| OMT |✿ Waifus, Husbandos, 50/50s and Jiggle Wiggle too ଘ( ๑‾̀◡‾́)੭"

Which gacha games are you playing?

  • Girls Frontline 2

  • Zenless Zone Zero

  • Wuthering Waves

  • Goddess of Victory: Nikke

  • Genshin Impact

  • Honkai: Star Rail

  • Honkai Impact 3rd

  • Blue Archive

  • Heaven Burns Red

  • Azur Lane

  • Limbus Company

  • Path to Nowhere

  • Brown Dust 2

  • Arknights

  • Punishing: Gray Raven

  • Reverse: 1999

  • Guardian Tales


Results are only viewable after voting.
Yes, they are using Unreal 5 to the fullest. And for now we have the old version of the engine, but from version 2.0, when they add the ability to build and decorate your house, they should switch to the new version of the engine 5.6 - they talked about this from the stage at State of Unreal 2025. There will be changes that will improve overall performance and graphics. So, apparently, this is not the limit yet.

1.8 - Trailer + Danqing Island Preview



P.S - Hooray, there are three of us now. :messenger_tears_of_joy:

Do you think there's a chance that once they upgrade the game to UE 5.6, they'll release a PS5 Pro patch and enable a 60 fps mode? If they decide to do this, I might give the game a shot, but as it stands, I can't since 30 fps feels terrible on an OLED TV, and my PC is too old to run it at an acceptable frame rate and image quality.
 
So far, all this is just rumors and nothing more. They have not officially announced anything about this, except for vague statements like "We will continue to work on improving the game's performance." This game has a very strange fate in terms of graphics and optimization, they put a lot of emphasis on the visual component of the game (Which is logical considering the theme of the game). This is a Gacha game for phones, but the irony is that the game is technologically so far ahead of the market that there is currently no phone on the market that could handle it without significant sacrifices in graphics. Now after the not so great (that's putting it mildly) 1.5 they are trying to try to improve the situation in the game, and it seems like 1.8 is an attempt to apologize to the players for the previous unsuccessful 1.5 patch. So all that's left is to wait and hope for a miracle, or play on a PC (60 FPS), but the PC for this must be appropriate. Despite all this, it is still the most beautiful Gacha in terms of graphics and visual style, with a huge gap from all the others.

5 star - promo trailers

 
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Finally hit 200 pulls this patch in HSR and snagged that "free" Archer LC. Not sure when I'll get to build him since I don't have any of his premium partners, and the F2P units I have that might fit his team comp aren't ideal. I guess he'll be sitting on the sidelines for a good while.

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The Persona gacha is bad imo. Uninstalled.
Just play one of the actual persona games if you want some persona. PS5X is a complete bastardization of the source material.
Yep that game was one of the quicker drops for me, too. Different (read: worse) treatment of specific servers over other ones are a non-starter for me.
 
I didn't know about this ad campaign for Nikke, but considering all the wild stuff they've pulled so far, it shouldn't have surprised me, lol.

Throughout the years, Stellar Blade developer Shift Up has gone above and beyond to promote its billion-dollar gacha game franchise Goddess of Victory: NIKKE. From offline events and merch to lavish orchestral concerts, the developers have put a great emphasis on expanding the IP beyond the game itself, particularly in Asia. Funnily enough, these efforts have created a state of "marketing inflation" that makes it tricky to figure out what to do next.

During the recently held Nexon Developers Conference 2025 in Korea, NIKKE's director Hyung-seok Yoo held a lecture titled "How did Goddess of Victory: NIKKE become a successful IP?" As reported by Game*Spark, Yoo talked at length about Shift Up's PR strategies for the game. Some of these have been very extravagant – like having an artist paint an enormous underwater mural over the course of 20 hours. Even more astonishingly, the studio has sent NIKKE into orbit. For the game's second anniversary in 2024, Shift Up delivered a message from the game's popular character Cinderella through a satellite monitor in outer space.



More at the link:

 
I didn't know about this ad campaign for Nikke, but considering all the wild stuff they've pulled so far, it shouldn't have surprised me, lol.





More at the link:


Bartender, I'll be the same as their marketing department. :messenger_tears_of_joy:

Damn, it would be better if they spent this energy on developing characters...
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I'll get her anyway, of course, since I'm just collecting characters. But for a limited character, it's a real pain...
 
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Saw on reddit that the YT channels for the new Honkai game are up. Hopefully we'll get more info including some gameplay soonish (yes, I already saw the reveal trailer, but I want to know more :P).

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Yep! From what I understand, it's a mix of Pokemon and Animal Crossing with better graphics, polish and ofc, Honkai characters. They officially revealed it during the HSR concert back in May. Speaking of the reveal, I might as well drop the trailer here.



It's not really my thing, but who knows, maybe it will be cool if some versions of Kiana are in.
I played HI3rd a bit a couple years back but just couldn't stick with it, started that game way too late
 
1.8 was released, naturally pulled the Cat. Wanted to play new content, in the end took photos until joystick died... :messenger_tears_of_joy:
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Nikki x HSR
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That's a nice Fugue cosplay! She's in my top 2 foxian girls from HSR.
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What if I told you that they actually made Acheron's ult for this suit? You press Triangle + Zero at the same time, she lifts enemies into the air, they freeze, and then you press Zero and she starts to strike (which leave cuts on the screen), when all the strikes end, or all the enemies are dead, the cutscene starts, after which she leaves a living picture in place of the enemies. :messenger_tears_of_joy:
 
What if I told you that they actually made Acheron's ult for this suit? You press Triangle + Zero at the same time, she lifts enemies into the air, they freeze, and then you press Zero and she starts to strike (which leave cuts on the screen), when all the strikes end, or all the enemies are dead, the cutscene starts, after which she leaves a living picture in place of the enemies. :messenger_tears_of_joy:
I need a video with this interaction, lol.
 
I need a video with this interaction, lol.
Unfortunately I don't have the opportunity to make a video capture. Official trailer (I made a time stamp, but if doesn't work - 3:12)
The downside to this video is that you can't see the buttons or the ultimate timer bar. And they showed it on enemies that die in 2 hit, so it was only 2 hit.

 
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I have in my friendlist someone who cosplays genshin characters in Nikki and it's amazing. Perfect replicas of Venti and Furina. I'm missing a katana for my Kill Bill outfit.
It's quite easy to create some characters in it, for example, Kafka, Robin .
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The more things they add to the game, the easier it will be to do. That's why I think the quality of cosplays will only improve further, since the number of new items will grow + the clothing dyeing system opens up new possibilities.
 
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Btw, tomorrow is the monthly gacha revenue report for July, so let's make things more fun by sharing our predictions for the gachas we play.

Here are mine:
  • HSR: $100M - $110M
  • Genshin: $35M
  • ZZZ: $25M
  • WuWa: $20M
To help you out, here's the June gacha revenue report for reference:

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* Goddess of Victory: NIKKE - all my concentrated hatred :messenger_tears_of_joy: (10-15 million, if more I will be disappointed, considering the quality of units in the event.)
* Infinity Nikki - All my restored nerve cells :messenger_heart: (6-8 mil - now there are filler patches, although 1.8 is very good. But I think there will be no big numbers before 2.0)
 
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I think I'm adding too much JP bias to my HSR prediction, so I'm revising it down to $100M - $110M. Reason is that while the Fate IP is huge in Japan, it isn't on the same level of popularity outside of JP. Phainon and the rerun banners (Sunday and Tribbie especially) performed great everywhere, so I'm still confident it should hit that $100M ballpark.
 
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The July gacha revenue report is in! It looks like I was pretty close with most of my predictions, staying within a 10-15% margin of error. The only one that fell short was WuWa, coming in about 20% lower than I predicted.

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Almost got it right with GFL2 and a bit underestimate the impact of Qiuhua or rather her Dorm Meta potential :messenger_beaming:
 
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* Goddess of Victory: NIKKE - all my concentrated hatred :messenger_tears_of_joy: (10-15 million, if more I will be disappointed, considering the quality of units in the event.)
26 600 000 - And then we will wonder why we have such quality of units in events, I can't say that I'm surprised, I'm more disappointed.

* Infinity Nikki - All my restored nerve cells :messenger_heart: (6-8 mil - now there are filler patches, although 1.8 is very good. But I think there will be no big numbers before 2.0)
6 800 000 - The last few dresses were very nice so the sales looked good.

Surprisingly, I guessed right, although I deliberately underestimated the amount with Nikke, hoping for a miracle... but as it usually happens, there are no miracles...
 
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Well, I'm back from vacation, and while I was out, I took a vacation from daily login grind too. It was truly nice to not stress about it.

These revenue numbers really make me sad. So many anti-consumer and shitty practices got rewarded this month, cementing the fact that nothing is going to change in some of the more problematic games. HSR hitting that revenue for a half assed collab and turning a team based RPG into a "SOLO MAN" game makes me sick. Nikke shouldn't have been rewarded for limited time 1% swimsuit pilgrim and gacha costumes up the ass. Horse girls sure had a huge jump, bigger than I expected considering the type of game. I thought it was a fun idea but the daily grind is horrible and time consuming, IMO. I couldn't possibly fit that type of game into my already too busy gacha schedule.

Speaking of anti-consumer stuff, GFL2 (in CN version for now) just introduced costume gacha (guarantee at 200 pulls -fuck them) and dorm interaction gacha. So you have the HoYo 50/50 high pity nonsense for the characters AND the weapons, and now a 200 pull gacha for a swimsuit and another one to let you rub her feet or some stupid shit. Luckily the CN playerbase is shitting on them on social media, but that means nothing if the whales also showed up and paid for it all. Guess next month's revenue will be the tell tale sign of how that goes.

At least Brown Dust 2 did well after their big anniversary patch. I was wondering if they'd drop back down to the 1-2 mil numbers, but they seem to be hanging on. (So far) they are one of the better devs as far as transparency and fairness to the playerbase, so it's nice to see that rewarded.
 
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