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GAF Games of the Year 2016 - Voting Thread [Voting closed]

Palehorse

Member
1. Uncharted 4; Yes it's the same core gameplay as the first three with little change, but in the end I just love the story and the interactions of the characters.
2. DOOM; This was just exhilarating from start to finish. I didn't want it to end. I may even replay on harder difficulty.
3. XCOM2; This is a game I'll be going back to over and over, like the original X-com. I just know it.
4. The Witness; I tore through the puzzles, I looked for the hidden ones. I completed the Challenge. It was fun and colourful and very well done.
5. Battlefield 1; I kind of skipped BF3 and 4 and expected to do the same with this one...not so. Loving it and playing almost every day.
6. Inside; Quirky game and totally unpredictable how it would progress, which was delightful and entertaining.
7. Total War: Warhammer; I looked forward to this for a long time and I can't wait to gather all the DLC and the rest of the trilogy...
8. The Division; Played the initial story and then dropped it, until the big update and jumped back in. Fun times, but only really co-op. Survival mode though...that's special.
9. Homeworld: Deserts of Kharak; I was looking forward to this despite it not being Homeworld...and then it was. It completely evokes the original games in the best ways.
10. Shadow Tactics; Taken by surprise by this gem. Incredibly polished, very fun and brings back all the old Commandos fun.
 

SickBoy

Member
1. Doom ; I wasn't even interested in this, but bought it on sale because of all the positive impressions. Just pure FPS fun.
2. Overwatch ; I wasn't even interested in this until the last minute (and even then half expected to return it). I haven't had as much fun in a multiplayer shooter since Tribes.
3. Titanfall 2 ; Was really excited about single-player Titanfall after the first game. It was even better than I could have hoped. As for multi, it didn't do much for me this time around.
4. JackBox Party Pack 3 ; These are great party games, and this entry has the least dead weight of the whole series.
5. SUPERHOT ; Loved the concept and even then, when I finally had the chance to play, it exceeded my expectations.
6. Rise of the Tomb Raider ; It doesn't nail story the way Uncharted does, but the combat is consistently more enjoyable.
7. Quantum Break ; My most anticipated game of the year. At times stunning to look at and I really enjoyed the action... and could look past the wimpy platforming and cheesy TV show.
8. Uncharted 4 ; While the characters have always been fun, this game was the first to give them some real emotional weight. A little slow to start, but not like the disappointing UC3.
9. Pocket Card Jockey ; Solitaire on a GOTY list? Yep. It might go higher... I sunk a lot of time into this. Cute, simple and a lot of fun.
10. Gears of War 4 ; I was really skeptical this would be good. But I thought it was awesome.

Honorable mentions
x. Invisible, Inc. ; Any other year this would have been much higher, but I think 2016 was a fantastic year in gaming.
x. Inside ; I made a point to play this because so many other people loved it. I really liked it too... much better than Limbo, but I think it shined brightest right at the beginning.
 

TwiztidElf

Gold Member
1. Overwatch ; Blizzard does it again. Takes a genre I don't care about at all and makes a personal top ten GOAT game. Polished to blinding brightness. It's the interesting, personality packed world and characters that Blizzard have created that keeps pulling me back in.
2. Ratchet & Clank ; A work of art. So gorgeous to look at and a pure fun, joyous, slick and pleasurable experience from start to finish. Controlling the characters is so smooth. This is what video games are all about.
3. Doom ; A video game has never before produced such continuous adrenaline in me. If you don't play this, you hate video games. You don't hate video games, do you?
4. The Last Guardian ; Trico was the star of the show. Amazing to watch and interact with. Stunning graphics and animation.
5. Forza Horizon 3 ; I like arcade racers that respect slow into corners and fast out physics. Fake Byron Bay and Surfers Paradise were surreal to drive around, and Mount Tibrogargan was also in there - Sunshine Coast represent!
6. Fire Emblem Fates ; I played in the order of Birthright, Conquest, Revelations. It started weak, but just got better and better with the Revelations ending a real highpoint for the 3DS. Loved Ryoma and Camilla.
7. Stella Glow ; 2016 release in EU and Australia. There is no doubt in my mind that had this game come out on the SNES during that era, it would be a revered classic. Fully engaging story and characters.
8. Pocket Card Jockey ; Really fun, bizarre and unique experience. They really need to bring the ios version to the west so that more people can experience it.
9. Uncharted 4: A Thief's End ; Chapters 10 and 11 were breathtaking.
10. Dead Rising 4 ; Good. Damn good. But it's not Dead Rising anymore. :(

Honorable Mentions
x. Pokkén Tournament ; Best 1 on 1 fighter of the year. Brings something new to the table with the plane switching. The Pokemon never looked finer.
x. Pokémon Sun/Moon ; Best mainline Pokemon game yet.

Another GREAT year for videogames. Any of my top five could have potentially been my goty on a weaker year.
SOUND was such a feature this year. Awesome that devs/publishers are finally putting more attention and budget to sound. It really stood out in Overwatch, Doom and The Last Guardian.

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TwiztidElf

Gold Member
Just drawing attention to my vote at number 7. Stella Glow. It's not on the spreadsheet.
It was released in EU and Australia in 2016. Cheers.
 

Robot Pants

Member
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1. The Last Guardian ; Easily the best game I played all year and I can't believe it almost didn't happen. Never felt so connected to any videogame character in my 30 years of gaming. I wept like a baby at this game. Twice.

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2. The Witness ; Once this game clicked, I couldn't put it down. One of the most clever games ever. Loved it from start to finish. Best HDR implemtation yet.

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3. Doom ; A return to form for the franchise. Nailed the gunplay and movement. Haven't had this much fun in a shooter in a veerrrryy long time. Playing it on Nightmare was a complete blast.

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4. Dark Souls 3 ; I thought this would easily be my game of the year, but boy I was in for a surprise for the rest of 2016. Such a solid year I can't believe this game is #4 for me. It's almost on par with the original. Perfected the weapon infusion scaling with stats from the other games in the series. Just a solid solid game all around and the best soundtrack of any souls game (aside from BloodBorne). My only real disappointment, however is the invaders are at such a massive disadvantage, and the patches made it even worse.

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5. Uncharted 4 ; Just absolutely amazing quality all throughout. One of the best looking games in motion and standing still. Best story in the franchise.

6. Furi ; Great action game

7. Inside ; Top not animation
 
1. Tokyo Mirage Sessions ; I love the Persona series and am generally a fan of JRPGs. But what pushed this well beyond for me was the fantastic style of the game. Few games manage to find such a cohesive and inventive style, and it made for a world and group of characters that were just a joy to interact with. Despite its substantial length, I would have played it for far longer if there had been more content.

2. Titanfall 2 ; The incredible creativity of the campaign was shocking given that the first game didn't even have an SP, but I was likewise shocked that the MP pulled me in the way it did. The mobility of your character and use of the Titan was special in a way well beyond what I played in any other shooter. It's a crime Titanfall 2 wasn't viewed as the premiere shooter this holiday when compared to CoD or Battlefield.

3. Overwatch ; Directly responsible for me giving the time-of-day to other shooters as well, Overwatch rekindled a love of shooters for me. But what's most impressive is the manner in which they turned a team shooter into a game that's actually fun to play, even with strangers.

4. Doom ; The most surprising game of the year for me. It's Doom in 2016. How did they manage to get that right? The speed of the game, and surprisingly, the delivery of the story was great top-to-bottom.

5. Hitman ; Between the dark humor, the complex environments, the delivery method, and the creative mechanics, I always enjoyed my time with Hitman. The best clockwork worlds of the year.

6. Stardew Valley ; My wife may have made fun of me for the number of hours I put into this, but it tapped into a part of my nostalgia that I didn't realize existed. Considering it was a one-person project too makes it all the more amazing.

7. Superhot ; It has pretty much one mechanic, but it does it fantastically well.

8. Xcom 2 ; Is it as good as the reboot? I'm not sure. I am sure though that it still scratches that Xcom itch, and that's an itch I always enjoy having scratched.

9. Civilization VI ; It feels like much of the same, but given that Civilization V is perhaps my most played game ever, that's not a bad thing.

10. The Witness ; I admit, I still haven't finished this, but what I have played makes me pretty certain it will fall within my top 10. It's beautiful and creative in a way that most games are not.
 
1. Titanfall 2 ; Hooked me instantly with the campaign and I have essentially played it online daily since release - best fun I've had all year.
2. The Last Guardian ; This almost grabbed number one, however the control & performance issues hurt the game badly. Loved the way the story unfolded and the nest was amazing to explore. And of course, Trico.
3. Final Fantasy XV ; Another game that could have grabbed number one but was plagued with issues. Despite the nonsense story telling, repetitive dialogue, spammy combat and awful fetch quests - I loved every bit of the game. The music is easily some of the best I've heard and that ending was actually an excellent pay off.
4. Uncharted 4 ; Truly impressive game. After The Last of Us and then UC4, my money is down for anything Naughty Dog work on .
5. Overcooked ; Surprise hit of the year for me. Had never heard of it until a friend mentioned it, and then we smashed the game out in a day or two.
6. Deus Ex: Mankind Divided ; I really enjoy the Deus Ex universe and exploring every nook and cranny within. I have some issues with the combat, but otherwise thought it was excellent.
7. Thumper ; I bought PS VR expecting mostly tech demos, but Thumper was the first 'full' game I played and it was incredible. A very unique experience and some great mechanics.
8. The Playroom VR ; While this was essentially a collection of tech demos, I easily had the most fun with these. The platformer was my biggest 'WOW' moment on what VR can do over and above normal games - and I had a lot of fun with friends with the other games.
9. Don't Starve Together ; My wife and I were addicted to the original Don't Starve, so once this released on PS4 we were hooked. Unfortunately the repetition does start to set in over time but we still played the shit out of it for weeks.
10. Dark Souls 3 ; More souls is always a good thing. The first time through was amazing, however NG+ and PvP wore me out much faster than I expected.

Honorable Mentions
x. Overwatch ; Great game, however I bought it on PS4 and the aiming was awful. I kept played despite the controls and though it was fun I found it lacked the longevity I was expecting. Also, loot boxes are the worst.
x. Persona 4 Golden ; Played it this year and thought it was incredible. I do think it went on a little longer than I would have liked (with the extra content) primarily due to some painful dungeons late game.
x. Gears of War 4 ; It was everything I expected in a Gears game, both good and bad. I played it co-op and enjoyed 90% of it, however it is not a game that I would play solo or online.
x. Furi ; Another surprise hit. I only heard of it due to PS Plus and my expectations were low - but damn, very solid game.
 

Goro Majima

Kitty Genovese Member
1. The Lab ; So I bought a Vive this year and when I fired this game up, it was the shock of a lifetime. Not since I was 6 years old and firing up the NES did I feel that same sense of elation. The Lab being an expansive demo of the Vive's capabilities help the user really put the system through it's paces. For me the archery game, the Secret Shop, and the Robot Repair sections were unforgettable masterpieces that more people need to experience. I firmly believe that if the Vive was selling as well as a standard console, most people would be agreeing with me that this is not only the Game of the Year but also the most impressive experience for gaming since the invention of the controller.

2. Stellaris ; For me this is the definitive space empire building game that will only continue to get better in the future

3. Hearts of Iron 4 ; Paradox lost me with Hearts of Iron 3 but this game really improved upon HoI3 and made it a bit more accessible and less of a chore. I've already sunk in hundreds of hours playing out all of the various scenarios of WW2.

4. Audioshield ; This VR experience literally took my breath away. Standing on the platform and smacking orbs with your shields while listening to some soaring electronic music is just an incredible experience.

5. DOOM ; Doom is back and better than ever. Easily the best FPS of the year for me.

6. Witcher 3 Blood and Wine ; Best expansion to one of the best RPGs of all time

7. Overwatch ; I'm not a huge fan of multiplayer games but when I do want to go online and get told how horrible I am and that I should kill myself, this is my go to selection.
 

d00d3n

Member
1. Deus Ex: Mankind Divided ;
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2. Hitman ;
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3. Overwatch ;
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4. Uncharted 4: A Thief's End ;
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5. Dark Souls 3 ;
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6. Dishonored 2 ;
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7. The Last Guardian ;
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8. Doom ;
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9. Titanfall 2 ;
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10. Inside ;
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Please provide a comment for one of your choices so that Mankind Divided doesn't miss out on those nice points.
 

LittleWask

Neo Member
1. The Witness ; Here are beauties which pierce like swords or burn like cold iron. The Witness asks some of the biggest questions that a game has ever dared to ask, if you listen closely to its faint voice. It is a piece of art, wrought through years of toil and revision.
2. The Witcher 3: Wild Hunt - Blood and Wine ; CDPR do what they always do, which is deliver an overwhelming amount of incredible content.
3. Uncharted 4 ; Naughty Dog tells a story that needs to be seen by everyone, and the gameplay is nigh unparalleled.
4. The Last Guardian ; The last hour of this game had me bawling like a baby. Ueda, you did it again.
5. Overwatch ; Blizzard's biggest surprise this year really "wowed" us with its exceptional attention to detail and positivity in its team based gameplay.
6. Hitman ; Zany and hilarious fun ensues right away and never lets up.
7. Firewatch ; The story stalls in a few spots, but soars everywhere else.
8. Destiny: Rise of Iron ; Another expansion to remind you of how much stuff you still have left to do in Destiny.
9. Virginia ; A concise tale that you can finish in one sitting, with plenty left to think about after you finish.
10. The Division ; Didn't care much for the story or the racial undertones, but there's no denying the exhilaration of entering the Dark Zone.
 

Choomp

Banned
1. Doom ; Doom is so nuts, on literally so many levels this game hit me. Early on the amount of adrenaline there is pretty insane. The dynamic of the MC and Hayden is pretty cool too. Doom was such an experience, even if I barely played anything this year I'm happy calling it my GOTY.
2. Inside ;
3. Furi ;
4 Pokemon Go ; Fuck, I didn't really want to end up having Pokemon Go on here because I seriously don't think it's a good game, but I feel kind of obligated to give it a shout out because of all the fun I had with it, and how it brought me together to do this weird thing with people I would never expect.

I didn't play much that came out this year, I wanted to vote just to talk about Doom and Pokemon Go a little
 
1. DOOM; The Doomslayer let's action speak rather than babbling some nonsense every 5 minutes I don't care about like many many protagonists these days. And no cinematic experience, but actually a game.

2. Monster Hunter Generations; The new additions to the already great combat felt fresh enough to play basically MH4G again.

3. Street Fighter V; Even with it's rough launch SFV is a really good fighting game.

4. Pokèmon Moon; This entry might be one of the best ever made, but definitely the freshest since red/blue.

5. Fire Emblem Fates; Really glad this series seems to finally get the attention
in the west it deserves.

6. XCOM 2; Honestly the only reason I didn't place this higher is, that I played it on consoles and loading times and the glitches aren't really helping to enjoy it as much as I could. Because if you get past all the technical issues, this game is incredible good. So yeah shame, maybe when I own a new PC I will come back to this.

7. Dark Souls III; Great entry, but I'm happy we're done with Souls for a while (I hope). Having Bloodborne and the DkS II remaster before didn't really help to enjoy this as much. Very lame last boss design, too.

8. Phoenix Wright; Ace Attorney: Spirit of Justice; Feels like one of the weaker games in the series, still good.

9. Battle Garegga Rev 2016; This is the best port you can play of this masterpiece STG. Lots of options and incredible remixes of the OST. The new arrange mode is fantastic as well. More people need to buy this, once it's available in the west.

10. King of Fighters XIV; I still think this game looks like trash (Even with the new update), but a really mechanics. And I try to support SNK here.
 
X - Odin Sphere: Leifthrasir (PS4)
I spent a few hours with the original Odin Sphere before the basic, unsatisfying melee combat put me off of it. Since then Vanillaware has improved their gameplay craft with the release of titles like Muramasa and Dragon’s Crown. Leifthrasir is a total revamp of the original Odin Sphere to bring its gameplay more in line with these titles, creating a robust, fast-paced sidescrolling action game that allows the player to unlock and experiment with a wide variety of combat options. Launchers, juggles, mobility based attacks, and moves with various effects like slowing down foes all combine to create something with a lot of room for experimentation and creativity. This is especially true when combined with the games many items, such as potions that create various damaging or passive effects. And there are a number of creative enemy and boss types that will encourage the player to try out different tactics. On top of all this the art style present in the game is a real treat, featuring beautiful backgrounds, characters and monsters to fight through.

Unfortunately it still succumbs to the common faults of Vanillaware games. What feels as if it could have been a satisfying 10-20 hour experience is instead dragged out to be much longer than that. While there are a number of scenarios that require some clever play on the player’s part, especially on the higher difficulty battles, a lot of the time they’ll find themselves hacking mindlessly through the same tired waves of enemies they’ve been battling over and over. If the combat encounters had been reduced to only the more interesting fights, or if there was a wider variety of them, the gameplay would be able to shine a lot more than it does. As it stands, while it’s often fun, there are times it can feel like a slog. Although these flaws grated on me at times, I keep coming back to the game to enjoy more.

IX - The Silver Case (PC)

Those who primarily envision the recent output of Grasshopper Manufacture when they think of Suda’s name might be surprised at what The Silver Case actually is. Rather than the goofy, irreverent humor of games like No More Heroes and Lollipop Chainsaw we’re treated to a darkly cynical look at a near future (circa 1999) Japan. A grim detective story with underpinnings of both the supernatural and sci-fi, The Silver Case features characters whose myriad of faults make them all them all the more relatable, and discusses all manner of societal issues that still have relevance now despite the game’s vintage. This is all wrapped up in stylish artwork that really nails the game’s bleak, depressing tone.

The game is almost entirely story based, yet gives the player control to move around in first person environments reminiscent of dungeon crawlers. There are also the occasional puzzles to solve, and while some are actually clever and relate to the story in interesting ways, many of them feel arbitrary, and they rarely require any real thought to solve. The game may well have been better off if these elements had been excised completely or if its clunky interface had been improved. Despite these issues the journey is weird and wonderful enough to be well worth taking.

VIII - Pokémon Sun/Moon (3DS)

While a few changes and additions made in Sun and Moon are quite welcome, it remains for the most part the same Pokemon we’ve known. Gyms may be replaced with challenges, but the progression from route to town, building teams, thwarting bad guys and trying to become the ultimate trainer remain intact. Fortunately the game is a good example of this formula and offered a fairly decent challenge for me when I set the battle style to ‘set’ and turned Exp. Share off. I was even a bit underleveled by the time I got to the final battle. The heightened production values are quite nice too, with a dynamic camera and world that is more interesting than the one in X and Y.

The game’s biggest flaw is in how its story is told, and how it utterly directs the player down a single path, holding their hand the whole way with little room for freedom or exploration. The plot actually turns out to be among the better ones in Pokemon by the end, but they could have pretty easily told the same story with fewer cutscenes and interruptions to the gameplay, and in a much better way. The cutscene heavy nature of the game feels very detrimental to replays too.

VII - Salt and Sanctuary (PS4)

A very fun 2D action rpg that features a pretty enjoyable combat system, and enemies and bosses with attack patterns that require some good movement on the player’s part. The game boasts a very unique art style which grew on me over time, but can definitely look somewhat ugly, especially the characters. Has a huge variety of play styles thanks to its magic system and all the equipment available, though some of them feel much more viable than others (daggers suck, or at least did when I played!)

The gigantic skill tree offers a lot of options for player growth, but I have to wonder if it really needed to be in the game. It began to feel annoying to manage character growth after some time and look over all the options available. Although the game was often compared to Dark Souls, it probably shares more in common with Castlevania in its DNA.

VI - Fire Emblem Fates: Conquest (3DS)

Awakening was the game that I bought a 3DS for, it had received glowing praise from those who played the Japanese version, and as a long time series fan I didn’t see how it could go wrong based on the word of mouth and what I had seen of the game. Unfortunately it ended up being a big disappointment, a game whose new features removed so much of its tactical gameplay, that it barely required any though on the player’s part. When I heard that Fates would retain Awakening’s ‘pair up’ system, one of the chief culprits of its gameplay failings, I almost ignored the release entirely. And I’m definitely happy I didn’t.

To get the bad out of the way, I can safely say that the story in Conquest is probably the worst in the Fire Emblem franchise. I’m not sure how well it’s sibling games fare in that regard as I haven’t played them, but the plot presented here is almost worthless, though there are some entertaining characters among your ranks as always. What it does right however is not only to fix Awakening’s faulty gameplay systems, but turn them into mechanics that bring a new and fun level of tactical decision making into Fire Emblem’s gameplay. Choosing to pair up two units was almost always the best decision in Awakening, but here the player now has to decide whether or not to join them together into a defensive stance, or keep them separated to keep offensive options open. None of this would matter if the level design voided the necessity of this decision, but Conquest features some of the most interesting and varied maps in the franchise, featuring all manner of unique objectives. Playing on hard-classic the game can be devilishly challenging at times. I can only wonder how tough it gets on lunatic mode.

V - Let it Die (PS4)

A game that hit me out of left field, I hadn’t been paying attention to Let it Die prior to its release and was shocked to be treated to what was one of the most fun experiences I would have this year. A free to play game that is both ambitious in its aims and fair in its monetization (almost too fair maybe, since I didn’t feel any need to spend a cent on it despite getting many hours of fun). The combat is that of a fairly basic action rpg, and doesn’t initially seem to have a lot going for it, but it boasts a huge number of weapons all with their own unique, albeit limited movesets to experiment with. And the game’s item degradation system forces the player to experiment with all manner of weapons, gear, utility items, buffs and anything they can get their hands on to succeed as they fight their way to the top of the enigmatic Tower of Barbs.

The game is impressively stylish, though it does take awhile to get out of the drab sewer system that makes up the early game dungeon. It features a small cast that are quirky and entertaining despite what little dialogue most of them have, especially the game’s skateboarding, scythe-wielding mascot Uncle Death. And perhaps most impressive of all, a soundtrack that is absolutely to die for, with more than 100 unique performers on offer for the player’s listening pleasure while they plan out their next move in the game’s main hub.

IV - Enter the Gungeon (PC)

A top-down shooter that focuses on tossing the player into rooms full of enemies and making them gun them down whilst dodging waves of unique bullet patterns that start out simple, but grow progressively more complex with each floor they pass through. The various guns available feel satisfying on their own, but the game also boasts a number of little touches to make things just that much more enjoyable. Arenas are littered with objects to use as cover, or just as fodder for the player and enemy weapons as they blow the place apart. Pots shatter, books go flying and spread pages everywhere, chandeliers break and shatter on unsuspecting enemies. Dodging between tables as you watch them get torn apart by enemy fire feels great.

If the game has one major flaw, I could say that it feels just a bit too stingy with the massive arsenal of guns present. Even this isn’t necessarily so bad though. Enter the Gungeon wants you to have fun with its weaponry, it just wants to make you fight for every ounce of fun you have, and even gameplay with the basic weapons is more than fun enough to encourage one to keep venturing back into the dungeon’s depths.

PART 2
 
PART 1
III - Doom (PS4)

Doom is absolutely not a return to the gameplay of the original DOS titles, but that’s alright because it’s still a great game in its own right even if it doesn’t quite live up to its lofty ancestry. What Doom offers is action that presses the player to never stop moving or shooting, and preferably to keep doing both. The melee kills, originally a cause for concern for me and many others, integrate into the gameplay very well, especially the chainsaw which acts as a great tool for gathering ammo or killing off a single, powerful enemy, but with a very limited fuel supply. The game’s upgrade system and weapon customization offers some variety without being needlessly complex.

The soundtrack works very well for the game’s pace and tone, and it may well be the best looking console game this year (and manages to run at 60fps to boot!). If the presentation had a weak point, it would be in the sound effects, which are not always as satisfying as they should be. Post-launch support in the form of a number of improvements, both for aesthetics and gameplay, and the addition of a fun, score-attack gameplay mode, boost this already awesome game just a bit higher.

II - Dark Souls III (PS4)

So much praise has been lavished on the Souls games at this point there’s hardly much left to be said about them. But From Software still manages to find its way near the top of my list for their most recent entry. I will I didn’t find it to be quite as great as last year’s mindblowing offering in the form of Bloodborne, it’s nonetheless a superb title and a continued refinement to their formula in many ways. Its greatest feat might be its boss fights, of which there are very few that feel weak. They rank as some of the most visually impressive and mechanically fun that the series has yet to offer.

The game does feel a little bit skimpy on content in comparison to some other games, and the absence of the Chalice Dungeons from Bloodborne was sorely felt by myself, who is one of the few who loved them. Combat remains extremely satisfying, though some bizarre weapon balance makes the game feel as though it could use another pass over to fine tune the numbers game.

I - Shiren the Wanderer: The Tower of Fortune and the Dice of Fate (Vita)

A classical roguelike in the spirit of Rogue, Nethack and similar games, the most recent offering from Shiren strays a bit from its roots, but nonetheless continues to offer up some of the best, most fun dungeon-crawling a roguelike fan could ask for. The game’s main campaign, while fun in its own right, feels just a bit too easy and focuses a little too much on story, party members and strays from its roguelike roots in a lot of ways. If it were to be judged on that alone, it would still make this list, but fall considerably lower. However, the true strength of the title is to be found in its side and postgame content.

Outside of the primary dungeon, which will see the player traversing floors as they try to reach the top of the titular Tower of Fortune, the game boasts a huge number of bonus dungeons to be enjoyed, each with their own unique gimmick. A dungeon in which there are no healing items, or in which only certain weapons can be used, And best of all a true roguelike dungeon in the classical style, featuring 100 floors for the player to fight their way through, in which nearly every item needs to be identified with either a scroll or by testing its effect. In many ways the main game could be called the tutorial for these unlockable dungeons. Dozens and dozens of hours of fantastic, dungeon crawling content are on offer for anyone that wants to challenge them all. And there’s even more than 100 puzzles using the game’s mechanics, as well as a minesweeper-style minigame of all things if that wasn’t enough.

The actual dungeon crawling in Shiren is based primarily around the player’s inventory and how they use it. There are many, many enemy types nearly all with their own unique abilities and effects, and it's up to the player to learn what they’re capable of and figure out just what they have on hand to fight back. While it will be easy enough to just whack away at enemies with what weapon they have on hand in the early dungeons, they’ll soon find the strength and abilities of monsters are too great to tackle head on, and need to use their wits and their items to get out of each floor alive. Shiren is always prompting the player to think tactically, to consider their options, their environment, and to use any means they have available survive. There’s no being stingy here, as in true roguelike fashion death means starting all over again.

Honorable Mentions
- Final Fantasy XV (PS4)
I originally thought this game might find its way into my top 10, but ultimately the more I played the more shallow and empty the combat revealed itself to be, even if it did feel good when things went right. It was a beautiful game with a likeable cast and great music, but ultimately there were too many times I found myself not having fun for it to make the list.

- Street Fighter V (PS4)
- Guilty Gear Xrd -Revelator- (PS4)
I am not a fighting game player by nature, in fact I hardly ever play any multiplayer games. But I still had a very fun time with both these titles, both playing with friends and in solo play. Their story modes were enjoyable for what they were, and Guilty Gear especially gets bonus points for its astounding art style.

- Dead Rising
- Resident Evil 4
- Dragon’s Dogma: Dark Arisen
Rereleases of amazing games that I loved. I didn’t play their newest versions though, and would prefer to keep my list to games that I played for the first time this year anyway even if I did.

Bonus: The Games I Wish I Had Played This Year
XCOM 2, The Last Guardian, SMT IV: Apocalypse, Titanfall 2, Darkest Dungeon, The Banner Saga, and probably many more I don't remember

Final Tally
1. Shiren the Wanderer: The Tower of Fortune and the Dice of Fate ; Superbly satisfying traditional roguelike, boasting beautiful production values to accompany its finely tuned gameplay, and a wealth of content to keep one playing for hours on end.
2. Dark Souls III ; From Software continues its trend of producing amazing action rpgs on a yearly basis. While Dark Souls 3 didn’t wow me as much as their previous offering Bloodborne, falling short of that lofty goal still puts it in the upper stratum of releases this year. Features some of the best boss fights in the franchise.
3. Doom ; Not the return to old-school fps gameplay some guessed or claimed it would be, but still a fantastically fun game in its own right, and with some great post-launch support that elevates it just a little bit higher.
4. Enter the Gungeon ; Marries finely crafted top-down shooter gameplay with explosive visuals to create something that feels as good to play as it looks. Boasts a massive assortment of weapons with varying properties, though it feels as if it’s a little reluctant to let the player get their hands on them.
5. Let it Die ; A complete surprise, but a welcome one. Takes a fairly basic action rpg combat system, but a progression structure that is rife with tension and satisfaction. The soundtrack is amazingly ambitious, but perhaps not used to its fullest potential.
6. Fire Emblem Fates: Conquest ; The story is a wash, but the game redesigns Awakening’s messy, imbalanced systems into brilliant additions to the tactical gameplay, and boasts level design that put them to good use.
7. Salt and Sanctuary ; A sidescrolling action rpg that boasts a pretty fun combat system and level design that is creative and engaging. Suffers from a progression system that feels somewhat needlessly complicated, and highly imbalanced.
8. Pokémon Sun/Moon ; Brings a number of fresh ideas to the tried and true Pokemon formula, whilst also managing to be fairly challenging in a number of places. Dragged down slightly by the fact that the story, while interesting in its own right, could have been told with about half as much dialogue.
9. The Silver Case ; Essentially a visual novel with extremely light puzzle elements. An excavated relic from the highly experimental days of PS1 development. Features an ultra-stylish 90s Japan aesthetic coupled with a story that’s as intriguing as it is bizarre. Has a slow start.
10. Odin Sphere: Leifthrasir ; Takes the wholly unsatisfying gameplay from the original and refocuses it into something that, while still suffering from some repetition, offers engaging enough mechanics to be fun to play, whilst retaining its high quality art design.
x. Final Fantasy XV ; Fun characters and world, held back by shallow gameplay and boring segments.
x. Street Fighter V ; Lot of fun with friends, but I'm just not much for fighting games it seems.
x. Guilty Gear Xrd: Revelator ; Same as above, but with a gorgeous art style.
 

Dubz

Member
1) Overwatch ; Easy to play, hard to master. This should be the goal of all mp devs, and Blizzard mastered it

2) Titanfall 2 ; My fav sp game this year, and the mp is probably my 2nd favorite

3) Doom ; FPS bliss

4) Street Fighter V ; I'm a fanboy, what can I say?

5) Battlefiled 1 ; I'm so happy they quit the modern warfare shit, and went WW1. Chaotic fun.
 

NotEasy

Member
1. Uncharted 4: A Thief's End ; Uncharted quality with better gameplay :O.
2. Dark Soul III ; Not the best souls game but still excellent and above most games that launched this year.
3. Overwatch ; My most played game of 2016.
4. Street Fighter V ; Great game for a SF fan.
5. World of Final Fantasy ; Classic FF <3 with a bit of Pokemon.
 

SergioDaly

Neo Member
1. Uncharted 4: A Thief's End - the game is just marvellous. A great ending for this series. Can't wait for the story dlc that i already paid for...
2. Battlefield 1 - I'm a huge battlefield fan and this game is a welcome change without changing what we like about a BF game.
3. Rocket League - Just pure fun.
4. Pokemon Go - i got trapped in this "catch them all" stuff and i use it every day a little bit.

Didn't play anyother game from 2016, will buy most of my 2016 wishlist in 2017. Sad that i couldn't play the last guardian yet. Will work on it asap.
 

mreddie

Member
1, Overwatch ; Old school arena shooter mixed with Team Fortress 2, Blizzard didn't reinvent the wheel here but content wise and quality wise, I think I had more fun with this damn game.

2. Hitman ; I kinda hated the slow and spread out content model they went with so I didn't pick it up till Colorado after it got a lot of claim. This is Blood Money 2.0 and it's fucking great and The Six PS4 Contracts as well as Elusive Targets really help give this game chugging.

3. Shantae Half Genie Hero ; I rarely kickstart games and after Mighty No. 9, I was very nervous about this game. Wayforward be praised. Despite it simpler than Pirate Curse, it's a old school platformer with great animated graphics and likable dialogue.

4. Doom ; Old School as fuck and the best silent protag in recent memory.

5. Gravity Rush Remastered ; Good look back while Gravity Rush 2 comes flying in.

6.Uncharted 4: A Thief's End ; It's a good send off to the series, would have been higher had the third act not been a mess.

7. Inside ; Super Limbo 64

8. Titanfall 2 ; It's low list spot doesn't mean shit, best FPS campaign, doesn't waste time to get going and multiplayer is a blast and the DLC model is amazing.

9. King of FIghters 14 ; BUSTA WOLF, I'm more a KOF man but the launch content is a good package.

10. Street Fighter V ; Launch issues prevented me to getting this til the Season Pass was done and now? I like it, Hope the issues fix themselves but it's a good fighting game, just needed to work out the bugs.
 

muetimueti

Neo Member
1. The Witcher 3: Blood and Wine ; Just as good as the main game.
2. Mirror's Edge Catalyst ; It seems hardly anyone else loved this game as much as I did - it was everything I wanted out of a sequel to Mirror's Edge, the core gameplay loop is perfect.
3. Hitman ; First Hitman game I got into since Silent Assassin, they finally nailed the formula!
4. DOOM ; Demon murder deluxe.
5. Watch Dogs 2 ; Best "classic" open world game in years.
6. Dragons Dogma Dark Arisen ; The pawns really made this game into something special.
7. Shadow Tactics - Blades of the Shogun ; A genre I had almost forgotten about gets resurrected in spectacular fashion!
8. Stardew Valley ; The farming was cool I guess, but I really liked all the nice people in the village.
9. Dishonored 2 ; Slight performance issues in a few areas aside, it was more Dishonored and I really like me some Dishonored.
10. Superhot ; Excellent first impression which grew even stronger as I finished all the challenges.
 

Venfayth

Member
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1. Stardew Valley ; Stardew Valley is a quaint and brilliant farming game which pays homage to the likes of Harvest Moon and Animal Crossing. With a time system that makes you yearn to play "just one more day!" you will find yourself losing countless hours to this game which was developed by a single person. While the back half of the game is slightly less loaded than the front, I still find myself enjoying every minute I've spent on this game. Stardew Valley makes me wish for a renaissance of the genre.

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2. Hitman ; As a newcomer to the series I seem to have come in at the perfect time. In most games I find myself taking the stealthy approach and Hitman capitalizes on that style of gameplay perfectly. While not only making stealth interesting and challenging Hitman also comes with a sense of humor perfectly suited for its stone cold outward appearance. Hitman is also incredibly beautiful and with a breadth and depth of content that you'd be surprised to find out it was an episodic release.

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3. Overwatch ; I haven't enjoyed a first person shooter since Halo 3. Ultimately I ended up falling off of Overwatch, but it had me in its grips for a good several months. Overwatch is just fun to play with a large cast of great personalities and playstyles.

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4. Dark Souls III ; Ultimately Dark Souls III is a phenomenal game. If you enjoy Souls style games you will enjoy Dark Souls III. It may end up on the weaker end of the series for many people, but it is a careful refinement that offers more of the same.

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5. Street Fighter V ; I have incredibly mixed feelings about Street Fighter V but I spent so much of my time on it this year and I did have a lot of fun with it. Street Fighter remains the fighting game series that I am able to pour hours and hours into. Street Fighter V is a faster and shallower game than IV, but I have hope for its future.

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6. Fire Emblem Fates ; While there isn't much I have to praise this game for in the story category the gameplay is as fun as ever. Fates splits out the more hardcore gameplay to its Conquest segment while Birthrights is a bit more relaxed. Personally I couldn't stand the plot of Conquest, so I guess that tells you what kind of a player I am. :)

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7. The Witness ; I rarely enjoy puzzle games as much as I enjoyed The Witness. This game is gorgeous and I thoroughly enjoyed puzzles. It does a great job of constantly teaching you new concepts and rewarding your intuitions. Nothing can really make you feel as smart or stupid as a well done puzzle game and The Witness delivers on that 100%

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8. Atelier Sophie: The Alchemist of the Mysterious Book ; This was my first real foray into the Atelier games, although I have touched them before I never really gave them a real shot. The best way I can describe this game is relaxing. It is a very typical JRPG in many ways, but the mostly carefree world and leisurely pace and pleasant characters make this a joy to simply spend time playing.

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9. XCOM 2 ; As a fan of the last game I expected a lot from this, and while it didn't deliver perfectly and suffered from a shaky launch, ultimately XCOM 2 was a blast. The character creator and modding scene make this game as funny and challenging as you want.

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10. No Man's Sky ; I've never seen such crazy controversy surrounding a game before. Ultimately No Man's Sky isn't great, but for what it is I got a lot of enjoyment out of it. If you want to explore a universe and simply appreciate the sights it has to offer, then maybe think about giving No Man's Sky a shot. It is a weak survival game when compared to the other big names, but it is also incredibly gorgeous and relaxing. I hope Hello Games continues to improve it.

Honorable Mentions

x. Civilization 6 ; I really enjoyed the time I spent with Civ 6 but I feel like it needs a bit more refinement. Some more UI tweaks and more playable civilizations would be greatly appreciated.

x. Doom ; Seeing that Doom was a good game really shocked me. I spent some time trying to play it but ultimately found that my patience for first person shooter campaigns is non-existent. If there was ever a moment where I realized that a game was absolutely great but not for me, this was it.

x. Watch Dogs 2 ; Watch Dogs 2 is a solid improvement on Watch Dogs 1, but ultimately I fell off of it after unlocking all of the gadget upgrades. Ubisoft managed to breathe life into a soulless IP. I'm curious to see what they will do next.

x. Pokemon Sun/Moon ; Pokemon always manages to take two steps forward and two steps back. This is another in the series that I enjoy but also am a little shocked to see how backwards some facets of the game are.

x. Digimon Cyber Sleuth ; I haven't played a Digimon game in years, but this was a great JRPG. While I didn't manage to finish the game, I did find it entertaining how the protagonist speaks most passionately about food.

x. Zero Time Dilemma ; A somewhat lackluster finale to an otherwise groundbreaking VN series. I enjoyed it for what it was, but felt it wasn't quite up to the standard of what I've come to expect from Uchikoshi.

x. I Am Setsuna ; A fine JRPG that was, to put it best, "one note". With a relentless arctic visual style and a relentless soundtrack composed entirely of Piano, much of I Am Setsuna blends together in my memory. I don't know why they went for such a contiguous feel for the entire game. It's actually somewhat disappointing.
 

Starborn

Neo Member
1. Witcher 3: Blood and Wine ; The main story wasn't the best but it had a surreal fairy tale world which was quite enjoyable, side quests were quite funny, I'm a sucker for closure in a long running series.
2. Rise of the Tomb Raider 20th Anniversary ; Technically this game came out a few years earlier but only recently came out for the PS4. Enjoyable platforming, Diverse puzzles, Hunting and Exploration was fun, Story was pretty good, In my opinion it was better than Uncharted 4
3. Dark Souls 3 ; This was probably the most accessible Dark Souls in the series making it very easy to find your friends in coop, There were many gimmicky bosses but they were fun too, Interesting story, PVP is as fun as ever
4. Overwatch ; Learning from TF2 and improving it several times over, Very casual gameplay and has a depth to strategy with each character, Very team driven over those other FPS games that fixate on K/D ratios.
5. Monster Hunter Generations ; While the game rehashes older maps, it innovates in new fighting styles, These new fighting styles made the game several times more accessible for new players and old, several weapons became useful such as the heavy bowgun with bushido style
6. Uncharted 4 ; Balanced combat, semi-stealth, amazing environments, brotherly bonding, backstory, graphics that is unparalleled with all current PS4 games, then there's the nostalgia at the final chapter wrapping up the nearly decade long journey we've had together, I'm a sucker for this.
7. Final Fantasy XV ; Story is full of Plot Holes, I like the combat system even if I can't seem to Parry that often, Beautiful fight scenes especially with Aranea, Developed a close relationship with my male boy band crew
8. Pony Island ; Throws away conventional gameplay, The story is interesting, A game within a game
9. Stardew Valley ; I've only put in a few hours, but it has the formula that I like which is harvest moon with less demanding requirements to actually farm and form relationships, hopefully the next update with multiplayer will happen soon
10. Let it Die ; I played this game nonstop and I can probably beat it but I won't, I'm not even sure if I like this game, There is virtually no story, Some of the lower level dungeon textures are awful, But the crafting system is addictive and the ability to send your character to kill another person online feels fun at times, I wish there was pvp
 

t26

Member
1. Super Robot Wars: OG Moon Dweller - This game would be a lot higher if it got a Western release
2. Batman Telltale - one of the best take on Batman in any format
3. Life is Strange - amazing soundtrack
4. Steins;Gate Zero - Even better than the first
5. Zero Time Dilemma - worst of the triology, but still amazing
6. Digimon Story Cyber Sleuth - solid RPG
7. Ratchet and Clank - best in the series
8. VALKYRIE DRIVE: BHIKKHUNI - story was fun
9. GAL*GUN DOUBLE PEACE - actually not that bad
10. World of Final Fantasy - great fanservice
 
Any reason Let it Die isn't in the list of nominations? Particularly when its thread is regularly in the first page and many are considering it their GOTY.
 
Any reason Let it Die isn't in the list of nominations? Particularly when its thread is regularly in the first page and many are considering it their GOTY.

It's not an exhaustive list and Let It Die should definitely be eligible so posters are more then welcome to have it in their lists.
 

mrmickfran

Member
1. Phoenix Wright: Ace Attorney - Spirit of Justice ; Best AA since 3, amazing finale.
2. Dark Souls III
3. Titanfall 2
4. Tokyo Mirage Sessions #FE
5. Shin Megami Tensei IV: Apocalypse
6. Final Fantasy XV
7. Odin Sphere Leifthrasir
8. Star Fox Zero

Can I just say this way one of my worst years in gaming? ;_;
 

chadskin

Member
1) Overwatch - Easy to play, hard to master. This should be the goal of all mp devs, and Blizzard mastered it

2) Titanfall 2 - My fav sp game this year, and the mp is probably my 2nd favorite

3) Doom - FPS bliss

4) Street Fighter V - I'm a fanboy, what can I say?

5) Battlefiled 1 - I'm so happy they quit the modern warfare shit, and went WW1. Chaotic fun.

1. Uncharted 4: A Thief's End - the game is just marvellous. A great ending for this series. Can't wait for the story dlc that i already paid for...
2. Battlefield 1 - I'm a huge battlefield fan and this game is a welcome change without changing what we like about a BF game.
3. Rocket League - Just pure fun.
4. Pokemon Go - i got trapped in this "catch them all" stuff and i use it every day a little bit.

Didn't play anyother game from 2016, will buy most of my 2016 wishlist in 2017. Sad that i couldn't play the last guardian yet. Will work on it asap.

1, Overwatch: Old school arena shooter mixed with Team Fortress 2, Blizzard didn't reinvent the wheel here but content wise and quality wise, I think I had more fun with this damn game.

2. Hitman: I kinda hated the slow and spread out content model they went with so I didn't pick it up till Colorado after it got a lot of claim. This is Blood Money 2.0 and it's fucking great and The Six PS4 Contracts as well as Elusive Targets really help give this game chugging.

3. Shantae Half Genie Hero: I rarely kickstart games and after Mighty No. 9, I was very nervous about this game. Wayforward be praised. Despite it simpler than Pirate Curse, it's a old school platformer with great animated graphics and likable dialogue.

4. Doom: Old School as fuck and the best silent protag in recent memory.

5. Gravity Rush Remastered: Good look back while Gravity Rush 2 comes flying in.

6.Uncharted 4: A Thief's End: It's a good send off to the series, would have been higher had the third act not been a mess.

7. Inside: Super Limbo 64

8. Titanfall 2: It's low list spot doesn't mean shit, best FPS campaign, doesn't waste time to get going and multiplayer is a blast and the DLC model is amazing.

9. King of FIghters 14: BUSTA WOLF, I'm more a KOF man but the launch content is a good package.

10. Street Fighter V: Launch issues prevented me to getting this til the Season Pass was done and now? I like it, Hope the issues fix themselves but it's a good fighting game, just needed to work out the bugs.

Games That I've Played
1. Witcher 3: Blood and Wine - The main story wasn't the best but it had a surreal fairy tale world which was quite enjoyable; side quests were quite funny; I'm a sucker for closure in a long running series.

2. Rise of the Tomb Raider 20th Anniversary - Technically this game came out a few years earlier but only recently came out for the PS4; Enjoyable platforming; Diverse puzzles; Hunting and Exploration was fun; Story was pretty good; In my opinion it was better than Uncharted 4

3. Dark Souls 3 - This was probably the most accessible Dark Souls in the series making it very easy to find your friends in coop; There were many gimmicky bosses but they were fun too; Interesting story; PVP is as fun as ever

4. Overwatch - Learning from TF2 and improving it several times over; Very casual gameplay and has a depth to strategy with each character; Very team driven over those other FPS games that fixate on K/D ratios.

5. Monster Hunter Generations - While the game rehashes older maps, it innovates in new fighting styles; These new fighting styles made the game several times more accessible for new players and old; Several weapons became useful such as the heavy bowgun with bushido style

6. Uncharted 4 - Balanced combat, semi-stealth, amazing environments, brotherly bonding, backstory, graphics that is unparalleled with all current PS4 games; Then there's the nostalgia at the final chapter wrapping up the nearly decade long journey we've had together; I'm a sucker for this.

7. Final Fantasy XV - Story is full of Plot Holes, I like the combat system even if I can't seem to Parry that often; Beautiful fight scenes especially with Aranea; Developed a close relationship with my male boy band crew

8. Pony Island - Throws away conventional gameplay; The story is interesting; A game within a game

9. Stardew Valley - I've only put in a few hours, but it has the formula that I like which is harvest moon with less demanding requirements to actually farm and form relationships; hopefully the next update with multiplayer will happen soon

10. Let it Die - I played this game nonstop and I can probably beat it but I won't; I'm not even sure if I like this game; There is virtually no story; Some of the lower level dungeon textures are awful; But the crafting system is addictive and the ability to send your character to kill another person online feels fun at times; I wish there was pvp

Games that I Have But Haven't Played Yet To Rank Them:
Dragon Quest Builder
Dishonored 2
Street Fighter V
ARK: Survival Evolved
Fire Emblem Fates
Dragon Quest VII

Games that I Think Are Good But Don't Own:
Inside
Doom
Hitman

1. Super Robot Wars: OG Moon Dweller - This game would be a lot higher if it got a Western release
2. Batman Telltale - one of the best take on Batman in any format
3. Life is Strange - amazing soundtrack
4. Steins;Gate Zero - Even better than the first
5. Zero Time Dilemma - worst of the triology, but still amazing
6. Digimon Story Cyber Sleuth - solid RPG
7. Ratchet and Clank - best in the series
8. VALKYRIE DRIVE: BHIKKHUNI - story was fun
9. GAL*GUN DOUBLE PEACE - actually not that bad
10. World of Final Fantasy - great fanservice

1. Phoenix Wright: Ace Attorney - Spirit of Justice : Best AA since 3, amazing finale.
2. Dark Souls III
3. Titanfall 2
4. Tokyo Mirage Sessions #FE
5. Shin Megami Tensei IV: Apocalypse
6. Final Fantasy XV
7. Odin Sphere Leifthrasir
8. Star Fox Zero

Can I just say this way one of my worst years in gaming? ;_;

Wrong formatting. Read the OP.
 
oh boy i was confused with the music GOTY deadline, i was thinking that wasn't going to make it in time. some very interesting picks, refreshing my memory. i think ill do first Deus Ex before TLG dont want to go into a slow paced game right now
 

hyp

Member
1. Let It Die ; Dead Rising meets Diablo meets Monster Hunter meets Dark Souls in a grindy, loot-happy, action-RPG dungeon crawler dripping of Japanese quirkiness from the Suda 51 asylum. Haven't put as much time into any other game all year, and to think it is free to play. This game speaks my language through its sadistic rogue style of play, grimy atmosphere, ultra violence, and 'new game+ power up your character to one-hit-kill old foes' mechanic that makes replaying the game oh so enjoyable.
 
I don't think I've played 10 games this year and have likely missed some good ones that I hope to get to (Gears 4, TLG, Doom). These are the games I liked out of what I did play.

1. Uncharted 4 ; My expectations were high but they somehow got surpassed. Everything from the face melting visuals, much slicker gameplay, incredible voice and mo cap work to the well contained story proved that Naughty Dog are probably the greatest games development studio of all time. Nobody else makes games like this. Nobody else has ever made games like this.

2. Hitman ; I think this is the best Hitman game ever made. The sandboxes make for incredible depth and replayability. There's not much of a story but the moment to moment game is so freaking great that it doesn't matter. I'm all in for season 2.

3. Xcom 2 ; Loved the changes from the first game and the PS4 version was rock solid with great controls. Genuinely challenging most of the time. My only quibble would be how easy things got at the end once you fully upgraded your squad (especially the Psi operatives).

4. Dishonored 2 ; Great immersive gameworld, extremely satisfying gameplay and an interesting story made this a great game imo. The two protagonists provide massive replayability and this was the only game I finished twice this year.

5. Call Of Duty - Infinite Warfare ; COD finally reemphasizes SP with my favorite COD campaign that I've played since COD2. Its the first Call Of Duty that I've bothered to buy in over 5 years and the slick, enjoyable campaign was why.

6. Dark Souls 3 ; While I thought this one was far inferior to Bloodborne in every way possible I still had a decent time playing it and finished the game. Combat, weapon variety, world variety, music, boss and level design all felt weaker than Bloodborne but still provided a reasonably fun challenge. The highs when it all clicked (eg Dancer boss fight) were worth it to me. Hopefully from returns to Bloodborne next.
 

Yoshichan

And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
1. Stardew Valley ; The one game that finally managed to calm my nerves down. I haven't been this satisfied and truly calm while playing a game since Harvest Moon (SNES).
2. Dark Souls III ; A true successor to the already ridiculously entertaining franchise. Improved upon almost every aspect of its predecessor, as well as adding new mechanics that immensely changes the dynamic of the gameplay.
3. Final Fantasy XV ; whilst disappointing and clearly unfinished, it manages to draw my full attention up until I had finished and mastered the game. Yoko Shimomura adds to this masterpiece as she makes her best soundtrack that I have ever heard from her.
 
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