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GAF Wii Homebrew thread: Homebrew, emulators, USB disc installs! Easy tutorial!

pgtl_10 said:
I'm trying to install the homebrew channel.

Instructions taken from Wiibrew.org

1. Download the installer from the link above.
2. Expand the archive to find README.txt, wiiload and boot.elf or boot.dol
3. Place the boot.dol file in the root of your SD card.
4. Run the Twilight Hack, and allow the installer to load.
5. READ THE DISCLAIMER! In the VERY unlikely case your Wii should be bricked by the installer, this will let you know where you stand in regards to Team Twiizers.
6. Press the RESET button on your Wii.

HBC Download Link

You have a .elf file. The download link I posted is the .dol file. It should work.
 
Mejilan said:
I'm not 100% on this, but I heard that the beefed up save system simultaneously keeps a record of every single day you've passed. So you can replay any day you've already finished.
Hmm. How many blocks does the save take, out of curiosity? The GCN Pikmin took 19 blocks on a GCN memory card, which would be equivalent to a little more than one Wii block. To keep track of so much more I suppose the save would have to get quite a bit bigger. Well, unless the 19 blocks of the original was wasteful to begin with.
 
pgtl_10 said:
I realized I download that file already. It still says boot.elf. Am I doing something wrong?
The site is currently down for me so I am unable to check the contents of the download. Once it's back up I'll be able to assist.

What Wii System Firmware do you currently have and which Zelda TP save file are you using to install the HBC?

Edit: Have you seen this guide?

If you have a 3.4 system it should work the same way but with the new TP Hack.
 
My Wii is already twilight hacked, and has the HBC.

Is there a way to update it to the latest firmware (so that I may use the online store and such) without re-doing the entire twilight hack process?
 
Kuran said:
My Wii is already twilight hacked, and has the HBC.

Is there a way to update it to the latest firmware (so that I may use the online store and such) without re-doing the entire twilight hack process?

You don't need to update your firmware to use the store. Download the unofficial store/Mii channel updates instead.
 
Dash Kappei said:
Is there a Neo-Geo emu in development?

And I guess we can forget about TG-16 CD games?



Uhmmm, I see there's GXGeo but it's still early, hopefully it's still in development since the last update is dated December 28, 2008.
I mean, if the Dreamcast can perfectly emulate the AES and CD-Z, and we also have the VC Channel, then it shouldn't be that hard.

Hopefully.

Personally, I'm just doing this because the PAL Neo-Geo VC games really suck, so as I've done already with Wonderboy for Master system and a number of Megadrive games, I'll be buying them but then I'll play with the ntsc roms.
 
Linkhero1 said:
The site is currently down for me so I am unable to check the contents of the download. Once it's back up I'll be able to assist.

What Wii System Firmware do you currently have and which Zelda TP save file are you using to install the HBC?

Edit: Have you seen this guide?

If you have a 3.4 system it should work the same way but with the new TP Hack.

Thanks for all your help. I manage to get the HBC and Homebrew browser.:)

BTW Are games like DoomWii and Quake pirated? I don't like piracy but I think the Doom engine is now open source. Can anyone clarify this for me?
 
pgtl_10 said:
BTW Are games like DoomWii and Quake pirated? I don't like piracy but I think the Doom engine is now open source. Can anyone clarify this for me?

You supply the game data files. So you can just put in the Shareware ones, or the full version ones if you have it.
 
pgtl_10 said:
I don't understand.
Meaning it's not piracy unless you explicitly make it piracy yourself.
It works in a manner somewhat akin to Roms for an emulator or adding games to ScummVM. You supply the game(s), legally. It is just an intepreter/emulater for the system in question... Or engine in this case
 
viciouskillersquirrel said:
It's never safe to update. Either disable the firmware checks or launch it through GeckoOS.

And make sure you are using the Error 2 fixed Gecko, otherwise you will get a black screen or a blue screen that says ERROR 002
 
You can also use Menu Loader to launch the game the first time and then run the game normally without it asking you to update. Same should happen with Gecko OS, although you need to convert it to .dol format first for the later versions of the HBC.

At least, that's what I did for NPC Pikmin PAL, it might be different with this new Error 2 thing that I haven't encountered yet.
 
This thread is one of the best resources out there for information about Wii homebrew and import gaming. Keep it going!

I finally bought a copy of Zelda TW and installed the Homebrew Channel and Gecko OS, but there's a problem.

Resident Evil 4 (US) runs fine on my Japanese Wii, but Okami (also US) just gives me a black screen when I try to launch it from Gecko. The Wiimote loses sync, and I can't turn the system off with the power button - I have to yank out the cord.

So, am I doing something wrong, or is Gecko OS known to have limited compatibility? I tried searching with Google, but I couldn't find any useful information.
 
So it's confirmed, I've got some special kind of super-Wii :lol :lol :lol

I'm on 3.1e, never used any application to block updates or firmware and yet I'm playing:

Galaxy
Brawl
Mario Kart
Wii Fit
Overkill
MADWorld

All of them without ever needing to update ONCE and still on 3.1E.

And yes, I've put Homebrew in AFTER having tried to update my firmware with these games... nevertheless, the Wii never asked me to update... after that I successfully put the HBC :D
Is there any possible explanation about this thing?! :O :O :O
 
Dash Kappei said:
So it's confirmed, I've got some special kind of super-Wii :lol :lol :lol

I'm on 3.1e, never used any application to block updates or firmware and yet I'm playing:

Galaxy
Brawl
Mario Kart
Wii Fit
Overkill
MADWorld

All of them without ever needing to update ONCE and still on 3.1E.

And yes, I've put Homebrew in AFTER having tried to update my firmware with these games... nevertheless, the Wii never asked me to update... after that I successfully put the HBC :D
Is there any possible explanation about this thing?! :O :O :O

modchip?
 
Zoc said:
So, am I doing something wrong, or is Gecko OS known to have limited compatibility? I tried searching with Google, but I couldn't find any useful information.

There has been two updates to Gecko OS (one unofficial and one official)

Which version are you using? 1.06? 1.07? or Error 02 Fix?

if you want to try Error 02 Fix I can pm you the link and you can see if you can get Okami running through that version of Gecko OS

The difference between them is how they utilize the IOS, older versions do not have the capability to access some IOS (like IOS 55) which is why games like MadWorld fail with a black screen or and Error 02 message
 
Dash Kappei said:
So it's confirmed, I've got some special kind of super-Wii :lol :lol :lol

I'm on 3.1e, never used any application to block updates or firmware and yet I'm playing:

Galaxy
Brawl
Mario Kart
Wii Fit
Overkill
MADWorld

All of them without ever needing to update ONCE and still on 3.1E.

And yes, I've put Homebrew in AFTER having tried to update my firmware with these games... nevertheless, the Wii never asked me to update... after that I successfully put the HBC :D
Is there any possible explanation about this thing?! :O :O :O


Weird...and the earliest firmwares were like 2.5 or something, right?

I was thinking maybe you were on an early firmware that hadn't yet been programmed to look on the disc for firmware updates? I really have no idea...that's weird! Have you ever taken it online?

EDIT: Is it modded?
 
I haven't read this whole thread, but is softmii actually the way to go? It has options to block the updates on disc and should take care of error 2, correct?
 
squatingyeti said:
I haven't read this whole thread, but is softmii actually the way to go? It has options to block the updates on disc and should take care of error 2, correct?

If you're referring to a site called Softmii, they're an illegal pirate group stealing marcan and bushing's code. Use Wiibrew, which is totally free and has no illegal loaders that use Nintendo copyrighted code.

Download the Twilight Hack for whatever system menu you're running, install HBC and then Gecko OS to your SD card. Then you'll always be able to bypass any firmware on disc.
 
Dragona Akehi said:
If you're referring to a site called Softmii, they're an illegal pirate group stealing marcan and bushing's code. Use Wiibrew, which is totally free and has no illegal loaders that use Nintendo copyrighted code.

Download the Twilight Hack for whatever system menu you're running, install HBC and then Gecko OS to your SD card. Then you'll always be able to bypass any firmware on disc.

And that's why I asked lol. Thanks.
 
Dash Kappei said:
So it's confirmed, I've got some special kind of super-Wii :lol :lol :lol

I'm on 3.1e, never used any application to block updates or firmware and yet I'm playing:

Galaxy
Brawl
Mario Kart
Wii Fit
Overkill
MADWorld

All of them without ever needing to update ONCE and still on 3.1E.

And yes, I've put Homebrew in AFTER having tried to update my firmware with these games... nevertheless, the Wii never asked me to update... after that I successfully put the HBC :D
Is there any possible explanation about this thing?! :O :O :O

Awesome, and strange since games needs specific IOS -mini operative systems- to run, those new IOS comes with the new updates, at least your Wii had all those IOS from factory :lol

Do you send your Wii to Nintendo to repair' maybe they include those IOS without update your firmware, or maybe your Wii is making silent updates without changing your firmware.

I have no explanation for this, although it's possible install IOSs without firmware update, but you need extract those direct from Nintendo update servers.

Crazy shit dude, your Wii is crazy shit...
 
Dash Kappei said:
And yes, I've put Homebrew in AFTER having tried to update my firmware with these games... nevertheless, the Wii never asked me to update... after that I successfully put the HBC :D

Is there any possible explanation about this thing?! :O :O :O

Homebrew is not exact science, with things like IOS and new loaders/custom updates its hard to say why you get to play everything.

I would stop trying to understand it and just enjoy the fact it all works and is not bricked :lol
 
I got my Wii back from parents some time ago and accidentally updated it to 3.4. After that I installed the homebrew with little to no problem. I can't remember exactly what I did, but from what I understand I should have been able to get it to work.

If it works don't question it.
 
So, I've been reading a little more, is the only reason people use softmii to play "backups" while Geckos just allows region free (what I'm looking for), but no scummy pirating?

I might be wrong and both allow "backups", but I don't see what the benefit of softmii would be.
 
GeckoOS has quite a bit of functionality. The most important (to me) include:
Region-free Wii disc loading.
Skip on-disc updates.
Robust Action Replay-like cheat system.
 
squatingyeti said:
So, I've been reading a little more, is the only reason people use softmii to play "backups" while Geckos just allows region free (what I'm looking for), but no scummy pirating?

I might be wrong and both allow "backups", but I don't see what the benefit of softmii would be.

Thats because the Backup Loader is a variation of Gecko OS, its been modified to use all of the IOS and skip certain checks. You have to have other things installed to get it to work

Gecko OS even in its Error 02 fix form does not allow for booting backups

But discussion of the two should probably end here
 
Mejilan said:
GeckoOS has quite a bit of functionality. The most important (to me) include:
Region-free Wii disc loading.
Skip on-disc updates.
Robust Action Replay-like cheat system.

EDIT: Yep, getting off track and only my curiosity about why there would be another option when GeckoOS works just fine. As I thought, only reason for existence is for the peg legs.
 
squatingyeti said:
Right, but does GeckoOS allow "backup" loading? I'm just trying to figure out why softmii is around when there's a perfectly normal solution.

No it does not, you cannot load a backup with just Gecko OS

Softmii is around for pirates, plain and simple
 
Mejilan said:
GeckoOS has quite a bit of functionality. The most important (to me) include:
Region-free Wii disc loading.
Skip on-disc updates.
Robust Action Replay-like cheat system.

That plus being able to play DVD movies is why I jumped on board the HBC wagon. :)
 
Anony said:
what's this IOS business? from what i read, it's giving me the impression of cfw
Did you know that the Wii actually sports two CPUs? One is a PPC, an overclocked and tweaked Gamecube CPU. The other is entirely new, an ARM core that has been dubbed "Starlet" by the reverse engineers. ARMs are pretty ubiquitous in mobile appliances, the DS and GBA use them, for example.

Anyway, this ARM core is responsible for many housekeeping tasks and provides most (if not all) of the pseudo-standby Wiiconnect24 functionality, for example. It also allows for AES cryptography acceleration, handles much of the TCP/IP stack, and other useful stuff. It also handles most of the initial three-stage boot mechanism. Fascinating stuff, by the way.

Starlet is the first processor to run code in the Wii.
  1. Starlet boots from an internal Mask ROM, BOOT0 (about 1300 bytes of code out of 4K possible)
  2. BOOT0 decrypts, verifies, and runs the first few blocks of NAND, BOOT1 (up to the first 48 pages of flash)
  3. BOOT1 locates, loads, decrypts, verifies, and runs BOOT2
  4. The BOOT2 bootstrap then loads the embedded ELF file.
  5. BOOT2 starts the IOS.
  6. IOS loads code into the EXI buffer and bootstraps the Broadway

I'd suggest visiting http://wiibrew.org/wiki/IOS if you yearn for more info.


TL;DR: IOS is more or less the software that gets loaded into that ARM core and provides games with functions they need. So yes, you could think of it as a Wii firmware, or operating system.
 
CTLance said:
TL;DR: IOS is more or less the software that gets loaded into that ARM core and provides games with functions they need. So yes, you could think of it as a Wii firmware, or operating system.

Except it is horrible, because older games simply use older IOS... so there can never be things like, say, playing a GC game and being able to access the home menu. Or having an XBL style of online for older games (only the new games will look for the new IOS).

It stinks.
 
Dragona Akehi said:
It stinks.
"Stinks" is a bit much, but it's certainly making my head hurt. They designed hardware able to make a fancy little menu without taking too much resources away from the game, .... and then completely fucked up the software implementation in what must have been a conscious effort to make me scream in pain. Or something. I really can't imagine why they designed the software the way they did.

Oh well. It's Nintendo. They do things I'd never dream of doing, in ways that would physically inflict pain upon my person, and they make a tidy profit off it.
It's hard to laugh at them for comitting crimes against programming languages, like the whole string compare for binary data thing (ARGH!) when they're rolling around in money and I am not.
 
Dragona Akehi said:
Except it is horrible, because older games simply use older IOS... so there can never be things like, say, playing a GC game and being able to access the home menu. Or having an XBL style of online for older games (only the new games will look for the new IOS).

It stinks.

Older games wouldn't have the appropriate hooks for it anyway, they can't access features of an IOS that was made after the disc was printed without a feature patch which I don't think Nintendo even allows especially given the size of the Flash RAM. Since the IOS seems to run parallel to the software any changes to it can cause compatibility issues in older games. You'd need to test every game that uses it for possible issues which is why they create a new IOS every time.
 
Somnid said:
Older games wouldn't have the appropriate hooks for it anyway, they can't access features of an IOS that was made after the disc was printed without a feature patch which I don't think Nintendo even allows especially given the size of the Flash RAM. Since the IOS seems to run parallel to the software any changes to it can cause compatibility issues in older games. You'd need to test every game that uses it for possible issues which is why they create a new IOS every time.

And... that's why the entire IOS system stinks.
 
Dragona Akehi said:
And... that's why the entire IOS system stinks.

It's more that they didn't want to doll out more money to develop a new beefer CPU that runs a real OS with a hypervisor like 360 and PS3 do.
 
markatisu said:
There has been two updates to Gecko OS (one unofficial and one official)

Which version are you using? 1.06? 1.07? or Error 02 Fix?

if you want to try Error 02 Fix I can pm you the link and you can see if you can get Okami running through that version of Gecko OS

The difference between them is how they utilize the IOS, older versions do not have the capability to access some IOS (like IOS 55) which is why games like MadWorld fail with a black screen or and Error 02 message

Thanks for the reply. I tried the official 1.07 release and the 002 fix release, but both had the same result. Anyway, I never got an error message with Okami, just a black screen and a frozen Wii.

I'd also really like to know if Gecko OS is a universal import loader or not. If it isn't, I'm surprised it hasn't been mentioned anywhere on its homepage, this thread, or any other sire I can find with a Google search. You're saying Madworld doesn't work, either? That's another game I wanted to import... there should be a compatibility list.
 
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