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GAF Wii Homebrew thread: Homebrew, emulators, USB disc installs! Easy tutorial!

yeah, i love my silent wii + silent hdd

everytime i load MP3, it turns to a jet engine cuz for some reason, my wii triples the noise when reading dual layers
 
Clipper said:
I was debating whether to post about the NSMB Wii thing or not, but I guess now that the cat's out of the bag, we can discuss it.

I have to applaud Nintendo for this move. I personally hope that a fix is not found for the issue. I love the convenience that USB Loaders provide, but I am willing to give up that convenience if it means the death of piracy on the Wii.

Oh, I understand. But if this spreads to other games, ones without the patented Nintendo Loadtime Removal™ (like Punch-Out), I'm going to be pissed.

I would warn anyone that is considering importing to take note of this news. It may not work with Gecko OS or other import loading tricks. It probably will, but it is uncertain right now.

That would be the other thing I'm worried about right now....
 
andymcc said:
Porthos said:
Also, what is this new IOS53 that they mention?
i can't find the answer to this either. :lol
It's just a new IOS that is coming with several new games. I believe CSI: Deadly Intent has it too. It's just like IOS55 which has been used by games for the last few months. Nothing to worry about.

Also, reports indicate that original import discs of NSMB Wii will still work via Gecko OS, so there is little need to worry if you are planning to import.
 
It's not just that.
Playing Dead Space Extraction (HotD:Overkill and, in a lesser but still wery noticeable way, Prime 3) from the Loader vastly improved my experience with the game.

I currently have Brawl in my Wii, so NSMB would join that, Prime Trilogy and MSAnthology (Slug 6 doesn't work) as games I own that I have to play through the disc-drive.

What I'd really hate is if this is would mean the "end" (for some time maybe) of playing imports though Gecko.
I'd love to see NSMB Wii at least safe from cracking up until Christmas time is over and if maybe a custom safe system is written for any game (yeah, probably a chimera I guess), maybe that would rise sales of legit software but still give me the awesome tool that hemobrewing gave me in the first place.
 
One more thing that's been discovered is that NSMB Wii is the first game to update your Wii beyond 3.4. It contains a 4.1 system menu update, changed slightly to install some newer versions of the IOSes and this new IOS53. This is great news for anyone that wants to update to 4.1, as the official update via that disc in your region should be perfectly safe.

Dash Kappei said:
What I'd really hate is if this is would mean the "end" (for some time maybe) of playing imports though Gecko.
No, it seems that imports still work just fine.
 
Clipper said:
One more thing that's been discovered is that NSMB Wii is the first game to update your Wii beyond 3.4. It contains a 4.1 system menu update, changed slightly to install some newer versions of the IOSes and this new IOS53. This is great news for anyone that wants to update to 4.1, as the official update via that disc in your region should be perfectly safe.

Did you mean 4.2? Isn't 4.2 the "unreliable" update?
Still, my Wii is on 4.0, if I let the update on the disc run won't I have my HBC&Co. wiped out?



No, it seems that imports still work just fine.

Thank God!
 
Dash Kappei said:
Did you mean 4.2? Isn't 4.2 the "unreliable" update?
Still, my Wii is on 4.0, if I let the update on the disc run won't I have my HBC&Co. wiped out?
No, I meant 4.1. 4.2 is the latest one available by the Internet and it is the one that has the extremely minor increased chance of bricking, but the disc on NSMB will only bring you to 4.1.

It will not wipe out any of the homebrew on your Wii. Even if it was a 4.2 update, that would only wipe BootMii, IOS222/223 and IOS249 (assuming you updated HBC recently) and all of those are easily restored.

Oh, and seeing as you are on 4.0, you really should upgrade to 4.1 to get rid of the WSR bug.
 
Wait a minute ----- Metorid Prime Trilogy doesnt work on the USB loaders. I have it on there and have played a bit of Prime 1 through it and it worked fine. Am I missing something and should just stick to the disc as it will crash through the loader??
 
josh_tarrant said:
Wait a minute ----- Metorid Prime Trilogy doesnt work on the USB loaders. I have it on there and have played a bit of Prime 1 through it and it worked fine. Am I missing something and should just stick to the disc as it will crash through the loader??

no, it works. you're fine.
 
josh_tarrant said:
Wait a minute ----- Metorid Prime Trilogy doesnt work on the USB loaders. I have it on there and have played a bit of Prime 1 through it and it worked fine. Am I missing something and should just stick to the disc as it will crash through the loader??
If you call being forced to use Veteran difficulty and save slot 1 'fine', then yes it works 'fine'.
 
Clipper said:
One more thing that's been discovered is that NSMB Wii is the first game to update your Wii beyond 3.4. It contains a 4.1 system menu update, changed slightly to install some newer versions of the IOSes and this new IOS53.

It also installs the new boot2v4 if I'm not mistaken.
 
SDLMAMEwii 0.3.1 is shockingly functional already, really looking forward to what toadking does with it (GX, etc.). This has been my biggest homebrew want for a while now. Nintendo's still not off the hook for releasing DK arcade on VCA, though. :D

Clipper said:
If you call being forced to use Veteran difficulty and save slot 1 'fine', then yes it works 'fine'.

Don't forget forcing 480i! I'm secretly glad that that doesn't work because it forces me to keep that awesome tin case out.
ok not really but I do like the case.
 
I dont know if this has been discussed in the thread, but is there a way to access the Japanese WiiWare or VC store on a US console using Homebrew?
 
I recently had to switch hard drive cables and am having trouble with my hard drive.

The cable works for my printer, but doesn't seem to get my hard drive recognized by the PC.

I know this is more a computer question than a homebrew one, but is there any particular reason why it wouldn't recognize it? I'm running Windows XP.
 
Dash Kappei said:
It's not just that.
Playing Dead Space Extraction (HotD:Overkill and, in a lesser but still wery noticeable way, Prime 3) from the Loader vastly improved my experience with the game.

I currently have Brawl in my Wii, so NSMB would join that, Prime Trilogy and MSAnthology (Slug 6 doesn't work) as games I own that I have to play through the disc-drive.

What I'd really hate is if this is would mean the "end" (for some time maybe) of playing imports though Gecko.
I'd love to see NSMB Wii at least safe from cracking up until Christmas time is over and if maybe a custom safe system is written for any game (yeah, probably a chimera I guess), maybe that would rise sales of legit software but still give me the awesome tool that hemobrewing gave me in the first place.

NSMB Wii is already defeated
 
Wario64 said:
NSMB Wii is already defeated
Yes, but it looks like this will require every game to have its own specific patch from now on. Hopefully Nintendo can improve this protection method to make it difficult to determine where the patch needs to be applied.
Host Samurai said:
I dont know if this has been discussed in the thread, but is there a way to access the Japanese WiiWare or VC store on a US console using Homebrew?
There used to be ways to do this, but not any more. Not safely at least.
A Twisty Fluken said:
Don't forget forcing 480i! I'm secretly glad that that doesn't work because it forces me to keep that awesome tin case out.
ok not really but I do like the case.
Configurable USB Loader can play them in 480p just fine. You just need to set video=ntsc and video_patch=all.
Speevy said:
I recently had to switch hard drive cables and am having trouble with my hard drive.

The cable works for my printer, but doesn't seem to get my hard drive recognized by the PC.

I know this is more a computer question than a homebrew one, but is there any particular reason why it wouldn't recognize it? I'm running Windows XP.
I assume it must be the drive you use for your Wii if you post it here. Is the drive formatted to WBFS? Your PC won't be able to read it. If you want to use it for both the Wii and PC, you will need to reformat it to FAT32 and can transfer your games using the WBFS to FAT transfer procedure.
 
Clipper said:
Configurable USB Loader can play them in 480p just fine. You just need to set video=ntsc and video_patch=all.

Interesting. Has this always been the case and I'm hallucinating, or was this added in a recent version?
 
A Twisty Fluken said:
Interesting. Has this always been the case and I'm hallucinating, or was this added in a recent version?
It's been in for a few months now.

BTW, it also gets some games that don't usually support 480p to support it. Kororinpa and Mario Party 8 look much better when displayed that way, but you can't play them like that on disc.
 
Hey guys, sorry if this question has already been answered, but I couldn't find any apparent answer in the OP or the Wiki guide.

Anyway, I installed Homebrew to my Wii about three or four weeks before the whole 4.2 issue arose. I haven't played my Wii since the 4.2 update, but now I want to go on the Wii Shop Channel and download a few VC games. However, it says there's an update for the Wii Shop Channel, and I can't access it unless I download it.

Unfortunately, I know very little about this kind of thing (as is apparent in my posts earlier in this same topic regarding getting Homebrew runing in the first place), and I'm afraid of bricking my Wii. Is this still a risk? If so, can I do anything about it?

Thanks guys.
 
Clipper said:
If you call being forced to use Veteran difficulty and save slot 1 'fine', then yes it works 'fine'.

That's how I would play under normal circumstances regardless of the being "forced" to or not....so I guess I do :P
 
Out of curiosity, if I waited until the next official firmware update, is there a chance that means bypassing the 4.2 issue altogether? Or when downloading 4.3 (or whatever), would the Wii automatically download 4.2 as well first?

I found the Wiki pages for both upgrading to 4.2 safely and updating the Shop Channel without u;lpdating the firmware, but the instructions for doing so make me afraid I'll end up bricking the thing anyway. Not to mention, you have to download other things for these to work, which lead to even more instructions. :-(

If simply waiting until the next official firmware update will mean that Nintendo will sort this out themselves, I think I'd rather do that.
 
The dangerous part of the official update is to do with the boot2 update. This same boot2 update will likely continue to be performed by future updates from Nintendo. The chances of bricking are extremely small, so Nintendo doesn't really have all that much reason to fix the bug.

There are paths that absolutely minimise your chances of bricking:

If you can install BootMii as boot2, then do so, make a NAND backup, then use the safe update procedure on the Wiki. If you do manage to brick it, then you can just restore your NAND backup and try again.

If you can't install BootMii as boot2, then you should already have the boot2 version that causes the brickings from the official update. Thus, the official update should actually be completely safe for you (unless you have an extremely inopportune power outage).
 
I recently installed the USB Loader channel, but now whenever I try to load a Virtual Console game from the SD Card my Wii crashes. Could anyone please tell me what did I do wrong or if there's any way to fix this?
 
Regulus Tera said:
I recently installed the USB Loader channel, but now whenever I try to load a Virtual Console game from the SD Card my Wii crashes. Could anyone please tell me what did I do wrong or if there's any way to fix this?
The most likely thing is you used Bannerbomb to install the homebrew channel.

The solution is to remove the "private/wii/title/aktn" directory off your SD card.

Many people forget to do this and have the same problem.
 
Starwolf_UK said:
The most likely thing is you used Bannerbomb to install the homebrew channel.

The solution is to remove the "private/wii/title/aktn" directory off your SD card.

Many people forget to do this and have the same problem.

Thank you, that solved it!
 
I've been trying to install USB loader and I've tried following the Wiki. I've already installed IOS249*.

I have a few problems when I try and install Hermes' IOS222/223 I've tried the 3.0c version and the 3.1 version:

--"Select IOS249 to perform the install with D-pad left/right and push A", I cannot find IOS249, the default is IOS 38, when I scroll through the options the closest is 254. Should I pick this one?

--I've tried with 254 and then the options follow the wiki, however it fails after the network initialisation phase.

Any thoughts?

* I'm pretty sure I already installed this, how could I check?
 
sorry if this has been answered before, but, i'm just about to leave to the store to go get this game, and was wondering if I had to do anything special to get this game going without the update happening? do i need to use some homebrew app?

edit: this game = nsmb
 
Vaga: Just grab the newest IOS249 installer (rev14, IIRC) and install it.
If you already had it, installing over it isn't an issue (that's how you'd upgrade, in any event).
If you didn't actually have it, well, problem solved.

Tab: Last I heard, NSMB Wii had some new anti-piracy countermeasures that were recently defeated via some kind of patch. I BELIEVE that as of yesterday, a new (beta?) version of Cfg USB Loader has that patch built in, which should make NSMB playable without an issue. There might be a newer, better version out tonight. Haven't checked yet.
 
Vagabundo said:
* I'm pretty sure I already installed this, how could I check?
If it doesn't show up, then the install didn't work. Try the IOS249 install again.

Mejilan's idea of just installing it will not work if you are doing this on a recently updated Wii (beyond 3.3), so just follow the tutorial and make sure you do all the necessary steps (there are two sets of steps for the >3.3 Wiis).

tabsina said:
sorry if this has been answered before, but, i'm just about to leave to the store to go get this game, and was wondering if I had to do anything special to get this game going without the update happening? do i need to use some homebrew app?

edit: this game = nsmb
As Mejilan said, install the latest version of Configurable and you'll be fine.

Edit: thought I'd mention that I always keep links to the latest versions of Configurable on the USB Loader page of the Wiki.
 
Clipper said:
No, I meant 4.1. 4.2 is the latest one available by the Internet and it is the one that has the extremely minor increased chance of bricking, but the disc on NSMB will only bring you to 4.1.

It will not wipe out any of the homebrew on your Wii. Even if it was a 4.2 update, that would only wipe BootMii, IOS222/223 and IOS249 (assuming you updated HBC recently) and all of those are easily restored.

Oh, and seeing as you are on 4.0, you really should upgrade to 4.1 to get rid of the WSR bug.

I'm on 4.0 but I don't have the WSR bug, what gives?
At least my Wii says 4.0 and yes, I remember the bug with the video of M+ being played all the times. Oh well, if it ain't broken...
 
Dash Kappei said:
I'm on 4.0 but I don't have the WSR bug, what gives?
At least my Wii says 4.0 and yes, I remember the bug with the video of M+ being played all the times. Oh well, if it ain't broken...
Do you ever play VC or WiiWare games off the SD card? That's where the bug apparently occurs.

In any case, I'm not sure the NSMB update is as safe as I originally claimed. Having gotten the game myself yesterday, I thought I'd trial the update. I am indeed on 4.1 now and my IOSes remained intact, but BootMii stopped loading, so I have to assume this is a modified 4.1 update that also includes the boot2 upgrade in 4.2.

In other words, HisshouBuraiKen back on the last page was not mistaken.
 
This might be the most ridiculous question ever but why not:

Is it even remotely possible for a USB loader or other homebrew program to report game time back into the System Menu/NAND/wherever that stuff is stored for use in the game log and the Nintendo Channel? I'd imagine that even if it was possible it might be so arduous to not be remotely worth the effort, but once the question crossed my mind I was curious. :D
 
A Twisty Fluken said:
This might be the most ridiculous question ever but why not:

Is it even remotely possible for a USB loader or other homebrew program to report game time back into the System Menu/NAND/wherever that stuff is stored for use in the game log and the Nintendo Channel? I'd imagine that even if it was possible it might be so arduous to not be remotely worth the effort, but once the question crossed my mind I was curious. :D
The only way this is possible as by installing separate channels for each game. I do not recommend this as they are very annoying to update.
 
A Twisty Fluken said:
Is it even remotely possible for a USB loader or other homebrew program to report game time back into the System Menu/NAND/wherever that stuff is stored for use in the game log and the Nintendo Channel?
Yes but not directly. You have to use a channel creator for each game, install the creation and load the game using the created channel. An example of one such thing is crap.

The problems with created channels. You have to install one for ever game, the loader you use might have issues in the future or present and is generally rigid, installations can go wrong (banner bricking you) but one that always goes wrong is A Boy and His Blob (something about the games banner which means it doesn't get extracted properly by these tools). Since A Boy and His Blob proves it can go wrong it shows any future titles are also risky. So yeah, if you're installing stuff have good brick protection on hand (a way of booting into the homebrew channel without using the system menu so basically bootmii or preloader) and make sure said brick protection works before doing anything.

That above paragraph is why Clipper doesn't cover it in the tutorial. Edit: Or the above post...

What would be a non-created channel way of doing it? Writing directly to the message board but, I doubt we'll ever get to that stage simply because the message board file isn't understood well enough and it is too risky (break the message board file and Wii menu won't boot though I think holding + and - stops the message board, miis and other personal info from loading).

That probably over answers the question.
 
a little help here. not for me but for my grandma.

she purchased this korean wii that has been changed to US with version 4.0u. when she purchased it it already had a hard drive and she can rip the games that she owned.

now some of the newer games is giving her some troubles so i thought "Hey, maybe she just needs to update the cfg or IOS or whatever" so i went to her place to check it out.

Her wii doesnt have a homebrew channel! It just have this "CFG USB Loader" and thats it. i tried installing homebrew using the guide that we have here but when it runs, it tells me that there is no vulnerable IOS or something.

i hope someone can help me before she gets NSMBWii. since she experienced the convenience of loading games from the hard drive, she doesnt really like to stand up and change discs whenever she wants to change a game.

Thanks in advance and keep up the great work!

edit:
Upon reading some stuff over the gbatemp, i think what she has is a full channel. i checked her SD card and the only thing it has is the config file and covers for the games.
 
rowanimox said:
a little help here. not for me but for my grandma.

she purchased this korean wii that has been changed to US with version 4.0u. when she purchased it it already had a hard drive and she can rip the games that she owned.

now some of the newer games is giving her some troubles so i thought "Hey, maybe she just needs to update the cfg or IOS or whatever" so i went to her place to check it out.

Her wii doesnt have a homebrew channel! It just have this "CFG USB Loader" and thats it. i tried installing homebrew using the guide that we have here but when it runs, it tells me that there is no vulnerable IOS or something.

i hope someone can help me before she gets NSMBWii. since she experienced the convenience of loading games from the hard drive, she doesnt really like to stand up and change discs whenever she wants to change a game.

Thanks in advance and keep up the great work!

edit:
Upon reading some stuff over the gbatemp, i think what she has is a full channel. i checked her SD card and the only thing it has is the config file and covers for the games.

First thing's first: Make sure she NEVER upgrades this Wii. It will 100% brick it with error 003 unless you go back to Korean firmware. Even the Safe Updater will brick these region changed Wiis.

Now, HBC refuses to install because it's been cIOSCORPed or something stupid like that (probably to allow the downgrade). There are ways to fix that, but lets check something first.

If your Grandma is quite lucky, then the channel is the hybrid channel and not one of the earlier versions that didn't forward. Try getting the v46 .zip version of Cfg from the tutorial page. and copy only the apps directory from inSDRoot to the root directory of the SD card. Then start Cfg via the channel. If you get a splash screen that says v46 in the bottom-right corner, then all is good. If it loads the same way as it always has, then you need to do some more work.

OK, here's the first thing I'd try. This method does require you to be connected to the Internet, though. Get WiiSCU from the Wii Shop page. Install the .dol for WiiSCU into the root directory of the SD card as boot.dol and set up Bannerbomb with the instructions on the BootMii page. Choose some IOSes to restore to their original versions, but DO NOT CHOOSE IOS60. Basically, update IOS16, IOS38 and IOS61 to their latest versions without the Trucha bug (choose -Trucha).

After you do that, hopefully the HBC installer will run. If it still reports there's no vulerable IOS, report back and we'll try some other apps.
 
thanks clipper, will try it out asap. i want to do this for her before the weekend since i'm going away for a bit.

edit:
tried the 1st one and it looks like it didnt work. what i see at the bottom right is"
SD/USB Loader Version: 1.5+cfg31

From the looks of it, thats pretty old :D
 
rowanimox said:
thanks clipper, will try it out asap. i want to do this for her before the weekend since i'm going away for a bit.

edit:
tried the 1st one and it looks like it didnt work. what i see at the bottom right is"
SD/USB Loader Version: 1.5+cfg31

From the looks of it, thats pretty old :D
Yeah, that was before the hybrid's time.
 
how do i change options? this is what i'm seeing

Which IOS would you like to use to install other IOSs?
IOS: 60

I dont want to mess around with it yet cause it sounds that that IOS60 is a bit touchy.

edit:
Scratch that, i was able to change it with just the direction keys. baka = me. right now, i guess its downloading stuff.

edit again:
done with the IOS36 stuff. whats nexT?
 
rowanimox said:
edit again:
done with the IOS36 stuff. whats nexT?
Hopefully the HBC installer should be working now. If not, check your PMs.

Edit: Note to others of results discovered via chat: It was either restoring IOS35, IOS34 or IOS30 that did the trick.
 
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