Wow, I can't believe I missed thisSo for those that didn't click the link, here's the individual GOTY lists they picked those choices from:
(and Brandon Sheffield who made a list of his top 5 indie games from 2016 not made in the USA)
Their own lists are super varied, they just had to make a final top 10 after putting all their lists there. It's not that the final list is somehow superior or anything like that.
Missing is a flawed, but very interesting game. It's about young girls being sold into prostitution you play as the young girl. It's made by a solo dev in India, with input from former sex workers, with the intention of raising awareness of the plight of women sold into prostitution.
I don't know about only redeeming part. I think the gunplay is good, melee finishers feel great and driving especially with simulated setting is a blast. I don't think story would had been enough for me to complete the game with the repetitive structure, but good gameplay makes up for it. That being said, it probably wont just quite get in my TOP 10 of the year.
I don't really play mobile games at all. But whenever I go and visit my mother I play Clash Royale on her phone, it's really fun and especially addictive.
Yeah, I know it's short.
Maybe I should use my words better. It's more like I need to be in the right head-space to fully enjoy Firewatch.
I don't need to be sold on the game or anything. I was into the concept (LOVED Gone Home) and dev (LOVE Idle Thumbs) well before release.
It's just...I haven't been in the mood for this type of game in a long time. I've been pretty obsessed with systems-driven titles of late (RimWorld, Farming Sim, Software Inc., CK2, etc.).
I'll get there eventually. And I'm sure I'll LOVE it.
It was very well received by reviews thoughSurprised to see Mafia III in there, but it is also in mine.
And I guess Last Guardian for all its flaws will be viewed much better over time then the initial reviews suggested.
I can totally agree with this conclusion. Like 100% agree.
Would a list without Titanfall, Dark Souls, Overwatch, Uncharted, Doom, Deus Ex, Dishonored, and so on count as featuring weird omissions?
But acclaim doesn't mean much for individual GOTY lists, because such a list is defined by what that person played and what they like or dislike, not what everyone else says is good or the best.Well yes because those (along with some others) were the most acclaimed games of this year so it's weird to me to see them missing while something like Mafia 3 makes the cut. Of course it's all their choice but I think I'm also free to comment on their pickings.
Glad to see no Uncharted 4.
Added this to the OT, and highlighted some of the lesser-known recommendationsSo for those that didn't click the link, here's the individual GOTY lists they picked those choices from:
Kris Graft (include Thumper, Rez Infinite, NMS, TLG, Doom...)
Alex Wawro (include Deus Ex, Dragon Quest Builders, Firewatch, TF2, Tyranny...)
Bryant Francis (include Hyper Light Drifter, Owlboy, TF2, Tyranny, Witcher 3 B&W...)
Katherine Cross (includes Civ VI, Ladykiller in a bind, SWTOR, VA11 HALL-A...)
Chris Baker (includes Abzu, Inside, Pokemon Go, Uncharted 4...)
Alissa McAloon (includes Digimon Cyber Sleuth, Pokemon S&M, Stardew Valley, TMS#FE, WD2...)
Chris Kerr (includes BF1, The Division, NMS, Quantum Break, Reigns, UC4...)
Phill Cameron (includes Battlerite, Dishonored 2, Mini Metro, R6 Siege, Stephen's Sausage Roll...)
(and Brandon Sheffield who made a list of his top 5 indie games from 2016 not made in the USA)
Their own lists are super varied, they just had to make a final top 10 after putting all their lists there. It's not that the final list is somehow superior or anything like that.
The tragedy of Stephen’s Sausage Roll, and what makes it perhaps the best puzzle game I’ve ever played, is that it believes that I am smarter than I am. That doesn’t mean it just throws horribly hard puzzles at me and expects me to solve them, but instead, like the beast teachers, it creates an environment where I am subconsciously massaged towards the solution. No hand holding, no slow ramp of practice puzzles before introducing a new concept.
I sampled a lot of mobile games this year--hello Clash Royale--but this is the one that I spent the most time with. Every time I launched it, I promised myself that I would try to play it with critical distance, so that I could appreciate the brilliant minimalist design. But I kept getting so wrapped up in trying to defeat my foes and extend the length of my play sessions that I forgot to apply rigorous critical analysis. In honor of the ingenious simplicity of Michael Brough's formula, I will simply say: it is good.
For many people, games are safe spaces. Places where you can be safely challenged, safely scared, safely thrilled. I don't fully understand (yet) what Diaries of a Spaceport Janitor is "about", but I love it as a space where I can feel safely bewildered. Everything about this game -- from the janitor you guide to the characters you meet to the places you go -- is charming, colorful, and utterly confounding in the best way.
Nothing weird about that. GOTY lists are just representations of likes and dislikesThese GotY lists reveal that 2016 was weird for me. For example, I recognize that Thumper is objectively a well-made game, but man, I was super-disappointed by it. The aesthetics, especially the music, gives me a massive headache. I hate those things about it.
I've played most of the games on that list, and most of them are objectively strong, but I'd not have most of them on a top-ten list for my own personal taste. 2015 was overflowing with games I loved, but 2016 has a bunch of games that I wanted to like, wish I liked, and understand why other people like them.
Nothing weird about that. GOTY lists are just representations of likes and dislikes
Wow, I can't believe I missed this
https://itunes.apple.com/us/app/missing-game-for-cause/id1161113559?mt=8
https://play.google.com/store/apps/details?id=com.MissingLinkTrust.Missing
Missing is a flawed, but very interesting game. It's about young girls being sold into prostitution – you play as the young girl. It's made by a solo dev in India, with input from former sex workers, with the intention of raising awareness of the plight of women sold into prostitution.
So for those that didn't click the link, here's the individual GOTY lists they picked those choices from:
Kris Graft (include Thumper, Rez Infinite, NMS, TLG, Doom...)
Alex Wawro (include Deus Ex, Dragon Quest Builders, Firewatch, TF2, Tyranny...)
Bryant Francis (include Hyper Light Drifter, Owlboy, TF2, Tyranny, Witcher 3 B&W...)
Katherine Cross (includes Civ VI, Ladykiller in a bind, SWTOR, VA11 HALL-A...)
Chris Baker (includes Abzu, Inside, Pokemon Go, Uncharted 4...)
Alissa McAloon (includes Digimon Cyber Sleuth, Pokemon S&M, Stardew Valley, TMS#FE, WD2...)
Chris Kerr (includes BF1, The Division, NMS, Quantum Break, Reigns, UC4...)
Phill Cameron (includes Battlerite, Dishonored 2, Mini Metro, R6 Siege, Stephen's Sausage Roll...)
(and Brandon Sheffield who made a list of his top 5 indie games from 2016 not made in the USA)
Their own lists are super varied, they just had to make a final top 10 after putting all their lists there. It's not that the final list is somehow superior or anything like that.