Vinlaen said:However, you seem to lose (a lot) of points if you re-use the same people so does that mean I need two of each, or each person needs at least two jobs?
The graphical and sound upgrades you do after you complete the alpha and beta versions of your game require certain jobs to do so, if you're planning on doing the job internally. As you may have noticed, some jobs have different affinities towards certain skills. I think producers and directors have the ability to be chosen in both the graphical and sound boosts whereas a sound engineer would only be picked for the audio.Vinlaen said:I'm really confused on strategy with this game...
I'd think that I want a Writer, Designer and Sound Engineer since those are what you choose for each element of the game.
However, you seem to lose (a lot) of points if you re-use the same people so does that mean I need two of each, or each person needs at least two jobs?
Also, how do the other jobs like Director and Producer factor in?
You can have one auto save and one save button pressed save. Multiple save files should be patched in asapMike Works said:Question: Can you have more than one save/game at the same time? My girlfriend wants to play (her own game), but as far as I can tell, her starting a new game would erase mine.
PhlivoSong said:What's the point of making a console?
I thought if I made a console, I would get the sale money from the console as well. If I did, it was such an insignificant amount that I didn't even notice it. Not only did I not get that, but I still had to pay money to develop for my own console.
Is it because I built a 64-bit console with a BD drive that I'm not making any money from the sales, or is it just because you aren't supposed to get money from the sales of a console?
iTunes?AlucarD.eq said:.... :S I want this game ... But there is no way to buy it online? :S
Press the Home button + Sleep/Power button at the same time. It's saved to your photo library.vectorman06 said:How do you guys take screenshots from your iphone/ipad?
Shaneus said:You haven't. Trust me.
Well, may have "beat" it, but you haven't seen everything in the game.
gotee12 said:That's pretty much the way I determine iPhone game ratings...
1* - "Tired of it and I haven't even dropped my pants yet".
2* - /plop /splash /bored of it
3* - "Done. Timed that one perfectly."
4* - "My feet are getting tingly."
5* - "Send help... and a charge cable... and a pizza."
Game Dev Story was definitely a 5*...
Few easter eggs here and there, ones that spring to mind are the types of consoles you can develop for. They only get unlocked after a certain duration, not money/awards earned.Interfectum said:What else is there to see? Should i keep playing after the 20 year limit?
also, another achievement... from year 15 to 20, I got all 4 awards every year. :lol
Yeah, I'm in my 62nd year of my 3rd playthough (first two plays went to 20 years). :lol :lolKatana_Strikes said:Holy wow!
I can't get over 58m
How many consoles have you sold to get that? And what's your strategy?
Is it best to start a sceond play through? I'm not unlocking anymore genres.
elektrixx said:I'm done with this game. I just don't get, and never have. It's year 16 and I only have $13,587.0K. I can't afford another license, so I've been making nothing but Game Kid games. As soon as I can to afford to develop on something, it's an outdated console and a waste of money. My Dead Bulls dont work; I see employees go on fire immediately after using the item.
I've wasted so much time.