Hate this take. This lead us down the path of the first 1-2 hours of every AAA game these days having unskippable tutorials, aimed seemingly at a person who has never played a videogame before. I remember games like King's Field because they didn't tell you anything. Here's an island to explore, there's a bad thing happening here, good luck! 30 seconds later you're getting one shot by an 8ft-tall land squid. Fuck me - that sticks with you.
If a developer is adamant about explaining everything to you, why not put it in the manual? Read the manual if you want every mechanic explained in detail, otherwise, let me people get straight to the good stuff.