godofcookery
Member
Give me a game that you enjoyed because you enjoyed the story.
Not the art style, or anything else, or directing but the story.
The gameplay could have been eye-stabbingly bad, or totally
great, but you played or at least wanted to play it, because you
liked the characters and the story the game was telling.
give me a brief description why. spoiler free of course.
exclusions include:
any bioware or black isle RPG (nor Fallout)
any Final Fantasy Game (for entirely different reasons)
Not my favorite of all time but:
Shadow of Destiny
An early PS2 adventure game that tied up and clsoed its neat little plot very well during and after the plot ended. The characters were cookie cutter and the voices acting was horrific, but the story (in all its 7 endings) was a compelling reason to keep playing the game. Hell 7 different endings that potentially could all happen within the scope of the story. (as opposed to say Blade Runner where the endings were so different that the story couldnt support both endings "happening")
Not the art style, or anything else, or directing but the story.
The gameplay could have been eye-stabbingly bad, or totally
great, but you played or at least wanted to play it, because you
liked the characters and the story the game was telling.
give me a brief description why. spoiler free of course.
exclusions include:
any bioware or black isle RPG (nor Fallout)
any Final Fantasy Game (for entirely different reasons)
Not my favorite of all time but:
Shadow of Destiny
An early PS2 adventure game that tied up and clsoed its neat little plot very well during and after the plot ended. The characters were cookie cutter and the voices acting was horrific, but the story (in all its 7 endings) was a compelling reason to keep playing the game. Hell 7 different endings that potentially could all happen within the scope of the story. (as opposed to say Blade Runner where the endings were so different that the story couldnt support both endings "happening")