Link316 said:
they might've been flops in not meeting their sales targets, however that doesn't mean that Capcom didn't make any $$$ off them,
Did I say that? PS2 sales weren't responsible for any losses either most likely.
Link316 said:
Capcom's racked up 2 years of losses and coincidentally right after their RE, Capcom 5 deals for the GC,
Coincidence? You said it yourself.
Link316 said:
if their PS2 games were responsible for their losses then they should be shifting their resources towards making more GC games, but the fact that Capcom has shifted their focus towards the PS2 and away from the GC indicates that the GC is mostly responsible for their losses,
Er indicates how exactly? Coincidence?
Fact is Capcom's losses last year stemmed from real estate deals. And the decrease in GCN development likely has to do with several factors (lower GC userbase, Okamoto's departure, Mikami pursuing directing over management, sour grapes over Nintendo turning down their plea for investment) rather than their GC sales performance, which has actually exceeded expectations annually.
Link316 said:
afterall it wouldn't make any sense for them to make more PS2 games and less GC games if the PS2 were responsible for their losses
Capcom hasn't shifted anything, their focus has always been on PS2. And unlike PS2, GameCube actually met their sales expectations last year. Software wise Capcom's doing well enough (PS2/XBox sales not hitting targets got countered by strong GC/GBA sales) it's not the reason for any losses posted most likely.
SolidSnakex said:
It's not Sony's fault that Capcom likes to put absurd estimations on how much a game will sell. Putting high numbers on stuff like Clocktower, AM ect. were just a set up for a sales disappointment.
Er, I think "high" numbers were more put on games like Onimusha 3 and DMC2. But I agree overall, this is a problem Namco has as well.
SolidSnakex said:
Most of the games they've put high sales figures on never had any chance of selling that amount.
I agree on some, but for something like Onimusha 3, I don't think Capcom was really off base. It really should've at least done better than half what it's predecessor sold... makes me wory for RE4 & DMC3.
SolidSnakex said:
And I have no idea how they could be disappointment in Outbreaks sales considering it's not even part of the main series and it wasn't nearly as well recieved as those.
They were satasfied with Outbreak's sales (evidenced by the quick File 2 announcement), it just didn't make their 600k target (just over half actually). Still, sales were "good enough".
SolidSnakex said:
It outsold both of the GC RE's (in Japan it's on track to do the same in the US) despite both of those actually being part of the main series.
Actually there's conflicting reports concerning Japan (some numbers put it ahead of Zero, some are the reverse). And in the US it's still 100k behind Zero and 150k behind ReMake... it could probably catch them but it's still in line with them, Resident Evil doesn't really seem to sell better on PS2 or GC these days.
SolidSnakex said:
Which just goes to show how crazy their estimations are.
Yet they manage to reach those estimations on Nintendo platforms... guess they must not expect much there?
SolidSnakex said:
If you really want to point the finger at someone for Capcom's losses it should be pointed at them, they're the ones that moved their most succesful franchise off of the PS platform.
Rockman.EXE? Onimusha? Or did you mean Resident Evil, a series stuck in 32bit design that started it's steep decline on the PS platform? Besides they've already rectified that with Outbreak, "main series" or not....