thanks to dillingerx for uploading it to a decent host
http://files.filefront.com/gearsofwar_zerohourwmv/;4466258;;/fileinfo.html
http://files.filefront.com/gearsofwar_zerohourwmv/;4466258;;/fileinfo.html
Jerkface said:I would like to be the first person to complain about the animations even though they have stated the animation is something being worked on.![]()
Deg said:They have a long way to go yet so fixing animations isnt a big deal.
urk said:Direct feed would be nice. What wasn't washed out looked good. Animations aren't as bad as everyone is making out. Neither is the mapping.
Anybody want to guess at the framerate? 20fps tops? It was stated that the goal was to double it.
Blimblim said:Mirror (took long enough...)
http://www.xboxyde.com/leech_2092_1_en.html
No I didn't, this video is from another french xbox site, so I'm not mirroring it anymore.SnowWolf said:Hooray, you saved the day!![]()
Their goal is to lock the game at 30 fps. The X05/Zero Hour version still uses only one core.Leatherface said:I'm thinking about 20fps too. That's really the only thing that bothers me at this point. Looks like they nailed almost everything else.
momolicious said:why dont they go for 60 fps?
Because no one cares about such a slow-ish game being 30 or 60 (as long as it's locked) except a few anal people and/or trolls on internet forums?momolicious said:why dont they go for 60 fps?
Mashing said:They probalby don't know the hardware well enough to do that yet.
urk said:Nah, they made a point to say how easy it has been to dev for the 360. Blim has it. They would rather put in lots of sparkle at 30 then sacrifice anything to get going at 60, especially considering the flow of the action.
[source: http://www.xboxyde.com/news_2042_en.html ]Question: Whats your goal regarding the frame rate?
Mark: ...definitely over 30 all the time. Our goal for Gears of War isnt so much a particular frame rate. This isnt a fast paced run and gun game like Unreal Tournament where we want 60 frames per second all the time. This is really about using a high degree of visual acuity, lots of great graphics, lots of detail to help tell the story. I dont know if you noticed but I walked around back behind the room, an area where you dont have to go as part of this demo so it was fully modelled out, looked beautiful everything is normal mapped. Our goals were to provide this cool believable world; so well be over 30 but we dont need to be 60. If we find were hitting 60 then were going to throw more visual effects in, throw more things going on, more post effects.
Lol, I did not even remember he said it would be more than 30. I wonder if it's not a transcription error though (I did not rewrite this).Wunderchu said:
That'll probably be me as well. As much as I want to put off buying a 360 it's damn hard to resist GoW.Leatherface said:This here is a Killer App. It's release will be the day I buy a 360.![]()
Finally downloaded it and that CNN cam is just fucking stunning!
late 2006Deathcraze said:When is this meant to be out again? Early 2006?
yeah right. if it was 60fps you wouldn't even be making that post.Blimblim said:Because no one cares about such a slow-ish game being 30 or 60 (as long as it's locked) except a few anal people and/or trolls on internet forums?
Deathcraze said:Seemed a bit intrusive for me, will probably take a bit of getting used to.
I truly and honestly couldn't care less about this game being 30 or 60 fps. This is not a racing game where this actually could make a real difference.vantastic said:yeah right. if it was 60fps you wouldn't even be making that post.
Wunderchu said:late 2006
I think that's the point, a panicked sprint for cover/light.
The cam is meant to do two things:Deathcraze said:Despite the framerate/ animation/ video quality it looked pretty good. Hope that was not the final voice acting, it was very lifeless. Also hope the guns sound better as the shotgun (I presume thats what it was) in particular sounded dull and didn't seem to have much weight behind it. May have just come off worse with the recording method used.
Seemed a bit intrusive for me, will probably take a bit of getting used to.
When is this meant to be out again? Early 2006? Looking forward to it in any case.