Get your act together and release another pilot wings Nintendo!

SantaC

Member
Wow the first two pilotwings were awesome. Especially the snes game. I played that one non-stop.

Nintendo really should release Pilotwings 3 for Revolution. Or make it a NDS game.

Yes I know that there was a rumor that Factor 5 is making pilotwings, but I think it was BS.

pilotwings.jpg


Pilotwings%2064%20(E)%20(M3)%20%5B!%5D.gif
 
This brings up a good question....How many games total has Nintendo internally developed this generation? All their games total (spanning all systems)
 
Scalemail Ted said:
This brings up a good question....How many games total has Nintendo internally developed this generation? All their games total (spanning all systems)

Just search for my and Meier's system LTDs, and subtract any that aren't (FFCC, FFTA, Donkey Konga).
 
naz said:
Was it not a rumored Revolution game being done by Factor 5... ages ago?

Yes it was. Iwata said at E3 2003 when they showed Rebel Strike that Factor 5 was developing another game exclusive to a Nintendo console.

As far as internally developed games...Here we go...

Animal Crossing
Pikmin
Pikmin 2
Luigi's Mansion
Super Mario Sunshine
The Legend of Zelda: The Wind Waker
The Legend of Zelda: Collector's Edition
The Legend of Zelda: Four Sword Adventure
The Legend of Zelda 2005
Wave Race: Blue Storm
Donkey Kong: Jungle Beat
Pac-Man Vs
Mario Kart: Double Dash
Doshin the Giant
Super Smash Bros Melee
Kirby Air Ride
Nintendo Puzzle Collection

Retro Studios is now part of Nintendo so...
Metroid Prime
Metroid Prime 2: Echoes

Stuff they have had developed by other developers...
F-Zero GX
Donkey Konga
Star Fox Adventures
Star Fox 2
Wario World
Geist
Eternal Darkness: Sanity's Requiem
Kururin Squash

Also worked on...
Metal Gear Solid: The Twin Snakes
 
Did someone say list?

Nintendo internal teams

Nintendo Research & Development Dept 1
-Wario Land 4 (GBA) 2001
-Metroid Fusion (GBA) 2002
-Nintendo Puzzle Collection (GC) 2003 co-developed
-Wario Ware, Inc: Mega MicroGame$ (GBA) 2003
-Metroid: Zero Mission (GBA) 2004
-Wario Ware, Inc: Mega Party Game$ (GC) 2004 co-developed
-Mawaru Made in Wario (GBA) 2004
-Picto-Chat (NDS) 2004
-Wario Ware, Inc DS (NDS) 2004 co-developed
-Yakuman DS (NDS) 2005

Nintendo Research & Development Dept 2
-Super Mario Advance (GBA) 2001
-Super Mario Advance 2: Super Mario World (GBA) 2001
-Kororo Puzzle: Happy Panetchu! (GBA) 2002
-Super Mario Advance 3: Yoshi's Island (GBA) 2002
-The Legend of Zelda: A Link to the Past/The Four Swords (GBA) 2002 co-developed
-Super Mario Bros 3: Super Mario Advance 4 (GBA) 2003
-Jam with the Band (NDS) 2004
-Yoshi's Universal Gravitation (GBA) 2004
-New Super Mario Bros (NDS) 2005

Nintendo Enertainment Analysis & Development
-Luigi's Mansion (GC) 2001
-Pikmin (GC) 2001
-Animal Crossing (GC) 2001
-Doshin the Giant (GC) 2002
-Super Mario Sunshine (GC) 2002
-The Legend of Zelda: The Wind Waker (GC) 2002
-Pokémon Box: Ruby & Sapphire (GC) 2003 published by The Pokémon Company
-Mother 1+2 (GBA) 2003
-Animal Crossing e+ (GC) 2003
-Pac-Man Vs (GC) 2003 published by Namco
-Mario Kart: Double Dash!! (GC) 2003
-The Legend of Zelda: Four Swords Adventures (GC) 2004
-Pikmin 2 (GC) 2004
-Super Mario 64 DS (NDS) 2004
-Donkey Kong: Jungle Beat (GC) 2004
-Puppy Times (NDS) 2005
-Yoshi's Touch & Go (NDS) 2005
-Mario Kart DS (NDS) 2005
-Animal Crossing DS (NDS) 2005
-Mother 3 (GBA) 2005
-The Legend of Zelda (GC) 2005

Nintendo Special Planning & Development
-Pokémon Party Mini (PM) 2001 published by The Pokémon Company
-Pokémon Anime Card Taihen Ikusa (PM) 2001 co-developed, published by The Pokémon Company
-Pokémon Pinball Mini (PM) 2001 co-developed, published by The Pokémon Company
-Pokémon Puzzle Collection (PM) 2001 co-developed, published by The Pokémon Company
-Pokémon Shock Tetris (PM) 2002 published by The Pokémon Company
-Hamtaro: Ham-Ham Heartbreak (GBA) 2002
-Pokémon Puzzle Collection Vol. 2 (PM) 2002 co-developed, published by The Pokémon Company
-Sakura Momoko no Ukiuki Carnival (GBA) 2002
-Pokémon Race Mini (PM) 2002 co-developed, published by The Pokémon Company
-Pichu Bros. Mini (PM) 2002 co-developed, published by The Pokémon Company
-Togepi no Dai Bouken (PM) 2002 co-developed, published by The Pokémon Company
-Pokémon Sodateyasan Mini (PM) 2002 co-developed, published by The Pokémon Company

Nintendo Software Technology Corp
-Wave Race: Blue Storm (GC) 2001
-Nintendo Puzzle Collection (GC) 2003 co-developed
-1080° Avalanche (GC) 2003
-Mario Vs Donkey Kong (GBA) 2004
-Metroid Prime Hunters: First Hunt (NDS) 2004
-Ridge Racer DS (NDS) 2004 published by Namco
-Metroid Prime Hunters (NDS) 2005

Nintendo owned developers

Intelligent Systems
-Mario Kart: Super Circuit (GBA) 2001
-Advance Wars (GBA) 2001
-Cubivore: Survival of the Fittest (GC) 2001 co-developed
-Fire Emblem: Fuuin no Tsurugi (GBA) 2002
-Nintendo Puzzle Collection (GC) 2003 co-developed
-Advance Wars 2: Black Hole Rising (GBA) 2003
-Fire Emblem (GBA) 2003
-Wario Ware, Inc: Mega Party Game$ (GC) 2004 co-developed
-Paper Mario: The Thousand Year Door (GC) 2004
-Fire Emblem: Seika no Kouseki (GBA) 2004
-Wario Ware, Inc DS (NDS) 2004 co-developed
-Fire Emblem (GC) 2005
-Advance Wars DS (NDS) 2005

HAL Laboratory
-Super Smash Bros Melee (GC) 2001
-Kirby: Nightmare in Dream Land (GBA) 2002
-Kirby Air Ride (GC) 2003
-Kirby & the Amazing Mirror (GBA) 2004 co-developed
-Jump Super Stars (NDS)

Retro Studios
-Metroid Prime (GC) 2002
-Metroid Prime 2: Echoes (GC) 2004

Game Freak Entertainment
-Pokémon Ruby/Sapphire (GBA) 2002 published by The Pokémon Company
-Pokémon Fire Red/Leaf Green (GBA) 2004 published by The Pokémon Company
-Pokémon Emerald (GBA) 2004 published by The Pokémon Company
-Pokémon Diamond/Pearl (NDS) tba published by The Pokémon Company

Brownie Brown
-Magical Vacation (GBA) 2001
-Sword of Mana (GBA) 2003 published by Square Enix
-Magical Vacation II (NDS) 2005

Suzak (co-owned with NHK Tokyo)
-Domokun no Fushigi TV (GBA) 2002
-Shin Megami Tensei: Devil Children Puzzle de Call (GBA) 2003 published by Atlus
-F-Zero: GP Legend (GBA) 2003
-Kaiketsu Zorori: Mezase! Itazura King (PS2) 2004 published by Bandai
-Kaiketsu Zorori: Save A Princess! (GBA) 2004 published by Bandai
-F-Zero Climax (GBA) 2004

NdCube (co-owned with Dentsu)
-F-Zero: Maximum Velocity (GBA) 2001
-EZ-Talk Shokyuuhen 1-6 (GBA) 2001 published by KeyNet
-Dokodemo Taikyoku: Yakuman Advance (GBA) 2001
-Pool Edge (GC) 2002 published by MediaKite
-Card Party (GBA) 2002 published by MediaKite
-Tube Sliders: The Future Formula of Grand Prix (GC) 2003 published by NEC Interchannel
-Cyber Driver ZOIDS (GBA) 2003 published by Tomy

Ambrella (formerly of Marigul Management)
-Pokémon Channel (GC) 2003 published by The Pokémon Company
-Pokémon Dash GP (NDS) 2004 published by The Pokémon Company

Noise (formerly of Marigul Management)
-Custom Robo GX (GBA) 2002
-Custom Robo (GC) 2003
-Custom Robo Advance (GBA) 2005

Genius Sonority
-Pokémon Colosseum (GC) 2003 published by The Pokémon Company
 
God I hope factor 5 isn't working on it. I made the mistake of buying one of the GCN rogue leader games (I think its the 3rd one), god what a bloody awful POS game. Yuck.
 
eh.. I was going to say.. what about Factor Five's title - I really don't care too much about PW as a title - too relaxing I guess. I think the hokiness works when you were like 10-12.

So offtopic...

but what is F5 doing now? And what is SK doing?
xenon titles?
 
I really don't want to see Pilotwings if Factor 5 isn't handling the engine.
I want to see their engine in the game, but I don't want them touching gameplay.
 
TheGreenGiant said:
So offtopic...

but what is F5 doing now? And what is SK doing?
xenon titles?
A PSP game and next gen R&D. Contrary to whatever IGN insists, they aren't making Xbox games.
 
List updated... I'm a little amazed that Suzak was "allowed" to make a PS2 game. Maybe because it's EyeToy based? :o
 
box_pilotwings.jpg


Pilotwings Revolution (tm) should have a western developer handle the graphics. maybe even a western flight simulator developer rather than a game developer (like Paradigm Simulations who was not a game developer before PW64 unless i'm mistaken)

and of course, EAD should handle the gameplay. as they did with the original Super Famicom game. or if it wasnt EAD, one of Nintendo's internal teams.
 
puck1337 said:
Pilotwings only really makes sense if the console can do things graphically that the others can't.

I don't care what the graphics look like, if Revolution uses gyration, it's a must launch title. Flight games would benefit as much as anything from this.
 
puck1337 said:
Pilotwings only really makes sense if the console can do things graphically that the others can't.

while it doesn't HAVE to be that way, I tend to agree since SFC and N64 could do things that other consoles couldn't do at the time of their release.
 
Great King Bowser said:
I've never played, nor seen a piltotwings game in action.

Someone describe the premise to me.

Basically a sort of flight sim. The first one had you doing various tests with a biplane, jetpack, hangglider and skydiving. You were doing some fairly mundane stuff like flying through rings and landing, but it took a good amount of practice to do the stuff accurately and quickly. There were some other little side games involving stuff like diving off a high-dive in a penguin suit and flying around in a helicopter shooting at stuff, but the bulk of the game was the more "realistic" flying tests.

The N64 version was more or less the same idea, but the different tasks were more outrageous. There were wacky things like these jump boots that you used to get from one point to another on an island, and instead of a regular byplane, there was a "gyrocopter" which shot missiles that you had to fly around.

A lot of the fun was, as others said, just flying around and looking at the sights.
 
doncale said:
box_pilotwings.jpg


Pilotwings Revolution (tm) should have a western developer handle the graphics. maybe even a western flight simulator developer rather than a game developer (like Paradigm Simulations who was not a game developer before PW64 unless i'm mistaken)

and of course, EAD should handle the gameplay. as they did with the original Super Famicom game. or if it wasnt EAD, one of Nintendo's internal teams.


You bumped a 5 month old thread for that?
 
Hitler Stole My Potato said:
You bumped a 5 month old thread for that?

who cares if it was even 8 months old. I don't see enough talk about Pilotwings on GAF.
Pilotwings Revolution will hopefully be an important launch game. I bumped this thread rather than make a new one.
 
The closest thing to this now would be Sky Odyssey, a criminally forgotten game. I'd love to see either one come again with beautiful graphic styles.
 
Nintendo, Nintendo, Nintendo.

Release another Pilotwings, Nintendo!
Stop milking franchises, Nintendo!
Make games that make me feel like a real man, Nintendo!
You're doomed, Nintendo!
 
aoi tsuki said:
Nintendo, Nintendo, Nintendo.

Release another Pilotwings, Nintendo!
Stop milking franchises, Nintendo!
Make games that make me feel like a real man, Nintendo!
You're doomed, Nintendo!

Another one:

Nintendo please make a game that will be doomed!

:lol
 
Paradigm did start work on a Pilotwings 64 2, showed their ideas to Nintendo, but it never got off the ground. The Factor 5 Pilotwings had the same problems.
 
EVERYONE CHILL OUT AND RELAX.

good things come to those who wait. remember guys, IRD is getting back into game development, and that's all that matters right now. let's just take it one step at a time.
 
If Revolution changes the control method then I see no reason why Pilotwings shouldn't be a launch game.

What better way to demonstrate a new method of play? This franchise has REVOLUTION all over it.
 
As much as I would love a new Pilot Wings game, I want a new Kid Icarus even more. Chances are I will see a new Ice Climbers game before I see a new Kid Icarus.
 
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