Daikatana is a 2000
first-person shooter game developed by
Ion Storm. It was published by
Eidos Interactive for
Microsoft Windows and
Kemco for
Nintendo 64. Players control a swordsmaster who travels through various time periods in an effort to obtain the eponymous Daikatana, a powerful sword tied to the fate of the world.
Daikatana was directed by Ion Storm co-founder
John Romero, a co-developer of the influential first-person shooters
Wolfenstein 3D (1992),
Doom (1993), and
Quake (1996). Announced in 1997 as Romero's first game after leaving
id Software, it underwent a troubled development that saw a change in its engine, release date delays, and the departure of several staff members. The protracted development, combined with promotion that focused on Romero's involvement over the game itself, resulted in negative publicity for
Daikatana prior to its release.
Released in May 2000,
Daikatana received
mostly negative reviews for its outdated graphics, gameplay, repetitive sound effects, and poor
artificial intelligence. It also sold only 40,351 copies, becoming one of the biggest
major commercial failures of the video game industry. Due to the negative response, a
separate version for the
Game Boy Color did not receive North American distribution; it was released in Europe and Japan to a more positive reception.