My biggest hopes are MechWarrior 2 & 3 and the NOLF games. I doubt we will see them.
Microsoft holds the Mechwarrior license, but I don't know how and whether or not Activision still has the software anywhere.
My biggest hopes are MechWarrior 2 & 3 and the NOLF games. I doubt we will see them.
I know GOG has been trying to make a deal with Microsoft...I remember reading that around the time the Halo on steam rumors started leaking.
Our warmest wishes would be to bring LucasArts or Take Two into our catalog; both of these companies have fantastic games, and we know our gamers would love to see them join GOG as well.
"Well, we announced two years ago what our top five targets are," said Longino. "We’ve signed two of them, and what we have left now are Microsoft, Take-Two, and LucasArts. We’ve gotten really far in talks with one of those guys, and we believe probably right around the time of the next big press conference we’ll be able to say, 'Here, we have these games.'
The outlook doesn't look too good. That would have been great though.Once MS put Age of Empires II HD on Steam only I figured that MS was out of the picture. They do like their DRM, after all (GFWL).
Plus, in the 2012 Letter to Santa GOG didn't even mention MS.
That was a change from a couple months before that when GOG said they had made progress with one of MS, Take Two, or LucasArts.
GOG used to do 3-4 conferences per year. The last one they did was over a year ago. So, I guess one of their major deals fell through. :/
The outlook doesn't look too good. That would have been great though.
iirc, Mechwarrior 2 contains some of the Robotech-derived mechs that pretty much no one can license anymore short of buying Harmony Gold outright. It's not likely they can alter the designs in a game that old, so even if MS and Activision were on board, the games still probably couldn't be re-released.Microsoft holds the Mechwarrior license, but I don't know how and whether or not Activision still has the software anywhere.
Seems like MS was really close to something, as they had all that Halo stuff on Steam that never went anywhere.Once MS put Age of Empires II HD on Steam only I figured that MS was out of the picture. They do like their DRM, after all (GFWL).
Plus, in the 2012 Letter to Santa GOG didn't even mention MS.
That was a change from a couple months before that when GOG said they had made progress with one of MS, Take Two, or LucasArts.
GOG used to do 3-4 conferences per year. The last one they did was over a year ago. So, I guess one of their major deals fell through. :/
I would buy the shit out of the SSI RPG back catalogue.
We will? Explain what you mean.
I thought it's other way around.
Have GOG ever expressed getting good old console games on their service before? It feels like the sort of thing they'd get into at sone point, and i'm sure sega'd be all over it..
It's expected that the availability of classic titles they can sign has gone down, as complicating licensing and IP issues make it quite difficult to keep a steady stream of games flowing.
One of the main missing developers/publishers is SSI.
SSI, LucasArts, Westwood, Legend Entertainment, a few Sierra, the list is long
Classic PC titles are also just a limited resource. Four years or so ago when I first started buying from GOG they were a neat service with an interesting (but extremely limited) selection of old PC games, but look how much the catalog has fleshed out since then. Especially, look at how many "Holy Grails" they've signed since then: the Infinity Engine games, the enormous classic EA catalog, System Shock 2. The actual options for classic PC games that people would actually get excited about have shrunk a lot.
(Not that there aren't still huge gets: LucasArts would be a huge coup, and I imagine a lot of people would jump up and down for stuff like NOLF as well, but this is all the stuff that's actively difficult to license, like you said.)
Zenimax is weird because they did exactly that, FOR FREE, with Arena and Daggerstrike. But they may've viewed those games as wholly unsellable, or did so before realizing they could've probably sold them on Steam afterall, whereas Fallout they can clearly keep profiting off for forever given it's gone from GOG but still on Steam even today now that 2013's officially over everywhere. Though if it stays on Steam at least it's a partial victory, even if it makes Bethesda look dumber for demanding the gates be closed on something that everyone that wanted to pirate can, will, and probably have pirated.I feel bad for GOG. You know they're trying, but convincing companies like Microsoft, Zenimax, and Disney to release their properties DRM-free is like pushing a boulder up a steep hill.
It does seem these bigger companies are more inclined to double down on DRM no matter how little it may actually make sense (note how HDMI was all about keeping video from being recorded mid-stream... even though once we moved off of VHS no one gave a shit) but I do think that while that may make LA games harder than ever to get on GOG, they can probably still be gotten onto Steam at least... the problem is someone has to actually PUSH for that to happen. They're receptive to it at least given they didn't go pulling all the Star Wars games like complete madmen.It does seem very possible that whatever deal was in-progress before the acquisition fell apart (or at least got set back) as a result, but that doesn't necessarily mean that Disney is a harder nut to crack in a vacuum than old LA was.
I suspect they'd need to work out a different deal for consoles, act more as a publisher getting games onto them or something. Although stuff like TG16 and Saturn games WOULD be amazing to get onto GOG, along with anything the likes of Konami and Capcom will willingly emulate/port over.I suspect there would be a number of challenges to effectively opening up this marketplace, but if there's anything that could get me to spend a hell of a lot more money on GOG (besides LucasArts, lol) it'd be shit like Saturn games.
Well, technically those ARE constantly refreshing just because that's more a matter of age and it's not like consoles that are constrained to specific console libraries for their "classic games", even HL2 would count now under the standards of which GOG launched, but then I guess the problem is also that we're moving further away from games dependent on CDs and disks that are a pain to dig up and get working on a computer again, likely with a lot of supplemental materials we'll want in some form, and closer to games that were digitally released on Steam in the first place and we probably have there ready to install at a moment's notice if it's not just sitting there anyway. Nevermind some of that service crap the likes of Ubisoft and EA are set on implementing in games and just fucking everything up.Classic PC titles are also just a limited resource. Four years or so ago when I first started buying from GOG they were a neat service with an interesting (but extremely limited) selection of old PC games, but look how much the catalog has fleshed out since then. Especially, look at how many "Holy Grails" they've signed since then: the Infinity Engine games, the enormous classic EA catalog, System Shock 2. The actual options for classic PC games that people would actually get excited about have shrunk a lot.
I'm personally really only waiting on Darkseed 1 and 2 (Who the hell owns the rights to those).
I agree with what you're saying. I'd like to add that a game being simply old doesn't make it a classic.
I don't think there's any shame in that, but it makes me wonder how much negotiating power GOG truly has, or what Night Dive was able to offer that GOG couldn't do themselves before that.
Though if it stays on Steam at least it's a partial victory, even if it makes Bethesda look dumber for demanding the gates be closed on something that everyone that wanted to pirate can, will, and probably have pirated.
It does seem these bigger companies are more inclined to double down on DRM no matter how little it may actually make sense
I suspect they'd need to work out a different deal for consoles, act more as a publisher getting games onto them or something.
Well, technically those ARE constantly refreshing just because that's more a matter of age
Another big publisher on board would be great, but even mining the back catalogues of their current lineups (Acti, EA, Ubi, etc) would be welcome.
Of course, getting the NOLF/2 rights outshine either imo.
This year I will actually buy the Ultima games because I want to play them. Also some Sierra stuff. I always forget to check GOG regularly, but I'm going to start.
Once MS put Age of Empires II HD on Steam only I figured that MS was out of the picture. They do like their DRM, after all (GFWL).
From what I can see, Age of Empires II being on the platform of Steam allows for so much more (Steam Workshop support, expansions) that putting it on there makes more sense.
I dunno. It's weird sometimes what IS and isn't on Steam. I mean if you want to grab yourself a copy of Rayman or Rayman 2 for the PC, the ONLY way to get it is through GOG - Not Steam, not even uPlay. That's weird.
Microsoft holds the Mechwarrior license, but I don't know how and whether or not Activision still has the software anywhere.
iirc, Mechwarrior 2 contains some of the Robotech-derived mechs that pretty much no one can license anymore short of buying Harmony Gold outright. It's not likely they can alter the designs in a game that old, so even if MS and Activision were on board, the games still probably couldn't be re-released.
Seems like MS was really close to something, as they had all that Halo stuff on Steam that never went anywhere.
Yeah, I know. MW4 was okay and MechAssault was terrible.
Beyond that, I don't think MW2 or MW3 are functional on modern systems/operating systems.
I wonder if anybody's figured out who even has the rights to NOLF? Last year Activision said they had no clue.
This kind of pisses me off. I hate that these giant publishers have squatted on and neglected a great many important PC game franchises. These titles and franchises are a part of gaming history, and there is zero logical reason for them to not be available for people to enjoy.
MW2 was originally a DOS game, so it should be perfectly playable on pretty much everything thanks to the magic of Dosbox. The DOS original even supported 1024x768 without a 3D card, which was pretty mind-blowing back then.
I'd be happy just to get working copies of 'non-classic' games. I mean, there are hundred of titles that weren't setting the world on fire during the period that GOG originally set out as 'classic' that will be lost to time because either a large publisher doesn't care or their rights are spread out and lost in closures/buyouts/bankruptcies/mergers/etc and too hard to get a hold of.
Yea I wouldn't disagree that the HD edition of AoE II doesn't benefit from being on Steam with workshop support and whatnot.
What I should have clarified is the fact that they focused on an HD upgrade of that game, which sort of binds it to a client and online DRM, without also rereleasing the original version (on Steam or GOG or wherever) shows what I perceive as a total indifference to the latter.
I would buy the shit out of the SSI RPG back catalogue. Agreed about other formats too. I'm hoping they're working on this.
This is an interesting resource at the GOG forum: games not on GOG from publishers that are.
Fuck, I forgot about Blood Omen: Legacy of Kain. The other Kain/Raziel games are there.
How messy some of these rights are bewilders me. Who did these publishers hire to do the paperwork - Lionel Hutz?
This is an interesting resource at the GOG forum: games not on GOG from publishers that are.
Fuck, I forgot about Blood Omen: Legacy of Kain. The other Kain/Raziel games are there.
How messy some of these rights are bewilders me. Who did these publishers hire to do the paperwork - Lionel Hutz?
This is an interesting resource at the GOG forum: games not on GOG from publishers that are.
How messy some of these rights are bewilders me. Who did these publishers hire to do the paperwork - Lionel Hutz?
i have collected everything on that list thats been released barring The Neverhood (well i have it just not in box which i dont really count.. i just have the disc that came with a customers Compaq or something). Ah, the satisfaction.This is an interesting resource at the GOG forum: games not on GOG from publishers that are.
Fuck, I forgot about Blood Omen: Legacy of Kain. The other Kain/Raziel games are there.
How messy some of these rights are bewilders me. Who did these publishers hire to do the paperwork - Lionel Hutz?
i wanna play the neverhood again
gog plz
I think something far more feasible for GOG to do in a similar vein is to do something like Amiga titles. I know I'd buy the shit out of pretty much anything they'd release on it, depending on how licensing and stuff goes. Just give me the opportunity to buy Amiga Defender of the Crown and have it playable on my PC with a single-click and I'd be over the moon.I suspect there would be a number of challenges to effectively opening up this marketplace, but if there's anything that could get me to spend a hell of a lot more money on GOG (besides LucasArts, lol) it'd be shit like Saturn games.
Need that sweet 3DFX though which, last I checked, was unstable and didn't allow you to remap controls.
Another big publisher on board would be great, but even mining the back catalogues of their current lineups (Acti, EA, Ubi, etc) would be welcome.
I wonder if anybody's figured out who even has the rights to NOLF? Last year Activision said they had no clue.
I would love to start seeing more Apogee games. The Duke Nukems are a good start, but Bio Mance and Monster Bash would be nice. One day Epic might remember Jazz Jackrabbit and do that.
How messy some of these rights are bewilders me.
I would happily pay for Cosmo's Adventure or any of Apogee's other platform games (Crystal Caves, Secret Agent, Halloween Harry, Hocus Pocus.)
- Runs properly on modern computers without needing compatibility settings
- Improved hardware-accelerated renderering
- Supports all display resolutions
- Supports wide-screen formats
- Supports higher color depths
- Supports anisotropic texture filtering
- Supports multisample anti-aliasing
- Fixes a variety of crashes and gameplay bugs
- Fixes several multiplayer cheats and exploits
- Adds new "Very Easy" and "Very Hard" difficulty levels
- Improves AI skill, especially at "Hard" and "Very Hard"
- Shell works better in windowed mode
- Improves the mission editor (shift-F9 view)
- Support user-created mission scripts in Lua (as of 1.5.2.1)
- And much much more!
Hocus Pocus is already on GOG since...early 2013?
Yeah, I was looking to get Blood Omen digitally. You can only get the PS1 version on PSN.
Anyone know what the deal with the Battlezone games is (the ones developed by Activision in the late 90's)? There's even that former developer who worked on it and he has done some amazing things with a 1.6 patch that enables widescreen and all sorts of tweaks.
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They were both amazing games (still unsurpassed in terms of genre hybridity, I'd argue) and they really deserve a digital release.
i wanna play the neverhood again
gog plz
There's been an engine interpreter released recently which will allow you to fully install and play it on Windows. I can't recall the name of it, but shouldn't be too hard to findneverhood is one example of bitchy program.
Run slow on some computer, has DEP (memory leak that are not accepted anymore on modern OS) problems, has colors problems that can be patched but not so much on win 7/8, etc
I think I made it run using dxwnd at some point, now it is running under virtual pc here, which is a nice thing to have for old games (but of course MS killed it on Windows 8).
Just spitballing but being steam era source engine may be an issue? A few years ago the game was known as something that never went on sale so at least now someone is paying a small amount of attention to bloodlines so i guess there could be hope in it?One of the great mysteries is why hasnt Bloodlines been put on the service yet?
ZOMG!
My biggest hopes are MechWarrior 2 & 3 and the NOLF games. I doubt we will see them. .
One of the things I'm interested in seeing this year as SteamOS matures, is how linux compatibility/support changes (officially or unofficially). I believe quite a number of games on GOG run fine in linux (namely any dosbox games, and more popular windows ones), but with potentially a few million users behind SteamOS, or at least keeping an eye on it, maybe we'll see more of a jump in that number of compatible/easy to get working games on linux list.
No One Lives Forever, now being owned by Activision, I agree it's doubtful. I went ahead and bought the GOTY edition of the first one off Amazon since that one will run under Windows 7. Hell, if I can get a game to work by hook or by crook (or patch...thank you, patcher of Grim Fandango so I could use my original), I'll do it.