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Goldeneye Rogue Agent (NDS) - IGN review

Wario64

works for Gamestop (lol)
http://ds.ign.com/articles/624/624723p1.html

5.0 Presentation
The game product needs a lot of polishing. Poor story telling really makes it difficult to understand what's going on. But the focus on multiplayer bumps up the score a bit.
7.0 Graphics
Smooth graphics engine and decent level designs, but the game's got some really bland character modeling and animation.
3.0 Sound
Awful, awful sound engine. It's downright terrible. Turn down the music if you want to save your sanity.
7.0 Gameplay
Despite the loose ends, this isn't a bad playing first-person shooter. And proves, at the very least, that the DS is indeed a good platform for these kinds of games.
7.5 Lasting Appeal
The main storyline missions are over surprisingly quick, but the virtual training missions and the multiplayer options keep things spicy.
6.5 OVERALL
(out of 10 / not an average)


GoldenEye: Rogue Agent has the luxury of being the first FPS title on the Nintendo DS, but it's clear that sacrifices to the game's production were made to get it there. On the surface it's a good, fun, action shooter, but the game lacks an extra layer or two of polish to tighten up the production. It's better than most, if not all of the first-person shooters on the Game Boy Advance due to the better technology and touch-screen control, but with the added capabilities comes higher standards. And it's pretty clear that, as fun as the game is, Rogue Agent needed a bit more time in development to really shine on the Nintendo DS.
 
oh man I couldn't stand the console version, I doubt i'll play it again just for the sake of it being on DS. Seriously, this game was the most irritating FPS since...well ever.
 
the game must be shit,but the engine its very good,looks even better than the fps of konami in the psp
 
Zer0 said:
the game must be shit,but the engine its very good,looks even better than the fps of konami in the psp

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Dammit, I was hoping they'd get it right the first time so I didn't have to wait for a second installment of some sort.
 
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That is one goofy-looking sprite of an explosion. The rest of the game is looking great...
 
6.3

http://www.gamespot.com/ds/action/goldeneye/review.html

"GoldenEye: Rogue Agent may be the debut first-person shooter for the Nintendo DS, but its generally uninspired levels and weak control make it tough to recommend to shooter fans. If you're absolutely dying to play a shooter on the DS, and Metroid isn't coming out fast enough to satiate you, you might want to pick this up. But for the most part, you're better off waiting for something else to come along."
 
The sound also does a good job, with a collection of upbeat MIDI tunes that seems like it would fit perfectly in the Super Nintendo era, in addition to a collection of appropriate gunfire and explosions.

Finally some love for the soundtrack!
 
music does suck.

graphics are quite good, defnitely a few notches above goldeneye 64.

control is good, IMO, at least as good as with a dial thumbstick, but it would have been a lot beter if there was a sensitiviy adjustment.

Story is impossible to follow. doesn't matter that much, but still....

overall i find it pretty fun.
 
bummyhead said:
control is good, IMO, at least as good as with a dial thumbstick, but it would have been a lot beter if there was a sensitiviy adjustment.

There is a sensitivity adjustment in the Options - at least it's there for "Stylus" control.

I'm enjoying the game too. It's surprisingly difficult in some places - on normal mode.

The game engine is pretty good for the first DS FPS...
 
I agree, I think the review are pretty unfair. They are holding this game up to Goldeneye 64 which was an exceptional game by all acounts, just as they have done with every single bond game since.

Frankly, I think Nightfire and Agent Under Fire were pretty decent games too that never got a fair shake.
 
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