Patrick Klepek
furiously molesting tim burton
while everyone's oogling over the reggie interviews flooding the sites, most people probably missed the great interview 1UP did with koji igarashi (aka "iga") of castelvania fame. i dunno, it's nice to see an interview that doesn't ask the creator to spell out the new features of his games, and instead tries to see wtf is going on in his head. some interesting comments.
http://www.1up.com/do/feature?cId=3138794&did=1
http://www.1up.com/do/feature?cId=3138794&did=1
I am looking back to Symphony of the Night when developing this game, but as you know 2D and 3D games are so different so I can't really say Curse of Darkness is a 3D version of Symphony of the Night.
IGA: Well, one thing that makes it difficult is that the two screens have quite a big gap between them. That makes it hard for most gamers to view both screens a once. So with the two screens split we decided to focus the action on the bottom screen.