They'll all fall in line to a man when their favorite game shows up pretty, quick and cheap. This is just useless noise from publishers trying to gaslight their own investors, or unions.AI embracers and AI rejecters in here like...
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That's not true. You've been handing out emotes like AI can't stop generating fingersI just don't know how to respond to any of you guys
my assumption is its just running an AI filter like those ai game videos you see, except it is drawing many of those frames in real time. Which is impressive to do quickly.It's pretty hard to wrap my head around what I'm seeing. I feel like one of those apes in Space Odyssey around the monolith. Don't really know htf it works but it seems incredibly important.
It's exciting tech, I'm allowed to be excited, I'm not going to call this stuff slop, sorry.That's not true. You've been handing out emotes like AI can't stop generating fingers
Maybe if you actually read my posts? Or asked what any of it meant? Instead of hopium that this technology is going to introduce some sort of gaming Nirvana?I just don't know how to respond to any of you guys, it's over.
It's genuinely fascinating. That said, it's nowhere near the apocalyptic 'it's over' moment you were framing it asIt's exciting tech, I'm allowed to be excited, I'm not going to call this stuff slop, sorry.
You should probably panic.It's genuinely fascinating. That said, it's nowhere near the apocalyptic 'it's over' moment you were framing it as
Show me a 40-hour RPG with consistent systems, tone, and narrative before we panic.
I'm not saying AI wont get there, but this tech is basically just taking an image/video and making it interactive. You wont see games created with AI for a while.Nah, not this time, this shit is real. It's over. I want to play a new AAA deus ex in my lifetime.
If OpenAI burn out then the AI industry is toast. That's what I think at least. But all of them need to find out a better way to pay for it all than what we have right now.I see your point, and you have many good ones. Consider the numbers, OpenAI lost $25 billion in 2025 alone, with another $14–$20 billion in expected losses for 2026. Even the paid tiers aren't helping much, hardware, energy, and research costs are much higher than people realize. You're right that they are gambling on growth for a future payout, but the scale of this risk is unique, which is exactly why there's so much talk of an "AI bubble" While OpenAI burns cash to lay the way, some competitors are simply sitting back on their own paid tiers, waiting for OpenAI to burn out so they can waltz in and capture a calmer market.
Sure, and all that stuff is cool, but in terms of games, doing it the other way round makes much more sense.That's not enough, I agree, but the other pieces are coming. For instance, rendering the world as something closer to Gaussian splats is very possible in the future, which already enable models to create entire 3d spaces that are navigable and photorealistic. We'll see hybrids of this soon enough.
There was a fight / backlash against photography in the 1860s... It's hard for some peopl to look past their own noses when new tech is introduced. But on the other hadn, to be fair, there's a graveyard of "new tech" out there. 3D-TVs is a classic.AI embracers and AI rejecters in here like...
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99% hype, 1% substance.
This has nothing to do with AAA dev, this simply wont EVER be ready for game development because of the tech it is based on!
Genie is an LLM based video generation system that makes things up as it goes, thats the nature of LLMs.
There is no underlying math, logic or physics that powers what you see on the screen.
What you see is just the "statistically" most likely output!
As a dev for over 22 years I can certainly say that we use alot of smoke and mirrors in games, but development is certainly not an illusion.
And if you think I´m scared of Genie - nope, I think it will become very useful as a local neural renderer for actual game engines in the future.
But that doesnt change the fact that Genie itself is basically a gimmick.
You are saying this in the exact same thread where people called those videos "gameplay" and are impressed by it ;P
I agree that hybrids are the future. It's hard to say exactly where the line will be between the deterministic and sampled parts over time though.So instead of trying to force this tech to do something it was never made for, it is much more logical to integrate this tech as a neural renderer in an engine, as then you get the consistency you need without the disadvantages of LLMs.
I like how there are people who think they're going to outfox Google.I'm just gonna mind my business and watch.
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I like how there are people who think they're going to outfox Google.
^ Nice to read some sane posts in another thread of snake oil believers. Man it's like sitting around a bunch of blockchain sniffers back in 2018 telling me how it's all over and how their shit database was going to fix all the world's ills.
Blockchain is a tech and has a function.
AI is a collection of technologies and they have functions.
The function of this is not to replace game creation. It just does a kinda cool simple facsimile of it with a level of magical polish that fools the eye into thinking the fast food burger is gourmet.
There's no game engine, there's no data tracking, there's no actual physics. If you see a house, it's not an asset that can be recalled and rendered in the future, it's just a fuzzy set of weights in whatever temporal memory of the system has collected, which most likely will be forgotten. If you've ever had a conversation with ChatGPT and it suddenly forgets something you talked about earlier, or it invents something you didn't talk about, same thing here.
People are seeing a few second clips and suddenly thinking that they're going to be able to play some Skyrim like RPG where they can walk back to Whiterun after 50 hours and expect it to be the same. There's no technology in this that can do that stuff. It's not designed to and it's not one or two steps away from doing so; it's a completely different paradigm.
It's a wonderful academic project, and may have some utility in a niche space, but it ain't overtaking game development at all.
On a technical level alone, I find this AI work genuinely excitingYou should probably panic.
Negativity drives my excitement. It means things are legit.
Coordinated negativity is going to excite the money too.
If OpenAI burn out then the AI industry is toast. That's what I think at least. But all of them need to find out a better way to pay for it all than what we have right now.
Tim Sweeney sounds pumped.On a technical level alone, I find this AI work genuinely exciting
I'm honestly curious how this is supposed to be implemented in AAA development, given that Genie is a 60 second playground and not a game engine. Maybe my imagination and creativity are lacking here
These are Gameplay, not video.
What's dawning on me is that it seems instead of looking at integration, publishers instead decided to run their media people to openly attack the idea of AI, alluding to lawsuits etc, nasty shit, makes sense looking at stocks right now, I guess. Maybe Google isn't interested in playing ball and to just rush to go straight for replacement. That's pretty fuggen metal.Honestly, AI isn't going anywhere. Like most emerging tech waves, there will eventually be a correction when the focus shifts from hype to return on investment. Right now we're in the adoption phase, getting people to use it and build habits around it. When the bubble settles, only AI tools that are genuinely useful and sustainable will stick around. If Genie 3 eventually becomes able to handle game mechanics and systems, not just world generation, that could be a major shift, especially in the hands of experienced developers rather than someone like me giving it vague, generic instructions.
It runs in real time but it's all constantly rendering the video likely using far more energy / power than regular video generation would. And that's every second you are playing the game, since it's not producing a game executable to "play." Someone playing a "game" for a few hours would probably cost literally thousands of dollars lolIsit though?... What hardware is it running on industry-class servers? Is it running in real-time?
Explosive marketing can easily throw statements out that can be misinterpreted; hell, they are conveyed in a way to ensure that happens. Lets wait for more details to be revealed, Ai advancement is amazing but making complex game worlds in 5 minutes...probably not.
There absolutely would be a way to slice off boundaries and export it to an executable so you can share your games with your friends.It runs in real time but it's all constantly rendering the video likely using far more energy / power than regular video generation would. And that's every second you are playing the game, since it's not producing a game executable to "play." Someone playing a "game" for a few hours would probably cost literally thousands of dollars lol
So, it isn't running in real time on local hardware, which is what I expected. This is essentially like the xbox running on the cloud power marketing scenario, but with some heavy parameters flipped, and the question would also comeup how to make a game that is consistent, replicable across all users, especially since the Ai platforms have trouble with memory and making mistakes.It runs in real time but it's all constantly rendering the video likely using far more energy / power than regular video generation would. And that's every second you are playing the game, since it's not producing a game executable to "play." Someone playing a "game" for a few hours would probably cost literally thousands of dollars lol
I'm just explaining what it's doing not running a counter narrative.There absolutely would be a way to slice off boundaries and export it to an executable so you can share your games with your friends.
Running counter narratives against this tech is fucking sad and a waste of money.
Oh sorry, not directed at you, just the vibe that's weird.I'm just explaining what it's doing not running a counter narrative.
There absolutely would be a way to slice off boundaries and export it to an executable so you can share your games with your friends.
Running counter narratives against this tech is fucking sad and a waste of money.
Sorry to say, but you are getting wayyy too carried away by this.I find it hard to believe the people creating actual science fiction shit won't be able to port this stuff to pre rendered dynamic engines.
You'll need a technical artist to cut out the boundaries for render etc.
I really look forward to what professional game devs does with this. The speed of development alone will be awesome.
Ye, concatenate the scene for export, add UIX afterwards etc, in terms of tooling in a process this makes sense, though I don't know what Google's goal is, judging by the complete bitchfits being broadcast by publisher partners I guess they're being sidelined here.That doesn't exist yet, but the idea itself makes sense. What you're describing would be like an AI engine that can take what a generative world model produces and translate it into the structured data and systems that engines like Unity or Unreal actually require.
Well your suggestion is still going to require some totally different technology than what Genie is doing here.Oh sorry, not directed at you, just the vibe that's weird.
You're right, so there's no way to integrate this into current games development? Is that why money is moving away from publishers? I thought the opposite would happen.Well your suggestion is still going to require some totally different technology than what Genie is doing here.
I don't think it's particularly fair to act like people who understand this are running some sort of counter narrative.
I really doubt investors grasp the technology limitations, they just see something resembling progress towards "replacing traditional video games" and are dumping stocks.You're right, so there's no way to integrate this into current games development? Is that why money is moving away from publishers? I thought the opposite would happen.