Insane Metal
Member
Nuts. This will redefine gaming.
Or not.
Or not.
I think if you start AAA game today, by the time you finish it stuff like Genie will be mature, maybe it's the right call to get out early.I really doubt investors grasp the technology limitations, they just see something resembling progress towards "replacing traditional video games" and are dumping stocks.
IMO way too premature; it's far more likely that AI tools will empower game developers not replace them, and that should not cause stocks to drop. Those tools already exist really and are improving every day. But this really isn't that.
it is trained on games that were created by other developers. without all that art feeding the training model, it wouldnt exist.This looks amazing. Putting tech like this down just shows lack of vision. This could enable a format like DREAMS to be 100% accessible to anyone without investing dozens of hours creating something.
Google LABS is for testing shit. Even if right now it just enables moving around 3D it looks very promising despite being in early stages.
You can literally make a drawing come to life, even if it's just for a walking simulator. Any environment that you can describe or see somewhere can be your playground.
The future is bright, how can some people not see it?
how long is the context window?
I'm not convinced by that, I think individual or small teams of professional creatives will be greatly empowered by this. The idea of having big lumbering groups doesn't make sense anymore.it is trained on games that were created by other developers. without all that art feeding the training model, it wouldnt exist.
we pay $70 for art because its generated by artists with a vision. we reject samey derivative shovelware from other developers because we dont want copy pasta stuff. thats all you will get with AI.
We'll see I guess. I'd bet against something like Genie replacing any sort of meaningful amount of the games industry within the next 5-6 years for sure.I think if you start AAA game today, by the time you finish it stuff like Genie will be mature, maybe it's the right call to get out early.
5 years seems like an incredibly long time in the AI space.We'll see I guess. I'd bet against something like Genie replacing any sort of meaningful amount of the games industry within the next 5-6 years for sure.
60 seconds of world state and 5 seconds memory for physics.how long is the context window?
Would be sick if you could run parallel processes for each feature simultaneously in the same scene. Like the multimodal concept except it's interactive. Crazy.so why can't a cpu simulation including all your npc's, subroutines, story etc be 'the prompt'
why is it only one or the other
...honest question
Even if someone hypothetically figures out a way to represent all game states in CPU and RAM as prompts (essentially a 16 GB memory dump as a single prompt), then the prompt changes every frame, which is a completely different paradigm as prompts are not meant to be processed in real time. And what is maintaining all these values in CPU and RAM? A game engine right? So then this is not getting rid of a game engine. It's just rendering on the fly. And rendering differently every single time, as they are hallucinations by nature.so why can't a cpu simulation including all your npc's, subroutines, story etc be 'the prompt'
why is it only one or the other
...honest question
00:00 AI turning real photos into playable games
00:24 Turning iPhone photos into full video games
00:54 Google's playable AI worlds update & public rollout
01:34 AI-generated games: photorealism, mods, full control
02:13 Beta access, giveaways, and first reactions
02:56 Cost concerns: how expensive AI games could be
03:19 The real problem with video-based game generation
04:25 AI games as rapid prototyping tools
04:54 Why this could reshape game development
05:47 Who Google is really targeting with this tech
06:33 The future of cost reduction and efficiency
07:05 A possible consumer & creator market
07:27 Final thoughts, access info, and open-source comparisons
08:21 The AI wave is just getting started
AI video games are getting too real, and Google Genie 3 is a perfect example of how fast this technology is moving. In this video, I show how Google's latest AI game generator can take a real photo—shot on an iPhone, not AI-generated—and instantly turn it into a fully playable, photorealistic video game with real physics, player control, and interactive environments. This isn't just a tech demo or concept; Google Genie 3 builds on Google's earlier playable AI Worlds research and pushes it into something that feels like the future of gaming. From turning a simple image of a cat in an apartment into a playable game, to generating entire worlds with a few text prompts, Google Genie 3 demonstrates how AI-generated games, procedural worlds, and real-time gameplay are rapidly becoming possible.
Beyond the shock factor, this video breaks down what Google Genie 3 actually means for game developers, content creators, and the future of AI gaming. I talk about how expensive AI video game generation could be today, why this system may be aimed at developers as a rapid prototyping tool rather than consumers, and how AI-generated playable games could drastically reduce the cost of early game development. If video generation becomes cheaper and more efficient, Google Genie 3 could enable anyone to play, stream, or prototype a game from a single image for just a few dollars. Whether you're searching for Google Genie 3 gameplay, Google Genie 3 explained, Google AI game generator demos, or the future of AI-generated video games, this video shows why this technology could reshape the entire gaming industry.
Pfft, as if there will be water for your game in 2030 at this rate.I've been kicking around the same idea for a game for the better part of a decade. You better believe I'm making it in 2030 with this technology. You guys are gonna be happy I did, promise.
You're right, they should put the Genie back into the bottle so we can keep selling Fifa ultimate team packs and create more gambling addicts.People who think this will get so good that you will be able to generate a fully functional game using a prompt are the same people who think you can get to the moon by climbing progressively taller trees.
You're right, they should put the Genie back into the bottle so we can keep selling Fifa ultimate team packs and create more gambling addicts.
Well. It's something, I guess. This is probably a solid basis for future work.60 seconds of world state and 5 seconds memory for physics.
For comparison, Genie 1 (2024) crashed its garbled temporal stability in under 2 seconds. Genie 2 (late 2024), 10 seconds. Genie 3 from just a few months ago also had 60 seconds memory, but it wasn't nearly as dtailed and consistent.
it is trained on games that were created by other developers. without all that art feeding the training model, it wouldnt exist.
we pay $70 for art because its generated by artists with a vision. we reject samey derivative shovelware from other developers because we dont want copy pasta stuff. thats all you will get with AI.
Ditto.What are you even on about?
I think the gigantic mega corporation stacked with some of the smartest people alive has a very clear vision and will deliver on it faster than we can reasonably react. I think it's very foolish to be overconfident that this is a nothingburger and Genie 3 smashed some maintained illusions of safety.I think AI is helping people understand art on a new and deeper level.
Why is Super Mario 64 charming and incredible when the AI copy of it feels cold, lifeless and creepy?
It's because there is no one behind it. It's hollow in the truest sense. A world created by a person (or even a team of hundreds of people) all had actual minds behind them saying "this is an idea I've had as it will be cool to share it with another person."
AI isn't that and by definition it can never be that. There is no one behind the wheel, so the absolute best you will ever get out of it is something that looks like a human made it, but you know deep down that it's just random nonsense.
Even if something cool accidentally happens in an AI generated world, it means nothing.
Sure. This will end up being its own genre. This could be a great use case for a VR theme park, where every person's experience is unique. Over time, it will last longer and reach good enough quality that people will pay money for it as an experience, or as a place to brainstorm ideas... or meditate.... or go on a trip... or just burn time. They would inevitably become social spaces too where everyone can share the same experience. And then there is always the use case for porn. Or just like regular VR, it may all be a cool fad that can't withstand the test of time and gradually falls off people's radar. We don't know. Could go either way and that prospect can be worth some gambling. But the pushback is when proponents stretch the idea to claim the whole gaming industry will be disrupted and that game engines will all become obsolete. Like... CDPR's stock price is dropping right now because Genie can dream up 60 seconds of interactive video at 720p/24 fps. That's plain ridiculous.I understand how this model work. I also think that resisting stuff like this is like resisting MP3 back in the late 90's. I don't think traditional gaming will stop existing so people still wanting to pay for a unique artistic vision will be able to continue doing so but I don't think the mass market cares.
To me wearing a VR device and describing the scene I want to play sounds pretty amazing but I would also be willing to pay for gaming as it is today.
"Attention is all you need" (the white paper that kicked off LLMs) was published in 2017, GPT was released to the public in november 2022. That's less than 4 years ago and it has come a long way from generating crappy 2d images to being able to create stuff like this. It doesn't make sense to think that this technology will stay like this forever, specially considering how much money is going into it. I bet that in 10 years it will truly be like magic.
I think the gigantic mega corporation stacked with some of the smartest people alive has a very clear vision
Breh this is deepmind, they're the skunkworks of tech, publishers ain't winning a fight with these dawgs, ever.You know this is google, right?
Sure. This will end up being its own genre. This could be a great use case for a VR theme park, where every person's experience is unique. Over time, it will last longer and reach good enough quality that people will pay money for it as an experience, or as a place to brainstorm ideas... or meditate.... or go on a trip... or just burn time. They would inevitably become social spaces too where everyone can share the same experience. And then there is always the use case for porn. Or just like regular VR, it may all be a cool fad that can't withstand the test of time and gradually falls off people's radar. We don't know. Could go either way and that prospect can be worth some gambling. But the pushback is when proponents stretch the idea to claim the whole gaming industry will be disrupted and that game engines will all become obsolete. Like... CDPR's stock price is dropping right now because Genie can dream up 60 seconds of interactive video at 720p/24 fps. That's plain ridiculous.
Breh this is deepmind, they're the skunkworks of tech, publishers ain't winning a fight with these dawgs, ever.
I understand how this model work. I also think that resisting stuff like this is like resisting MP3 back in the late 90's. I don't think traditional gaming will stop existing so people still wanting to pay for a unique artistic vision will be able to continue doing so but I don't think the mass market cares.
To me wearing a VR device and describing the scene I want to play sounds pretty amazing but I would also be willing to pay for gaming as it is today.
"Attention is all you need" (the white paper that kicked off LLMs) was published in 2017, GPT was released to the public in november 2022. That's less than 4 years ago and it has come a long way from generating crappy 2d images to being able to create stuff like this. It doesn't make sense to think that this technology will stay like this forever, specially considering how much money is going into it. I bet that in 10 years it will truly be like magic.
I think what's happening is people are using basic prediction of about 3 years ahead and making money moves accordingly. Don't want to be holding the bag if Google deepmind decides to surprise everyone again, which they will.So much smoke and mirrors.
Anyone calling these interactive videos "full video games"...? I have a bridge to sell to you bruv...
At best you create a collidable environment mesh you can wander around in.
There's no interactivity depth here. There's no actual gameplay systems.
It's fascinating tech, but it's literally a million miles away from "one sentence prompt" -> "GTA V: THE WHOLE GAME!!!!"
At best you create a collidable environment mesh you can wander around in.
So is everything else you've been playing.it is trained on games that were created by other developers. without all that art feeding the training model, it wouldnt exist.
Are we equating human lived experience to AI data feeds now?So is everything else you've been playing.
The mass AI denial is wild.
Is this being generated frame by frame 100% ai or is it coding a traditional game?
Lol, this experiment already looks as good graphically as GTA 6 and it took some guy 5 minutes to generate it.
But sure, it's "AI slop"...
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The end product is the most important thing, how you get to it doesn't matter to consumers or investors. That's the harsh truth.the only way to not see it as AI slop is if you have both, no clue how video games work, and no clue how these generative AI models work.
because if you knew both of these things, you'd also know why this is not even remotely useable for anything other than a tech demo that people play around with for an hour and then discard again.
but I guess I shouldn't expect someone on a gaming forum to know how video games function... that's my bad.