Got River City Ransom EX

snapty00

Banned
Eh...this game isn't as good as I thought it would be.

The bad:
-It's boring. I guess the repetitiveness of it has gotten to me, and I just can't stand that nowadays like I could maybe 15 years ago.
-They changed the costumes to Japanese ugliness!
-The presentation is really bad. The first thing to pops up when you turn on the game is a file-management system...very awkward.
-The saving system is totally broken, in that it continually makes save points. I know there have been threads on this is the past, but I can't get over how stupid it is. Zelda of the late 1980s (which had a save system even back then) didn't have this problem.

The good:
-The music is largely the same but better.
-The physics are very good. The way items bounce and roll looks pretty neat for a GBA game.
-The background graphics look nice. Unlike most GBA games I've seen, these backgrounds have a real Super NES-like palette. Just looking at it, you'd think it were a Super NES game, because the colors are very vibrant.

Overall though, I don't like this game. Was it rushed or were these problems (such as the file-saving system) done on purpose?
 
well, it would seem that you've found fault with elements of the game that existed in its original form. river city ransom was always a repetitive fest of thrown fists; the user interface was always obtrusively clunky; and the save system was rarely used by me -- in fact, i can't recall if there ever was one. has the gameplay stayed largely intact? if so, along with the updated visuals and music, i'll definitely pick it up.
 
I thought it was a decent game. Definitely not nearly as good as Million's previous game, Double Dragon Advance, but it's a fun pick up and play game. Yeah, it's repetitive, but RCR always was and the saving system does suck, but at least it's there. I didn't think it was that big of a deal. I just erased the last one before saving again. I had a fun 8 or so hours playing it.
 
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