You're tripping. These games are crazy good looking for indie/AA scene.
What these studios are doing with tiny budgets is insane. Now compare that to AAA scene with $200 million budgets and games that barely look better than what we've got last gen.
Unsure if this is a good place to ask but I've noticed games where they achieve 30 fps without motion blur that is so smooth you'd think it was 60fps.
In particular I'm referring to red dead 2 on ps4. I picked up for $15 thinking I wouldn't mess with it much having completed it on my PC years back.
To my surprise I legit can't tell this is 30fps. Yet if I turn on 30 fps mode on something I played recently like assassins creed shadows, or Callisto protocol it is jarring and immediately noticeable.
What are they doing here that others haven't adapted?
I now have 0 concerns for gta6 being 30 fps if it runs like rdr2 does.
true but I was talking about how different teams utilise the same engine differently , especially for character rendering
while on that, here is what peak IOI character rendering looks like:
you go through all the trouble of hiring Hollywood talent and this is what you come up with?
you can see the same weakness in the latest version of Glacier, meaning that facial expression/resemblance,
skin shaders and character rendering has never been their strongest suit, nor a priority for them
I can assure you - it's not what you're describing above.It's because you are switching instantly from 60 to 30. It's very noticeable and takes you a while to adjust to the drop. Red Dead 2 is 30fps only so you got used to how the game looks from the start and your brain expects it to be like that when you return to it.
We have been playing many games at 30fps just fine over the decades. It's just that more games have offered 60fps performance modes this gen. There is a degree of framerate snobbishness that has developed alongside that, which makes people proclaim 30fps as now unplayable. They will rapidly adjust to a 30fps GTA6 when that arrives and it will stop being a problem, like it wasn't for years.
When a single developer show something like this
while sony first party studio show something like this
Then there is nothing to say than fuck them
When a single developer show something like this
while sony first party studio show something like this
Then there is nothing to say than fuck them
Yep. this was the one shot in the trailer that made it look next gen. the rest was extremely dated. But this shot gives me hope because i can see really good materials, reflections, and proper GI bounce lighting and AO that i typically only see in UE5 or RTGI games. very SH2 like.I liked this shot in RE9: Requiem trailer
![]()
RESIDENT EVIL 9 will look like this
I'd prefer devs do the realistic approach like this rather than a tech demo that they want to shoot for but fail to surpass or match every time.I like the way re9 looks ...and especially because I know it will actually look like that unlike some of these other games that are harder to believe in
it's unbelievable how far open world games has come!Some more Assassins Creed Shadows screenshots on PC in 4K DLDSR Ultrawide, DLSS4, Raytracing and Reshade:
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Graphics are extremely impressive, and everything looks much better with movement.
I thought it looked pretty decent for a japanese game...Yep. this was the one shot in the trailer that made it look next gen. the rest was extremely dated. But this shot gives me hope because i can see really good materials, reflections, and proper GI bounce lighting and AO that i typically only see in UE5 or RTGI games. very SH2 like.
i think its just a really bad trailer. very poor way to showcase this game.
It looks incredible. If this wasn't AC, people would be talking a lot more about it I imagine.Some more Assassins Creed Shadows screenshots on PC in 4K DLDSR Ultrawide, DLSS4, Raytracing and Reshade:
![]()
![]()
![]()
![]()
![]()
![]()
![]()
Graphics are extremely impressive, and everything looks much better with movement.
When a single developer show something like this
while sony first party studio show something like this
Then there is nothing to say than fuck them
When a single developer show something like this
while sony first party studio show something like this
Then there is nothing to say than fuck them
Guys, chill with the hyperboles.Re9 looks awful in terms of graphical quality.
Literally a PS4 game.
Re9 looks awful in terms of graphical quality.
Literally a PS4 game.
Never! You are literally a brontosaurus!Guys, chill with the hyperboles.
What? N…No…Re9 looks awful in terms of graphical quality.
Literally a PS4 game.
starfield ps5 portAny chance we get something delicious from Xbox's showcase today? Here's hope we get to see Gears E-Day gameplay at least…
You convinced me not to watch it.starfield ps5 port![]()
Nah bro, watch it, i will 4sure, just cant expect much otherwise we gonna get disseapointed, think of it as a defense mechanics, if we get positive surprise with xbox showing something outstanding it will only work in our favourYou convinced me not to watch it.![]()
Yep. Compare that to other AAA games and Shadows is several generations behindIts crazy how amazing Shadows looks, but then they animate their characters like puppets, with no life or personality during cutscenes. Its pretty sad to build that quality and then execute it so poorly
It looks better but i really don't like the trailer. Its hard to see anything.I thought it looked pretty decent for a japanese game...
It looks better than re8 and you praised that thing.
Its crazy how amazing Shadows looks, but then they animate their characters like puppets, with no life or personality during cutscenes. Its pretty sad to build that quality and then execute it so poorly
Chronicles: Medieval
I guess they have their own engine, couldn't find any details.
![]()
Chromatic abberation + radial blur
![]()
When it comes to game shows, MS has been humiliating Sony for years.That's a true current gen show
yep most of their studios embraced ue 5 and it really paid offMicrosoft seems to overall value visuals higher than Sony recently
Exactly.I think this show made it clear how much there is between other engines and Unreal Engine 5.... CD Projekt made a good decision to switch to it.