So, how long is this game? Seriously thinking on playing it with my girlfriend tonight.
[Major New Features]
Modding Tools are now available. You can find them in your Grim Dawn installation folder. These are the same tools that were used by the dev team in the creation of Grim Dawn. You can use them to create new items, new masteries and even entire new worlds. Their vast potential is now in your hands!
Celestial Powers now have their chance to activate scale based on the assigned skill, with longer cooldown abilities having up to a 100% chance to trigger.
[Tech]
Fixed WeaponPool attacks not working with Chance on Enemy Death autocasts.
Fixed lag hovering over certain weapons.
Added cooldown reduction to displayed cooldown values on skills.
Basic weapon attacks are no longer added in between casts for zero cooldown skills after a disruption attack.
Fixed Detail Map centering bugs.
Added error messages to the Riftgate map.
Fixed being able to sell stacks while not at a merchant.
Fixed transfer stash tabs being unlocked for hardcore characters when buying them on normal characters.
Fixed certain debuff type skills on items not working with Celestial powers.
Fixed certain skills being able to trigger multiple Celestial autocasts in multiplayer.
Fixed inconsistent achievement synchronization for GOG players not using Galaxy.
[Game]
Fixed an issue with the Servant of Empyrion and Follower of Uroboruuk Achievements not unlocking. This fix is retroactive for characters that meet the requirements.
Fixed an issue with the Nemesis Monster Infrequent Shoulders only dropping as one of the two possible versions, at level 80+.
The Ocean of Blood achievement now requires 500000 monster kills
[Itemization]
Fixed an issue with several mid-level Shoulder items that had unusually low, or unusually high, Physique Requirements
Fixed an issue with some of the Nemesis boss Monster Infrequents having inappropriate Physique Requirements
[Class & Skills]
Devotion
Celestial Power chance to activate now scales with the assigned skill's cooldown and duration (skills with longer cooldowns have a higher activation rate)
Mark of the Wendigo: reverted proc rate back to 15%, this was missed when the cooldown was reverted.
Mid june is still so far away..
Perfect timing to tie it into a Steam Summer Sale though.
Grim Misadventure #97: Patch v1.0.0.4 Preview
Highlights:
*Patch 1.0.0.4 slated for early June.
*Work continues on the Hidden Path content addition as well as survival mode.
*Faction augments rebalancing, mostly buffing in offensive/defensive capabilities.
*Difficulty loot multipliers to get better drops in elite/ultimate.
*Monster infrequent drop rate increase along with better affixes.
*Celestial powers to become less restrictive.
*3ds max export to allow modders to make custom models and animations.
Have they added or will there be controller support? I'm one of those wierdos that like this genre with a controller.
I had no idea they added controller support. It actually works very well, it's almost as good as console Diablo 3.
I believe other posters in the thread reported controller support that was surprisingly decent. Haven't tried it myself.
Edit:
Um... Maybe something is wrong with my game... Cause the gamepad controllers straight up don't work properly. I can't attack, use any items or well do anything. I can open the menu if I press right analog stick and A but that's it.
[Major New Features]
New Content: The Hidden Path. Venture down the elusive route taken by the followers of the Witch Gods and discover the secrets known only to their most loyal servants. Your journey begins near Lower Crossing, but requires some Dynamite.
The Hidden Path includes a wealth of new lore, 5 new bosses, a new dungeon, 3 new Monster Infrequents and 7 new Unique items.
[Game]
Reduced boss and hero resistance to Life Leech effects
Reduced Damage over Time effects applied by monsters on Elite/Ultimate difficulty
% Total Damage multiplier now only affects damage stats and no longer modifies non-damage effects such as % Damage Converted to Health, % Resistance Reduction, Armor Reduction, etc.
[Itemization]
Rare item drop rates now scale better with difficulty, for a more rewarding experience when playing on Elite and Ultimate difficulty.
Increased the drop rate of Unique items on Ultimate difficulty from non-Nemesis sources
Improved the base attributes of all rare Monster Infrequents
Significantly increased the affix-roll quality of Monster Infrequents
Increased the drop rate of Monster Infrequents from all sources
[Class & Skills]
Devotion
Note: Due to changes to Celestial Powers, some of your assigned skills may have become reset and will need to be re-assigned.
Lifted many of the restrictions on what skills can be assigned to various Celestial Powers, opening up new skill/devotion combinations that were previously not possible.
Um... Maybe something is wrong with my game... Cause the gamepad controllers straight up don't work properly. I can't attack, use any items or well do anything. I can open the menu if I press right analog stick and A but that's it.
I want this but money is tight for me right now, without a job. If I like Diablo 3, I'd like this, correct?
think this will on sale at some point soon?
Oh right! Thanks for the reminder!Yes to both. Steam summer sale is next week.
My friends can join me for some reason but none of us can connect to other people's games. Netcode got the shaft in this patch.
Oh right! Thanks for the reminder!
if i install gd to an offline machine will i be able to download individual updates from gog to a usb to update my offline copy with?
Are you still having this problem? I remember some nights I would have trouble joining a friend's game, but I haven't played multiplayer in awhile.
How well does this play with a normal controller? I've been looking for a hack slash game I can lean back and play while listening to podcasts and stuff.
Welcome!So I just bought this from the steam sale after seeing my friends playing it and um, wow, this is fantastic.
Grim Misadventure #99: Introducing the Crucible
Grim Misadventures returns with a bang. Last time we left you with a teaser, a little taste of what was on the horizon for Grim Dawn: The Crucible. Today, we will detail just whats in store for you with Grim Dawns upcoming DLC content.
Back during the Kickstarter, one of the campaigns final stretch goals was the unlocking of what we then called Survival Mode. It was described as follows: In survival mode players will fight to stay alive against increasingly difficult waves of monsters. At its core, the new Crucible mode embodies this statement, but it also delivers so much more as you tackle its 150 waves.
This looks like a lot of fun.
Not for hardcore players though!!
Push On, or Cash Out
In the Crucible, death marks the end (especially true for Hardcore players). Every 10 waves of enemies, you have to make a difficult choice: continue on for the next 10 encounters for a chance of greater reward, or cash out what youve earned and not risk your own demise.
So apparently there's also mods.
It's up to 500k sales, I think it's doing fine. ARPGs have loong legs and they just showed off some DLC, so I wouldn't worry.Man, some of those look amazing, and huge.
This game needs way more exposure.
It's up to 500k sales, I think it's doing fine. ARPGs have loong legs and they just showed off some DLC, so I wouldn't worry.
Fuck that noise. Is there anything worthwhile from beating it on ult? Or am i better off bumping down to elite so i can roll my face over the keyboard and win?
I haven't beaten Sentinel on Ult. He does have a chance of dropping two great level 75 legendaries. Completing the Hidden Path is worth it in all difficulties - that extra skill point can really help out.
Have you found and beat the Mad Queen? She also drops a great legendary.
Is something wrong on my end or is the steam controller super finicky on this?
A to interact and Y to pick up don't work unless I enable UI mode, move the hand over the person/loot and press the button then.
Please don't tell me this is how it is with a controller?
EDIT: actually Y to pick up doesn't work. I have to push in the steam track pad??
A to interact doesn't absolutely nothing.
We’ve released one content update and announced the Survival Mode DLC now known as the Crucible. You will likely be pleased to know that the Crucible is coming along smoothly (some sneaky users may have already discovered the recent addition of Crucible achievements on Steam).
[...]
But the Crucible isn’t the end of the road for Grim Dawn, not by a long shot. On the horizon, just beyond the Crucible, we are looking to introduce new high-level unique items to spice up your loot hunt. We will also be taking a look at high level Epic sets, which currently don’t quite live up to their intent as stepping stones to Legendary items.
In addition, we want to round out the rogue-like dungeon offering with the addition of a brand new Aetherial-infested city for you to explore, featuring new lore and new challenges and bosses on the same level of difficulty as the Steps of Torment and the Bastion of Chaos.
[...]
Both the new item and rogue-like content updates will be free to all owners of the game. And just in case all that isn’t quite enough, we still have a full expansion in the works, which will continue the story of Grim Dawn through an exciting new “act”.