ps2 vs x360/ps3 as a base platform, man, every gen back then meant huge improvements, i bet if it launched as crossgen like most of new games nowadays it wouldnt look/feel anywhere close as good(gta4)What's shocking to me is that there are only 4 years between the release of San Andreas and GTA IV.
What an amazing technological advancement in such a short time.
It’s the new edgy thing to do. You should do one as well.People really getting crazy in this forum discrediting the best games of all time.
Last week someone opened a thread saying Resident Evil 4 is trash and this week it's GTA SA turn.
What it's gonna be next week? Super Mario 64?
I thought there weren't that much under 18yo in here...
Nah, guess I'll wait 10 years and then just call TLOU, Bloodborne and The Witcher 3 garbage games.It’s the new edgy thing to do. You should do one as well.
You lost me at The Witcher 3. Sorry, brother.Nah, guess I'll wait 10 years and then just call TLOU, Bloodborne and The Witcher 3 garbage games.
Oh wait, people are already doing that.
Half Life 2 is trash! Metroid Prime! Pure Shite .. how am I doing ?It’s the new edgy thing to do. You should do one as well.
Half Life 2 is trash! Metroid Prime! Pure Shite .. how am I doing ?
1. You're wrong. It's the best GTA by far.I first played SA in high school when it released and always had fond memories of it being the ‘craziest’ GTA. Crazy story, crazy big map, jetpacks, girlfriends you could bang, jumping out of planes, etc.
But playing it again in 2022 as part of the definitive collection, man. It’s not a terrible game, but I think it’s easily the worst of the 3, VC, SA trilogy. Ultimately I think the game was too ambitious for its own good.
They just throw so much shit at the wall waiting for something new to stick, and nothing really does. Lots more indoor environments, but no point to them. Massive open world, but it’s mostly empty backwoods and other than Los Santos the cities are uninteresting. Tons of missions, but a lot of them are filler. Character customization and rpg elements, but you’re being reminded to stop and eat every 20 minutes. Many properties to purchase, but they only serve as save points. Various new side activities, but none that feel essential. Four different types of hidden package collectibles. 57 gang territories to take over. Car exports now require you to use a crane to carry each car onto a boat. Tedious tedious tedious.
Curious what other people think, especially if you played it again recently. I think if you stick to the main story and ignore the side content, there’s still some fun to be had. And CJ is a top tier main character. But it’s not what I remembered.
Buff CJ is supposed to be better at damage, but always made mine fat because of his voice.It was a blueprint for Rockstar to see what they could achieve. At the time, the stuff you could do in this game was absolutely mind-blowing. People at school didn't believe that there were 3 full cities with tons of woodland and desert in between, or that you could eat and get fat, and work out and get buff. It sounded like shit that the weird kid made up, but it was all true... and none of it really serviced much of anything. As you say, they threw shit at the wall to see what stuck. There's a reason they never kept the fat/muscle mechanic in any other game and that's because it just didn't add anything interesting, everybody trying to actually play the game just spammed the gym until they were ripped and then that was that.
I think people just heard about the issues with the definitive releases at launch and think they’re still that way.It's still okay, even today. "Definitive" collection is hardly the best way to replay this classic.
What's shocking to me is that there are only 4 years between the release of San Andreas and GTA IV.
What an amazing technological advancement in such a short time.
I play games to enjoy the gameplay first of all. So, filler or not, missions that give me gameplay are more than welcome.Tons of missions, but a lot of them are filler.
Again, it's about gameplay and they are "essential" if they give me good gameplay.Various new side activities, but none that feel essential.
So what side activities introduced in San Andreas would you say had good gameplay? Pimping, where you drive 2 girls from one side of the map to the other 10 times to meet clients? The quarry side missions where you get to fight with the clunky bulldozer and crane controls? Girlfriend dates? Diving for oysters? There’s a lot of bloat here that, in my opinion, is not great gameplay.I play games to enjoy the gameplay first of all. So, filler or not, missions that give me gameplay are more than welcome.
Again, it's about gameplay and they are "essential" if they give me good gameplay.
That mission was shit, but SA is still the only GTA game I played through more than once.Made it to this mission and never touched it again.
TW3 is definitely overrated af. I've no clue how people can play that and call it "an amazing rpg". TLoU too, particularly in terms of the story, though at least looking at the context of its release you can sort of understand why it got so much attention.Nah, guess I'll wait 10 years and then just call TLOU, Bloodborne and The Witcher 3 garbage games.
Oh wait, people are already doing that.
I remember lowrider, gyms, basketball, dating being bad/boring.So what side activities introduced in San Andreas would you say had good gameplay? Pimping, where you drive 2 girls from one side of the map to the other 10 times to meet clients? The quarry side missions where you get to fight with the clunky bulldozer and crane controls? Girlfriend dates? Diving for oysters? There’s a lot of bloat here that, in my opinion, is not great gameplay.
To be fair I think all the races are pretty fun, especially the flying time trials. The trucking side missions are pretty good too. And the gang territory fights are ok I guess, I just wish there weren’t so many of them and that they were easier to trigger.
thats commendable but it comes at the cost of the actual mission design and story falling off a cliff once ryder gets arrested. now all the iconic SA chars are replaced with this weird boring cast of people that aren't even mentioned by most casual GTA players and no one remembers, the missions get progressively less fun and more frusturating, and there comes a certain point where you start to have more fun with the open world than the actual story. I hope you like driving for like fuckin 10+ minutes straight in a story essential mission, only for that same mission to be even MORE pointless driving.....yeah its full of lots of things to do, and lots of systems and features. Because its not a modern game where they give u less and less every year.
It takes place in Florida. The tallest "mountain" in Florida is a medium sized moderately sloped hill that you could walk up in ten minutes.the map is so small and flat.
How the fuck are they shit by modern standards? Modern standards if anything make them even better as modern games are low effort trash... mostly.VC kicks the shit out of SA. Always has. SA has always been garbage.
To be fair, 3, VC, and SA are all shit games by modern standards, but VC was always the least shit of the three.
You watch your whore mouth this instance!Nah.
SA is better than VC and 3.
turns out not every video game that came out 15+ years ago is automatically flawless and there's such a thing asPeople really getting crazy in this forum discrediting the best games of all time.
Last week someone opened a thread saying Resident Evil 4 is trash and this week it's GTA SA turn.
What it's gonna be next week? Super Mario 64?
I thought there weren't that much under 18yo in here...
They just throw so much shit at the wall waiting for something new to stick, and nothing really does. Lots more indoor environments, but no point to them. Massive open world, but it’s mostly empty backwoods and other than Los Santos the cities are uninteresting. Tons of missions, but a lot of them are filler. Character customization and rpg elements, but you’re being reminded to stop and eat every 20 minutes. Many properties to purchase, but they only serve as save points. Various new side activities, but none that feel essential. Four different types of hidden package collectibles. 57 gang territories to take over. Car exports now require you to use a crane to carry each car onto a boat. Tedious tedious tedious.
turns out not every video game that came out 15+ years ago is automatically flawless and there's such a thing as
DIFFERENT OPINIONS :O
I already explained earlier.How the fuck are they shit by modern standards? Modern standards if anything make them even better as modern games are low effort trash... mostly.
... you literally just didI'm not going to post in this thread. It would give OP too much validation for his lame opinion.