If you max a game's graphical options in a forest and no one is there, did you max the game at all?
If you put a cat in a box with a video game, is the game on both max and min at the same time until the cat decides to count the pixels?
If you max a game's graphical options in a forest and no one is there, did you max the game at all?
What is the most taxing graphics option? Is it the resolution? Will, say, 720p with anti aliasing and a few shadow options on high be lighter than 1080p without AA and the same options on medium/low?
Is it the AA, the shadows, the view distance?
I'm asking because i'm ready to sacrifice resolution to as low as 720p and use only FXAA, but i want to keep everything else on high and still get 60fps.
I always disregard shit like MSAA and SSAA when talking about max settings. I usually just mean everything else other than AA methods.
I don't know, with my monitor/TV and the viewing distance i keep, the resolution seems to have the smallest effect for me. I do notice a small blurring of the image if i go straight from 1080p to 720p but as far as detail goes, i don't notice a huge difference. The only thing that i actually notice is that at 720p there are noticeable jaggies compared to 1080p so going with 720p means AA is mandatory.Resolution is the biggest, but dropping it down does more to hurt image quality than can be fixed by adding in effects. I would turn other things down first, like draw distance, shadows, and the density sliders. Native resolution is ALWAYS the best option IMO, unless you can't get it running smoothly even at minimum settings.
I don't know, with my monitor/TV and the viewing distance i keep, the resolution seems to have the smallest effect for me. I do notice a small blurring of the image if i go straight from 1080p to 720p but as far as detail goes, i don't notice a huge difference. The only thing that i actually notice is that at 720p there are noticeable jaggies compared to 1080p so going with 720p means AA is mandatory.
Smooth frame rate, lighting/shadows, viewing distance and geometry detail are the options that make the biggest impact to me.
Antialiasing is the first setting I drop if needed. SMAA is more than enough for me.
I don't know, with my monitor/TV and the viewing distance i keep, the resolution seems to have the smallest effect for me. I do notice a small blurring of the image if i go straight from 1080p to 720p but as far as detail goes, i don't notice a huge difference. The only thing that i actually notice is that at 720p there are noticeable jaggies compared to 1080p so going with 720p means AA is mandatory.
Smooth frame rate, lighting/shadows, viewing distance and geometry detail are the options that make the biggest impact to me.
It got real af in here. If you ain't putting sliders all the way to the right you ain't maxxing bruh
GTX770 4GB
i7-4790k @4Ghz
8GB RAM
Hope I'll be able to max the game at 1080p...
GTX770 4GB
i7-4790k @4Ghz
8GB RAM
Hope I'll be able to max the game at 1080p...
It got real af in here. If you ain't putting sliders all the way to the right you ain't maxxing bruh
I'm scared with my 5850 xtreme and 4GB ram... if I get 60fps on normal 1080p I'm happy.
I've seen in mentioned in a pcgameshardware.de article :I really hope HBAO+ is in the game, It adds so much I love it.
It's not clear if HBAO+ is in the game.Für die Präsentation hat Rockstar alle Details auf das Maximum gesetzt, darunter sind auch einige neue, PC-exklusive Features wie beispielsweise "Lange Schatten", unserem Verständnis nach Contact Hardening Shadows sowie HBAO+.
If a 760 can get you 2160p \ 30, then a 770 can probably achieve 1080p \ 60. Just a guess....
One setting I refuse to enable is Nvidia PCSS. That probably would murder the framerate.
One setting I refuse to enable is Nvidia PCSS. That probably would murder the framerate.
Älg;159484423 said:If you put a cat in a box with a video game, is the game on both max and min at the same time until the cat decides to count the pixels?
That's...actually a good idea. GTA IV with max traffic slider was like Rush Hour simulator :/Just like in GTA4 I don't see myself maxing the traffic slider, so the game is actually fun.
That's...actually a good idea. GTA IV with max traffic slider was like Rush Hour simulator :/
If a 760 can get you 2160p 30, then a 770 can probably achieve 1080p 60. Just a guess....
Just like in GTA4 I don't see myself maxing the traffic slider, so the game is actually fun.
Älg;159484423 said:If you put a cat in a box with a video game, is the game on both max and min at the same time until the cat decides to count the pixels?
How will GTA Online contend with the existence of a traffic slider?
I have
i5 4690K@3.5Ghz
16GB RAM
GTX 770 4GB
I'm hoping for 60fps with these settings
Anti-aliasing: FXAA,
Pause game on focus loss.
Scaling bars for population density, population variety and distance scaling: Set from 50-75%
Texture quality: high.
Shader quality: high.
Shadow quality: normal
Reflection quality: normal
Reflection MSAA
Water quality: high.
Particles quality: normal .
Grass quality: high.
Soft shadows options: softest
Post FX options: high.
Motion blur strength: scaling bar: set to middle.
In-game depth of field effects: on
Anisotropic filtering: x16 .
Ambient occlusion options at max if HBAO+
Tesellation options.
Advanced graphics
Long shadows: on
High resolution shadows: off.
High detail streaming while flying: on
So guys and girls, the big question is this, will a single overclocked GTX 980 be able to run this at constant 1080p/60 or 4k/30 with all sliders maxed and settings maxed?
I have my doubts.
So guys and girls, the big question is this, will a single overclocked GTX 980 be able to run this at constant 1080p/60 or 4k/30 with all sliders maxed and settings maxed?
I have my doubts.
There's literally no other definition of max settings. I don't understand the debate.It got real af in here. If you ain't putting sliders all the way to the right you ain't maxxing bruh
I highly doubt it. It's possible for it to be dropping into the 20s on a single 980 at max settings even at 1080p just looking at the type of settings it has.
So guys and girls, the big question is this, will a single overclocked GTX 980 be able to run this at constant 1080p/60 or 4k/30 with all sliders maxed and settings maxed?
I have my doubts.
I have
i5 4690K@3.5Ghz
16GB RAM
GTX 770 4GB
I'm hoping for 60fps with these settings
Anti-aliasing: FXAA,
Pause game on focus loss.
Scaling bars for population density, population variety and distance scaling: Set from 50-75%
Texture quality: high.
Shader quality: high.
Shadow quality: normal
Reflection quality: normal
Reflection MSAA
Water quality: high.
Particles quality: normal .
Grass quality: high.
Soft shadows options: softest
Post FX options: high.
Motion blur strength: scaling bar: set to middle.
In-game depth of field effects: on
Anisotropic filtering: x16 .
Ambient occlusion options at max if HBAO+
Tesellation options.
Advanced graphics
Long shadows: on
High resolution shadows: off.
High detail streaming while flying: on
I have
i5 4690K@3.5Ghz
16GB RAM
GTX 770 4GB
I'm hoping for 60fps with these settings
Anti-aliasing: FXAA,
Pause game on focus loss.
Scaling bars for population density, population variety and distance scaling: Set from 50-75%
Texture quality: high.
Shader quality: high.
Shadow quality: normal
Reflection quality: normal
Reflection MSAA
Water quality: high.
Particles quality: normal .
Grass quality: high.
Soft shadows options: softest
Post FX options: high.
Motion blur strength: scaling bar: set to middle.
In-game depth of field effects: on
Anisotropic filtering: x16 .
Ambient occlusion options at max if HBAO+
Tesellation options.
Advanced graphics
Long shadows: on
High resolution shadows: off.
High detail streaming while flying: on
I highly doubt it. It's possible for it to be dropping into the 20s on a single 980 at max settings even at 1080p just looking at the type of settings it has.
Oh come on. You think?
Well with PCSS, 8xMSAA, 8xMSAA on reflections, why wouldn't it dip below 60?
8x is overkill at 1080p isnt it? 2-4 would be fine. I dont know what PCSS is, thats a new one to me.
Original post referred to all settings and sliders at max. But yes, most sane people wouldn't be running that.
8x is overkill at 1080p isnt it? 2-4 would be fine. I dont know what PCSS is, thats a new one to me.
Sure it's overkill. A lot of "max" settings are. That's why some of us roll our eyes at people who want to "max" everything at the expense of framerate or frametimes or resolution.
PCSS is a way of drawing more realistic shadows, it's very taxing on the hardware when you have to draw a lot of them (which you will in this game).
Sure it's overkill. A lot of "max" settings are. That's why some of us roll our eyes at people who want to "max" everything at the expense of framerate or frametimes or resolution.
PCSS is a way of drawing more realistic shadows, it's very taxing on the hardware when you have to draw a lot of them (which you will in this game).