GTA VI: The Most Hyped Game Ever - Can Rockstar Actually Deliver?

Will Rockstar deliver with GTA VI?

  • Yes — Rockstar will blow past expectations.

    Votes: 55 36.7%
  • Yes — It’ll meet expectations, but not exceed them.

    Votes: 33 22.0%
  • No — The hype is impossible to fully meet.

    Votes: 28 18.7%
  • No — It’s destined to disappoint like other overhyped launches.

    Votes: 13 8.7%
  • Too early to tell — I need to see gameplay before deciding.

    Votes: 21 14.0%

  • Total voters
    150
I am basing this on nothing but simple human psychology - there will be widespread disappointment at GTA6, no matter what it is, no matter how great it is, it doesn't matter. The wait has been a decade and a half long, people's expectations have built up. GTA6 will be an amazing game, and a great GTA game, but ultimately people will expect something to be a revelation for the entire industry (you can see this in this thread itself), and the final game will simply be... more GTA. Which is going to be great, but lead to LOADS of disappointed fans.
 
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Strauss Zelnick promised us that the "experience vastly over-delivers compared to the price charged".

How could we ever be disappointed.

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Personally I don't give two shits about R* games. They play like molasses and have been the same thing since san Andreas.
That's just me, I think the masses will still eat it up.
 
Din din din din, we have a winner.

People should measure their expectations.

The happiest people are gonna be the realistic type of folks.
Agreed, but I think on a large enough scale, it will still be really impressive and potentially the most immersive open-world ever. If the rumors of hundreds of random events, a deeper greet/antagonize system, and tons of explorable interiors are true, that's enough to avoid the wide as an ocean, deep as a puddle feeling you get in GTA V.

I could see Rockstar delivering a world where even one month after release, social media is still buzzing over new random encounters people are finding in the game. And there basically being a guarantee that even at the 100 hour mark, you'll still be finding them and mini missions throughout the map.

IMO, those kinds of missions are the new fetch quests. Mostly filler but still much more engaging, especially when they don't require boring dialogue trees or traveling long distances. Just stuff you can do in your immediate surroundings that makes the world feel more alive.
 
Hard to say. Red Dead 2 is still very beautiful and the world is really well designed. But the controls, the movement specifically, the way the world and the narrative missions are at odds with each other, and other aspects like menus and how everything takes so fucking long made me drop the game. GTA 5 I completed but never had the urge to play again, which was a first for me. I usually get the urge to replay GTA games from time to time. Even GTA 2 (GTA 1 has been superseded by GTA 2).

So from my point of view, they are on a downward trajectory. I do hope this changes with GTA 6, but I wouldn't be suprised if it doesn't.
 
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I really hope they go in a different direction with GTA Online.

Fuck flying bikes, submarines, military hardware raging through the city, the online should focus on building a criminal network that's realistic.

As long as by realistic you mean selling moonshine out of bottles labeled Well Water, a business where I pimp out poll dancing blow-up dolls, and at least one peace of furniture I can buy for my crib that's called coat-of-arms which is a burning lawn chair.
 
It's weird as I don't feel much hype for it personally. I know the media loves spewing sensational headlines about how much money it might make in the first 3 days and all that, but so far nothing has been shown outside of cinematic trailers.

I also think the fact they mentioned they'd be changing the tone and humour to bring it "up to date" is not a positive sign (though maybe the Saints Row failure might've jolted them a bit) Rockstars' last game, Red Dead 2, bored the life out of me and I couldn't get past the first 3 - 4 hours after countless attempts, so that's my current impression if their work. GTAV was good, but not great.
 
I personally have zero hype for this game. They make very detailed world but just not very fun to actual play the game.
 
I find the hype insane any way, and i certainly don't feel that way. As much as I adore RDR2, plenty was wrong in the mission structure design and i am afraid GTA VI will suffer the same fate, but I hope not.

For me a lot is going to depend on if it will have the great stuff older GTA used to have before V, and more of course. Give me WAY more enterable buildings, give me way more varied missions. Change things up when it comes to shootouts, I'd love to be able to kick over a table and use it as cover.

The gameplay leaks showed Jason going prone but according to rumors that has been taken out, I hope that's false, because we need new stuff for combat. Can we finally get a hand to hand combat system that isn't......shit? And i can go on.
 
They'll certainly deliver, alright. Another misanthropic, miserable mess of a "game" that barely has any real "game" underneath the cutscenes, just like normal.

There's not much beyond the "humor." There never has been. But by all means, get ready for your dead-simple "gunplay" and your scripted car chases, where your input barely matters.

I wish people would exercise some good taste and stop giving money to crap like this. It's depressing that the game which defines interactive entertainment is so... fundamentally low.
 
Yes. Even if the gameplay is outdated people will praise it to heaven. Just look at RDR2. Not complaining, though. I'm excited to play it regardless, but I won't call it the best game ever if it's still tedious to play when it comes to gameplay.
 
It has to.

Pretty much everyone I know is in an incredibly despondent state of mind with the current state of gaming and it feels like GTAVI is the last big shot at moving things forward, if R* of all devs can't do it with their talent, time, number of heads and an enormous budget, then there's not much hope of us moving beyond where we are, which is just "PS3/PS4 games with extra visual bells and whistles".
 
Rockstar: Incredible world building and detail,

Terrible fucking gameplay.

Still, this is the one company that I give a pass to, cause the GTA games are so damn huge and immersive. I'm extremely excited to lock into the game for a solid two weeks, and then never touch it again. Just like I've done with every GTA since III.

But those two weeks will be magical.
 
I think it will meet expectation, which are already sky high. Near impossible to blow past sky high. And I would also expect GAF to not like it as much as reviewers do. Tank controls, woke themes, girlboss etc.

Personally, I've always been hyped about GTA. I always get it, enjoy it and then somehow never finish it. Something about the narrative doesn't hook me and I drift away. Let's see if this one delivers.


They'll certainly deliver, alright. Another misanthropic, miserable mess of a "game" that barely has any real "game" underneath the cutscenes, just like normal.

There's not much beyond the "humor." There never has been. But by all means, get ready for your dead-simple "gunplay" and your scripted car chases, where your input barely matters.

I wish people would exercise some good taste and stop giving money to crap like this. It's depressing that the game which defines interactive entertainment is so... fundamentally low.

Given the dynamic shown between Lucia and Jason so far, it doesn't seem as misanthropic and miserable, to be honest. Actually why I think I might play a GTA game all the way to end. But may be that's just wishful thinking.
 
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Agreed, but I think on a large enough scale, it will still be really impressive and potentially the most immersive open-world ever. If the rumors of hundreds of random events, a deeper greet/antagonize system, and tons of explorable interiors are true, that's enough to avoid the wide as an ocean, deep as a puddle feeling you get in GTA V.

I could see Rockstar delivering a world where even one month after release, social media is still buzzing over new random encounters people are finding in the game. And there basically being a guarantee that even at the 100 hour mark, you'll still be finding them and mini missions throughout the map.

IMO, those kinds of missions are the new fetch quests. Mostly filler but still much more engaging, especially when they don't require boring dialogue trees or traveling long distances. Just stuff you can do in your immediate surroundings that makes the world feel more alive.
Months? 100 hour mark? i expect people to discover new things about the game for 10 years if rdr2 is anything to go by :lollipop_squinting:
 
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I don't think so. Will it sell absolute gangbusters and shatter records? I have no doubt it will but I don't think it will live up to the hype.

I'm sure it will be a great game, I fully expect it to be GTA but a little better and that's ok. I would love to be proved wrong and see some groundbreaking stuff.
 
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It'll release, everyone will lose their fucking shit over the usual Rockstar crap, then literally a week after launch there'll be the inevitable backlash.
Edge will give it 3 out of 10.
 
I really hope they go in a different direction with GTA Online.
'Online' is a pathetic way to compensate for physical games undercutting game sales.
Rockstar needs to move to digital-only releases and kill online entirely.
The next GTA needs to be AO rated game that's 100% offline with zero DLC.
The buzz around Rockstar moving to AO will reshape modern gaming in America.
 
leaked footage from 2022 is not indicative of the game lol

if you watch the trailers, its clearly the best graphical presentation of any game so far
2022 was just 3 years ago fyi
By that time it had already been in developmentn for like 6 years or so
 
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