Half-life2 + 56K = Not that bad.

Vieo

Member
I finally picked up the game last Thursday. Having just bought a eVGA GeForce 6800GT and running Vice City, Morrowind, and UT2003 at max settings with no hiccups, I decided I needed something that would really push my new video card.
I figured I'd give HL2 a shot despite the steam-woes I've been hearing about. Turns out that the installation really wasn't that much of a problem as I thought it would have been. I had the game up and running in offline mode in about 45 minutes.
It took about 2 hours and 40 minutes to get deathmatches up and running though and it would seem I only have the overwatch map so I'll have to find more. My ping averaged about 217 - 250 which is about what I get in HALO (still waiting for broadband in my area).

As far as the game itself, I'll have to say this is most visually stunning game I've ever played in both art-style and graphics. For some reason it reminds me of MGS2(art-wise) a lot, but with like 10 times more detail and more human-like. The physics in the game are unbelievable as well. Every thing you pick up and toss reacts the way I'd expect it to in real life.

My only gripes so far:
No Tau Cannon :lol . I just got up to the part of the game where you get that squishy thing that let's you control you-know-what. I don't know if there's a Tau Cannon later on, but part of the fun of the first HL was shooting people through walls and using the Tau Cannon to jump all over the place. :D

No exploding bodies That's another thing that I'm disappointed with. In the first HL, when you killed someone or something, you had the chance of making them pop like balloon and you'd see stuff like ribs, skulls, organs go all over the place. I've seen people take a direct hit from a rocket and not explode. Instead you get the ragdoll-effect. =P


Other than that, I'd say this is probably the best FPS, maybe even game, I've ever played. I haven't played any of the Max Payne series nor have I played System Shock 2 so I wouldn't know how they compare. =/
If you're wondering, I bought the collector's edition. For some reason, GameStop is selling the collector's edition for $49 and the standard for $54.
 
Vieo said:
If you're wondering, I bought the collector's edition. For some reason, GameStop is selling the collector's edition for $49 and the standard for $54.
I also got the Collector's edition for half price ($5 less than the regular). I'm guessing they are just going to sell the regular version from here on in.

I still haven't had a chance to play it, as I need to get a new PC first... hopefully next month.
 
As far as the game itself, I'll have to say this is most visually stunning game I've ever played in both art-style and graphics. For some reason it reminds me of MGS2(art-wise) a lot, but with like 10 times more detail and more human-like. The physics in the game are unbelievable as well. Every thing you pick up and toss reacts the way I'd expect it to in real life.

Can't argue with that.
MGS3 had some brilliant models (Snake, Boss, Fury etc.) but the PS2 limitations were really painful (environments were *really* poor).
The art direction in Snake Eater is really top notch but I love HL2's art more.

Why?
Beacuse I live in Eastern Europe (Poland actually) and I can see the real-life City 17 on daily basis. I live in one of those high rises that you can see in the background and they look almost EXACTLY the same. It's like the VALVe guys went to Europe and photographed them for the textures. The surroundings are spot on as well. It's really amazing.

Graphically, well, you all know, nothing compares to high-end PC games on high-end PCs. HL2 easily wins over MGS3.

However all that graphical fanciness(?) of HL2 doesn't change the fact that Snake Eater is my GOTY 2004 :)

Gameplay > graphics.
Story > shaders.
Plot > physics.

I love HL2, best damn FPS I've ever played (since Alien Breed 3D on Amiga 1200), but I simply love MGS3 more.
 
It's like the VALVe guys went to Europe and photographed them for the textures. The surroundings are spot on as well. It's really amazing.

They did.

They had something like tens of thousands of referrence photos they took.
 
I think they said Sophia, Bulgaria was used as the main reference. I don't know if I could make direct comparisons between this and MGS3 but the thing they had in common that was great is that the last ninety minutes to two hours (depending on how fast you play) were unreal. The last few levels of Half-Life were by far the worst part of the game, and they fixed that big time.
The final "boss" is a pushover but the presentation of going through the citadel fucking rocks.

Playing those two games back to back was about as good a few weeks of gaming as I've ever had.
 
Mooreberg said:
Playing those two games back to back was about as good a few weeks of gaming as I've ever had.

Right on!
Gaming doesn't get much better than
battling The End for over an hour
and
riding to the very top of Citadel and watching in awe as huge, fucking Striders walk inside and Combine dropships are being constructed on the walls.

On second thought gaming can get better!:
tossing the Combine filth with the super-gravity gun is the very definition of fun!
 
I concur playing Half life 2 was one of the greatest (if not THE greatest) gaming experiences of my life. Ah roll on HL3 but not too quickly i want it to be just as mind blowing as the last.
 
Borys said:
:lol

It's "dzień dobry" actually :)

"dzien dobry!" - good morning!
"do widzenia!" - good bye!
"spierdalaj!" - fuck off!
"kurtwa !" Can't spell Polish anyways, I can only speak some words. It's a different alphabet, too.
 
Mooreberg said:
I think they said Sophia, Bulgaria was used as the main reference. I don't know if I could make direct comparisons between this and MGS3 but the thing they had in common that was great is that the last ninety minutes to two hours (depending on how fast you play) were unreal. The last few levels of Half-Life were by far the worst part of the game, and they fixed that big time.
The final "boss" is a pushover but the presentation of going through the citadel fucking rocks.

Playing those two games back to back was about as good a few weeks of gaming as I've ever had.
Wow. I'm from Sofia, Bulgaria, and I had no clue about that. I can definitely see the connection now though.

PS: HL2 is a fantastic game.
 
They still never announced the winners for the Valve trip out of those who bought the Steam Gold version.

At least I never heard anything about it.
 
Mooreberg said:
The final "boss" is a pushover

That's one of the great things about the game. HL2 asks why the final boss should have to follow the tired old 'last boss must be uber-powerful' tradition? Just because that's the way things have been done in every other game doesn't mean they have to be done the same way here. Freeman goes from a pesky (and lucky) scientist at the start of the first game to near god-like by the end of the second. In any other game it probably wouldn't work very well, but here, with Freeman often being built up as a wiener scientist rebel who for whatever strange reason just can't be stopped, it seems almost like destiny.
 
Top Bottom