I thought ODST and Reach's campaign were more enjoyable than 3, whatevs.TacticalFox88 said:Can we get a good campaign at least? Every campaign since 3 has been god awful.
ODST sort of hinted at what Halo would be like in dense environments with more exploration, but if you added more collectibles and optional routes, as well as improved platforming... It would be incredible.Im_So_Pringles said:If Halo 4 were basically a mash up of Metroid Prime and Halo 3, my life would be so fucking complete. The story telling and exploration/atmosphere of Metroid Prime mixed with the gameplay of Halo would be utterly fantastic.
In fact, that would be too good to be true. Oh well, maybe within the next lifetime :/
Yeah id agreeStriker said:I thought ODST and Reach's campaign were more enjoyable than 3, whatevs.
For Halo 4: good freakin' maps. That's all.
Hitmonchan107 said:AC-130.
Why don't they just expand the capabilities of Forge to the point where there's barely any difference? I'd be cool with that.Mojo said:16 non-campaign maps on disc
Hire the Halo 2 map designer
No Forge maps in regular matchmaking ever
It's not going to happen as long as they have DLC to sell.Orayn said:Why don't they just expand the capabilities of Forge to the point where there's barely any difference? I'd be cool with that.
Sage should go back to FASA.Ramirez said:Sage Merrill comes over to 343 to lead the MP design/sandbox.
A server browser was in the works for Halo 3 custom games but it was later scrapped because they felt more people would be in customs rather than MMakira28 said:Customs Search or heck, multi server search for all of multiplayer. A better flyer for the UNS. And a damn ATV with a gun. OR a turbo boost for major air+splattering, and death from above.
Bungie mostly ignored the books going into their games, 343i seems to acknowledge they have this massive universe so I am sure they are going to take advantage of the universe.Truant said:I just want a Halo game that actually takes advantage of the pretty cool universe they have created. The games just make it look so silly and superficial. Elite design from Halo Wars CGI is a perfect example of just how cool Halo can look.
akira28 said:Customs Search or heck, multi server search for all of multiplayer. A better flyer for the UNS. And a damn ATV with a gun. OR a turbo boost for major air+splattering, and death from above.
Simple solution for this, separate ranked and social. Ranked games can not be joined in progress but social games can.Untracked said:Recruit Jaime Griesemer to give the Warthog some weight again, so I can throw it into turns like a pro, without it floating upside-down.
No Fall Damage.
Delete Armor-Abilities from existence.
Bring back single use Equipment, the BR/Carbine and maybe even H3Beta Trip Mines, just for the lolz.
Halo 4 needs variety in it's multiplayer maps, I can't play every other game on Forge World again, but I have huge faith in 343 after seeing the incredible looking version of Headlong in Anniversary.
Also, I'd really like a playlist in Halo 4 that allows join in progress, like cod, to stop players being left alone when their cry-baby team-mates rage quit.
H3 shotgun was pretty terrible. Both Reach and CE shotguns are better weapons and more fun to use.godhandiscen said:Just get rid of the jaggies (I would love to have true 720p with a proper AA implementation that doesn't have some ghosting bullcrap), and make the shotgun as satisfying as the H3 shotgun was.
What? No. The Reach shotgun though effective, feels whack. When you kill someone with it the dead body enters a canned animation that doesn't reflect the direction of the force of the shot like in H3. It's just not fun to see enemies suddenly being throw to the left or right when you shot them towards a completely different direction.DeathIsTheEnd said:H3 shotgun was pretty terrible. Both Reach and CE shotguns are better weapons and more fun to use.
Dear god no!godhandiscen said:Just get rid of the jaggies (I would love to have true 720p with a proper AA implementation that doesn't have some ghosting bullcrap), and make the shotgun as satisfying as the H3 shotgun was.
Make sprint to be default.
Here is a glimpse of the Halo 4 enemy taken from a bunch of stills from the concept art trailer.Blue Ninja said:Take the story in a new direction. No more goddamn Flood. Have an enemy that's interesting to fight, but don't rehash anything from the old games: this is a new trilogy, it requires something new.
wwm0nkey said:Here is a glimpse of the Halo 4 enemy taken from a bunch of stills from the concept art trailer.
http://img845.imageshack.us/img845/4011/ancientenemy.jpg[IMG][/QUOTE]
My money's still on that that thing being either a [spoiler]Precursor, or some kind of Precursor machine[/spoiler]. :lol
But we can't really know for sure it's an enemy, though. At this point, we know nothing. That thing could be a Forerunner ice-cream vendor for all we know, who helps us fight the Flood. *shudder*
[QUOTE=Doomskull]I don't understand the calls for better graphics.
This implies the graphics in Halo are bad. They're not; [B]Reach in particular was stunning.[/B][/QUOTE]
Yup. It may not have had the fanciest tech, but if there's one thing Halo games are good at, it's having awesome things to look at.
[URL="http://i.imgur.com/ouRcj.jpg"][IMG]http://i.imgur.com/ouRcjl.jpg[/URL]
But hey, this was true even of Halo 3 and Halo 2.
More of this, 343. Blow my mind.
agreedTheOddOne said:^ I vote Monocle for president.