ElRenoRaven
Member
Santa IS real!
Yup see. I told everyone he was.
Santa IS real!
Though I agree with you that everyone should play Deus Ex, I never thought that the hub worlds felt like New Mombasa.
But seriously everyone, play the damn game.
Dues Ex had a great atmosphere, to me it felt like ODST.
This is true. The boss fights just totally ruined the game for me.Human revolution is poop.
This is true. The boss fights just totally ruined the game for me.
They are such a small, small part of the game. I agree that they weren't fun, but there were only like 3 of them. If you truly enjoyed the rest of the game, I can't imagine the boss fights ruined it for you.
As for Elzar, he didn't even finish the first mission after the introduction, so he has no right op speaking.
Overall the open sections were hit or miss for me. Some sections are inspired and others are just really flat and boring. Enemy detection was also something that annoyed me to death. Might go back and try to finish it, but I have no real motivation to :\They are such a small, small part of the game. I agree that they weren't fun, but there were only like 3 of them. If you truly enjoyed the rest of the game, I can't imagine the boss fights ruined it for you.
As for Elzar, he didn't even finish the first mission after the introduction, so he has no right op speaking.
What are people's outstanding opinions of the Majestic map pack?
They stand alongside Haven as some of the best maps in the game, however relative that may be. With them being integrated into Throwdown, now would be the time to get them since the gametypes in the two Majestic playlists are pretty mediocre.What are people's outstanding opinions of the Majestic map pack?
Overall the open sections were hit or miss for me. Some sections are inspired and others are just really flat and boring. Enemy detection was also something that annoyed me to death. Might go back and try to finish it, but I have no real motivation to :\
What are people's outstanding opinions of the Majestic map pack?
Do It David & Frankie! Spartan Ops Spin Off.
Something like this, if done right, would be amazing.
Is it aviable on xbox?Anyone having much luck with the Defiance beta? I downloaded it but it doesnt seem to want to run.
Is it aviable on xbox?
I don't know how all these randoms play throwdown without mics.
Human revolution is poop.
The Robbertster said:As for Elzar, he didn't even finish the first mission after the introduction, so he has no right op speaking.
dont know if its just me but forge island looks boring as fuck. no inspiration no nothing. just flat plates in the middle of the water.
Agreed. Map is going to boring as fuck to play on.
I don't think I saw this posted yet and while it doesn't give a lot of information on Halo 5 it is pretty interesting:
http://www.oxm.co.uk/51380/features/the-halo-5-interview-experience/
particularly this part
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.While I very much enjoyed Halo 4, it did feel quite similar to Call of Duty and Battlefield in places, particularly in terms of multiplayer. Are you concerned that you're not as distinctive as you used to be?
The aim here, as you may have deduced, is to get him banging on about where sequels might take the franchise relative to its rivals, or at least, to make him say something interestingly filthy about Call of Duty. Again, Ayoub sees it coming. "I think the way I'd respond to that is that we're going to be constantly evolving multiplayer. We had things we wanted to do with this when we started the game, and you've seen the beginning of an evolution - I don't think that evolution is over. You're going to continue to see innovations from us in multiplayer, so what I would say to that is: keep watching."
I was reading EDGE last night and they had a preview for Last of Us. Apparently that's a zombie game? Some sort of fungus that takes over the survivors. I thought Naughty Dog was going to be brave enough to make man the enemy but we're back to zombie stuff again. Ehhhh
As opposed to flat grey planes closed off by giant grey walls?Well, it's... flat.
It just look boring. If there were natural forge pieces (rock walls, ridges, hills, ect) that'd be awesome, but I don't think that's the case, so we're just going to have flat planes of grass that get closed off by giant white/grey walls.
I don't think I saw this posted yet and while it doesn't give a lot of information on Halo 5 it is pretty interesting:
http://www.oxm.co.uk/51380/features/the-halo-5-interview-experience/
particularly this part
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.
As opposed to flat grey planes closed off by giant grey walls?
Forge does need more natural pieces, though.
I was reading EDGE last night and they had a preview for Last of Us. Apparently that's a zombie game? Some sort of fungus that takes over the survivors. I thought Naughty Dog was going to be brave enough to make man the enemy but we're back to zombie stuff again. Ehhhh
Lol'd at "continue to see innovations from us in multiplayer"... What 'innovations' were present in H4 again?
Game time. Let's go Cyclones. I want in that sweet 16...
Loadouts,Ordnance,Killcams,Sprint,Join in Progress,Commendations, "14 Day, Buy and Play” and the Spartan-Ops weekly content system.
Spartan Ops is pretty awesome, a great idea. First half was bleh, but second half is solid.
I don't think I saw this posted yet and while it doesn't give a lot of information on Halo 5 it is pretty interesting:
http://www.oxm.co.uk/51380/features/the-halo-5-interview-experience/
particularly this part
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.
Lol'd at "continue to see innovations from us in multiplayer"... What 'innovations' were present in H4 again?
Well, it's... flat.
It just look boring. If there were natural forge pieces (rock walls, ridges, hills, ect) that'd be awesome, but I don't think that's the case, so we're just going to have flat planes of grass that get closed off by giant white/grey walls.
I don't think I saw this posted yet and while it doesn't give a lot of information on Halo 5 it is pretty interesting:
http://www.oxm.co.uk/51380/features/the-halo-5-interview-experience/
particularly this part
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.
Fans of ODST:
Play Deus Ex: Human Revolution. God damn. Feels like new mombassa
Didn't they already confirm that they're working on a ME4? (Not with Shepard or whatever, just another game within the universe). Edit. They just said that in the video, lawlMass Effect 3 Retrospective
This was shown at Pax by Bioware. Makes me sad that Shepard's story is over. The franchise will continue but we'll probably never see these characters again.
ODST looked great but man, if that game was rocking real time lighting with Halo Reach's weather effects that would have been sublime. Lightning casting tons of crazy shadows, heavy rain pouring down (with a very subtle rain on visor effect), Phantoms search lights actively surveying the environment at random. It's the little things.
What would have also been great was an option to play Mombasa streets without activating mission beacons. Like a survival game, every time that you drop in you crash somewhere else. Items, vehicles, and enemies are generated randomly throughout New Mombasa. Simple objectives could also present themselves (clear the hunters out of ONI alpha site). Difficulty is ramped up to make enemies output more damage but take relatively the same.
Survive.
Didn't they already confirm that they're working on a ME4? (Not with Shepard or whatever, just another game within the universe).
I'm actually going through ME3 again now. Game gets a lot of hate, but it's still a hell of an experience. It's so hard to not get invested with the characters and the story. Definitely my favourite new IP of this generation.
Yeap. In hindsight I honestly would have preferred Firefight (the quality of Spartan Ops meant that after episode 10 was released, I couldn't bring myself to replay any of the missions because of how dull and boring they generally are. Firefight was something I could return to quite often because of the customisation). But the idea is really nice and I'm actually rather interested to see where 343i takes it in the future.
I don't think I saw this posted yet and while it doesn't give a lot of information on Halo 5 it is pretty interesting:
http://www.oxm.co.uk/51380/features/the-halo-5-interview-experience/
particularly this part
I think this is saying that Halo 5 will pretty much keep the loadout formula from Halo 4 so those of you hoping Halo 5 will go back to the series' roots you can pretty much jump ship now.