I think it means until the time a new episode is up.
And I'm almost 100% sure they said you can replay episodes.
Question Regarding Spartan Ops:
It say 14 hours remaining in upper right hand corner, what does that mean exactly?
Can you still replay missions from Episode 1, weeks later?
What happens if you are away for a week and you missed the episode?
Proceeds to throw money at 343Wow, watching the "game like a movie" vidoc, It seems like 343 took the entire marketing budget and actually put most of it towards production.
Probably the biggest production budget on a video game ever. So many people working on Halo 4. Crazy.
Those assassinations are fancy and all if you're into Gears but is there a toggle to turn it off for normal people who just want to get a quick kill?
Won't it just be like in Reach? Tap to assassinate, hold to execute something fancy?
343i
- direct footage pls
This is good news. I'm concerned about what they shoot and how long they hang around to shoot it. Reach's turrets are woefully designed.I don't think there's any harm in sharing this. We, as designers, deterine whether or not phantoms shoot or not.
Some of the ones in my missions do, some don't.
They were pretty much using Reach as their testbed for Halo 4 ideas, and I don't care if anyone of them tries to say otherwise, and it's not even a new concept in the game industry.
You guys totally did the TU and then did absolutely nothing with that telemetry with regards to decisions for Halo 4. Yup. Completely isolated from each other. Which is why the changes to bloom, sword clashing, and bleedthrough have all showed up in Halo 4, andATLASMicrosoft Glass functionality was shown off at E3.
Even if it wasn't the intention, it sure felt like it. And it sure as hell feels like it was half finished because of Halo 4 being on the horizon.
I hear "we learned from what we did with Reach" and now "those teams have little to do with each other". This is a going in circles. I'm done.
Just watched the first trailer shown in the SDCC panel...
*Bow 343 Bow*
The realization of some of the concept art is truly remarkable.
I also can't believe how incredibly modest 343 has been about the whole thing, they are blowing the doors off what Bungie ever accomplished in terms of graphics. Or any 360 game for that matter. BS Angel has been underselling how unbelievable this stuff looks in the Bulletins...
Cannot wait to see this in direct feed.
This is good news. I'm concerned about what they shoot and how long they hang around to shoot it. Reach's turrets are woefully designed.
I've disagreed with you in the past, but this remains your most absurd assertion. It simply makes no sense, at all.
Where can this be seen?
Would assassination being a double-tap on melee remedy the whole thing?
I've disagreed with you in the past, but this remains your most absurd assertion. It simply makes no sense, at all.
We're just pawns in the Matrix. Beta testing their "Reach" software in preparation for the 1.0 version
Just to make sure I haven't missed anything; they never said anything about SpOps netcode as it relates to Reach's FF mode, correct? (i.e. is it the same/comparable/completely different?)
HOW ARE YOU STILL ARGUING THIS POINT
Stupid dish network grumble grumble. I hate you.
Anybody up for some Halo 3 tomorrow?
That's what the Reach Beta playlist was for. Well, for the first month, before they pushed their "beta" settings into the rest of matchmaking.
A game having a beta playlist halfway into it's lifecycle.. this is something that happened.
Get fucked. Dish fucked up.
First 2 minutes the trailer is shown:
http://www.youtube.com/watch?v=35_pXjNsDUY&feature=g-u-u
Prepare to pick up your jaw. Lot's of other goodies throughout the panel also, it's an enjoyable watch besides the cringe worthy questions asked.
Just watched the panel.
Armor unlocks based on performance. :'_(
Just watched the panel.
Armor unlocks based on performance. :'_(
Anyone else annoyed by "for scenes from next week's episode of Breaking Bad, stay tuned during the first commercial break of Small Town Security."
And halo. Pistol with flag is bad.
Holy shit. This is a thing now?Anyone else annoyed by "for scenes from next week's episode of Breaking Bad, stay tuned during the first commercial break of Small Town Security.
hahahaha looks like you're stuck with Hazop
Dont worry, someone will carry us and Wu.
Just watched the panel.
Armor unlocks based on performance. :'_(
Explain.Just watched the panel.
Armor unlocks based on performance. :'_(
Explain.
Yeah it's annoying. Had to wait for the 4 minute trailer of TWD season 3.Holy shit. This is a thing now?
FUCK that.
Edit: Fyre'd. I don't watch enough tv.
It'll probably play okish for americans and utterly shitty for europeans/others...Just to make sure I haven't missed anything; they never said anything about SpOps netcode as it relates to Reach's FF mode, correct? (i.e. is it the same/comparable/completely different?)
It'll probably play okish for americans and utterly shitty for europeans/others...
That's why I don't play as much FF as I'd like to...
watThey said it wouldn't be credits based unlocks, but rather unlock with ranks/player skill.
It'll probably play okish for americans and utterly shitty for europeans/others...
That's why I don't play as much FF as I'd like to...
Yeah, I was about to say... I HAVE to play solo. When I start joining up with multiple people, it just turns into a "how much lag do I want to tolerate" kind of situation. I don't bother anymore. Then again, I'm pretty much a loner anyways so it's not a big deal for me.FF plays like shit for us too.
They said it wouldn't be credits based unlocks, but rather unlock with ranks/player skill.
Play one game after a month of being away.
Get Uncaged.
See you next month Halo.
So that just means you don't buy the armor with credits/Spoints, it's unlocked as you progress through the levels. The comment about player skill means that your level up faster the better you play. You can witness this in the videos we've been shown, it's the things we've been posting for months now like:They said it wouldn't be credits based unlocks, but rather unlock with ranks/player skill.
Care to indulge us? I hate that map.YourExWife said:Should have listened to my leet strats on how to play that shitty map. When using said strats I have never lost on said map. Doesn't matter if the other team is jetpacking or anything. I like coming up with leet strats for shitty maps because then idiots we play against pick them less.
So that just means you don't buy the armor with credits/Spoints, it's unlocked as you progress through the levels. The comment about player skill means that your level up faster the better you play. You can witness this in the videos we've been shown, it's the things we've been posting for months now like:
HEADSHOT +10
ROCKET KILL +10
DISTRACTION +10
OMG UR SO GUD AT THIS GAME +10
IGN LogoGate story.
So let's say in Halo Reach, you had to earn 500,000 credits to unlock X helmet. In Halo 4 you're going to have to rank up based on your performance (ala Halo 3) to let's say level 30 to unlock X helmet instead.