I really don't understand the new system on Vehicle health. I mean, I know how it works, but it doesn't seem right.
I figured when they said the health would be seperate, that the military vehicles would be just that, big, burly, strong and powerful vehicles; and when attacking them, you had a choice:
Either go for the driver or passengers to kill them, or spend a much longer time working on the vehicle itself until it would explode.
Unfortunately, the system now has pretty much determined that the quality of a vehicle is less than that of the player. This to me seems kind of ridiculous. you are more likely to kill the vehicle now than the player.