hahaha oh UrkFacebook has something like 500 million users. Im thinking if we can get one dollar from every one of those guys, we can easily make a billion dollars.
hahaha oh UrkFacebook has something like 500 million users. Im thinking if we can get one dollar from every one of those guys, we can easily make a billion dollars.
I'm going to save myself the frustration. I just need 5/8 over the weekend.Dani said:7 Assists AGAIN. =/
Tashi0106 said:Just got Killzone 3. Man soooooo awesome. I really don't know how much Halo I'll play anymore.
GhaleonEB said:I'm going to save myself the frustration. I just need 5/8 over the weekend.
Mikasangelos said:i keep missing out on inviting you. What time do you normally get on?
And you thing that plasmas would be better? :lolThe Real Napsta said:Anyone think we should spawn with plasma grenades on Prophet (Midship) in the Team Classic playlist?
Frags are so easy to place that it turns into a nade fest on that map.
squidhands said:We should play together more (stupid two hour time difference), I'm down for whatever.firefight, lol
Speaking of customs, I feel that this should be played. Looks incredible. Final two stages are inside the ship.
It would be great, for sure. I'm worried about the potential for screen lag, but we'll see soon enough I suppose.Demoncarnotaur said:Late on the reply, but this looks amazing. If this plays well it should be added into MM. We need more invasion maps, and forge could really provide.
You mean framerate problems?squidhands said:It would be great, for sure. I'm worried about the potential for screen lag, but we'll see soon enough I suppose.
yesDax01 said:You mean framerate problems?
I'd be worried about that too. It looks like he used all his objects in that small area that is the ship, with just a few objects spread out on the ground for the first phase.I downloaded it wand will load it up sometime todaysquidhands said:
squidhands said:It would be great, for sure. I'm worried about the potential for screen lag, but we'll see soon enough I suppose.
I just played it for a bit, and it looks like it's pretty simple to get the Ghosts in the Canyon up into the ship once you figure out how. The Warthog can do it if it's parked on the disc when the lift activates, too, although this is less useful.Oozer3993 said:I downloaded it yesterday and did a quick run through and it did get choppy in the ship. A nice little touch I noticed is that the only weapons in the ship are Covenant ones.
Blue Ninja said:So, going back into Halo 3, I realized a couple of things...
- This game's screenshot system rapes Reach's screenshot system in the ear
- No "Return to Battlefield"-warnings makes anything better
- No Sprint button makes me sad
- Breaking out of maps is still awesomely fun
http://i160.photobucket.com/albums/t173/BlueNinjaBE/ForOldTimesSake-1.jpg[IMG]
[/URL]
I did a writeup over [URL="http://carnage.bungie.org/haloforum/halo.forum.pl?read=1062565"]on HBO[/URL] detailing my journey through "The Ark", if you're interested, go check it out.[/QUOTE]
Amazing shot dude, love it.
I played on the Classic playlist some last night, it's pretty awesome. This is coming from someone who (unlike alot of folk in this thread) loves regular Reach. It is nice to have things simplified a bit too. I don't know if they've tweaked things in that regard but it felt much faster paced to me. Maybe it was just because of the AR rather than the thoughtful shots of a DMR. Either way I loved it, plan to play more tonight and throughout the weekend.
Your teammate who cleaned up the kill clutched it for you.Tunavi said:Wow, I just had 4/8 assists with 30 seconds left in a Multi-team crazy king game. I got the 8th assist with 5 seconds on the clock. That was clutch.
I missed Mister ChefHypertrooper said:Mister Chef is back!
http://halo.xbox.com/en-us/intel/fe...spective/168a7acc-9399-4e8f-8a4d-aeabdea839db
Posted?
Yeah the Screens in H3 come out cleaner looking also I swear the water is better in H3. /crazypersonBlue Ninja said:So, going back into Halo 3, I realized a couple of things...
- This game's screenshot system rapes Reach's screenshot system in the ear
- No "Return to Battlefield"-warnings makes anything better
- No Sprint button makes me sad
- Breaking out of maps is still awesomely fun
I did a writeup over on HBO detailing my journey through "The Ark", if you're interested, go check it out.
No man, I feel exactly the same. If you compare the water on Forge World with, for instance, the water on Sierra 117, you can definitely see the H3 water is a lot better looking.Plywood said:Yeah the Screens in H3 come out cleaner looking also I swear the water is better in H3. /crazyperson
Water difference between a huge, massive "world" to a small, simplistic forest area. Gee.Blue Ninja said:No man, I feel exactly the same. If you compare the water on Forge World with, for instance, the water on Sierra 117, you can definitely see the H3 water is a lot better looking.
Just goes to show you that they went too far in making reach "gritty" :lolBlue Ninja said:No man, I feel exactly the same. If you compare the water on Forge World with, for instance, the water on Sierra 117, you can definitely see the H3 water is a lot better looking.
randomlyrossy said:This is coming from someone who (unlike alot of folk in this thread) loves regular Reach. .
Hypertrooper said:Mister Chef is back!
http://halo.xbox.com/en-us/intel/fe...spective/168a7acc-9399-4e8f-8a4d-aeabdea839db
Posted?
The jpeg compression is too high and the colors are off. When I resize it using bicubic sharper and duplicate the layer and blend it with soft light at 50% it comes out closer to how it looks in the game.Kuroyume said:Why does the photomode in H3 look better than in Reach? It's not that I agree or disagree but the Reach shots never really look as good as the game does when I play it.
How difficult would it be to fix for customs? I've never set up an Invasion map so I don't have a clue how to do it properly.MrBig said:Eh, took a look around the ship map. gameplay looks like it would be bland, and it's not correctly set up for invasion. It looks amazing though.
That's what I figured. I've got a smaller-scale Invasion map built, but I've never set up the gametype.Dani said:Invasion maps are a pain to setup and if you haven't done it before, you'll make a lot of tiny and large mistakes. That's before even trying to balance it correctly.
squidhands said:How difficult would it be to fix for customs? I've never set up an Invasion map so I don't have a clue how to do it properly.
I know how to do them, I can do it now.Dani said:Invasion maps are a pain to setup and if you haven't done it before, you'll make a lot of tiny and large mistakes. That's before even trying to balance it correctly.
Oh good. At least we'll be able to leave the author some feedback on how to fix his shit.MrBig said:I know how to do them, I can do it now.
Dani said:
see5harp said:Yesterday I killed a guy flying a chopper with the flag. Felt like a badass.
Ugh, there's hardly any way to balance the spawns. It's going to be a crap fest no matter what.squidhands said:Oh good. At least we'll be able to leave the author some feedback on how to fix his shit.
O D I N said:I love how the 'Plasma Dodge' is armor lock.
That's not surprising, considering the confines of the ship. As long as the stages work properly, it'll be good enough for a test game.MrBig said:Ugh, there's hardly any way to balance the spawns. It's going to be a crap fest no matter what.
Hahahahahahaha omg :lol :lolAccount Attempt #4 said:
Holy lord, dat abs. Every year this day shapes up to be one of my favorite holidays.