Zeouterlimits
Member
HaloGAF > All > HaloGAF.daedalius said:Wow HaloGaf <<<<<<<< BF3Gaf
HaloGAF > All > HaloGAF.daedalius said:Wow HaloGaf <<<<<<<< BF3Gaf
Syracuse022 said:Perhaps (I don't frequent that thread), but Halo: Reach <<<<<<<< BF3
I'm down to play.HiredN00bs said:Really excited about having a Halo 2 Xbox night. I'd be happy to host it, on either XBC or Xlink Kai, I'll be running an original Xbox on my FiOS 25 mbps down/up (Washington, DC Metropolitan Area).
Syracuse022 said:Perhaps (I don't frequent that thread), but Halo: Reach <<<<<<<< BF3
All HaloGAF members >>>>>>>>>>>>> Hypertrooper.Zeouterlimits said:HaloGAF > All > HaloGAF.
omg.kittens said:Halo Reach > Halo CE
trolololol
Steelyuhas said:Also, why the investment system in Reach so backwards? In Reach, you get most of your points from just playing the game instead of your performance points and commendations aka your and your team's performance in the game.
Steelyuhas said:LOL
What is that picture from?
You got Rocksmith? How have you been finding it?xxjuicesxx said:Floating Duelies. Just set up a minute ago.
Hydranockz said:You got Rocksmith? How have you been finding it?
Lyphen said:I hate Acer's blinding LED power buttons. And you've got two of 'em!
xxjuicesxx said:Rocksmith is as fun and as great as Rock Band except I'm not wasting my time learning how to play a retarded plastic shitar.
kylej said:I think it's from Luke's college days. Much love to Lukems. Dude helped get me through some miserable high school years and miserable high school jobs with his podcasting at 1UP.
Steelyuhas said:To be fair, you can play real guitar on Rock Band 3.
You can't use an actual guitar unless you buy their Strat. Then there is the 3/4 size plastic fender.xxjuicesxx said:Didn't know that. Thats the only reason I never really got into these things. Maybe Ill give that a try too.
Steelyuhas said:
I have never been a Firefight junkie myself. My connection has not -until recently- been adequate enough to sustain the experience with other players.GhaleonEB said:Not so for Firefight. Firefight is built from enemies, load outs, and the ways the game leverages its wave-based structure via skulls and enemy mixtures, but the nature of the maps and AI severely limit the variety on offer no matter the settings. That's just a cold reality in Reach. You can't just pick one mix and leave it there forever, because even a great game type will get boring after a short time. It's got to be constantly refreshed. This hasn't happened to any Firefight game type to date: the mix Firefight Limited had when it came out in January was rather unadventurous, and it wasn't touched once during its run.
Barrow Roll said:So what was the HaloGAF consensus on the Hang Em High gameplay clip with the Anniversary gametype? Completely missed that on Wednesday. Jump height looks too low?
SmHOuterWorldVoice said:Consensus was that it looked better than perfect. Halo gaf also remarked that Frankie looked especially brave and clever and could slam his junk in the fridge door without so much as wincing.
OuterWorldVoice said:Consensus was that it looked better than perfect. Halo gaf also remarked that Frankie looked especially brave and clever and could slam his junk in the fridge door without so much as wincing.
Why must you turn this forum into a house of lies.OuterWorldVoice said:Consensus was that it looked better than perfect. Halo gaf also remarked that Frankie looked especially brave and clever and could slam his junk in the fridge door without so much as wincing.
http://www.youtube.com/watch?v=iUkVu1lmtZ8Barrow Roll said:Why must you turn this forum into a house of lies.
New sparkast makes hyper happy.Steelyuhas said:
Low blow, manRamirez said:I didn't know Tsquared had a GAF account.
Plywood said:
HiredN00bs said:Has there ever been a consensus on HaloGAF?
That was a grand coalition.kylej said:Shishka was a poor playlist manager. EVERYONE can agree on that.
Barrow Roll said:So what was the HaloGAF consensus on the Hang Em High gameplay clip with the Anniversary gametype? Completely missed that on Wednesday. Jump height looks too low?
Ramirez said:lol, I was watching X-Factor the other night and the first act had a bunch of Master Chief's dancing with them.
http://www.youtube.com/watch?v=u2eSMmmopVg
Guess they found a use for all of those left over cat helmets at Halo Fest.
kylej said:Shishka was a poor playlist manager. EVERYONE can agree on that.
What in the hell...Ramirez said:lol, I was watching X-Factor the other night and the first act had a bunch of Master Chief's dancing with them.
http://www.youtube.com/watch?v=u2eSMmmopVg
Guess they found a use for all of those left over cat helmets at Halo Fest.
Bizarre. I assume that the costumes weren't sponsored. Right?Ramirez said:lol, I was watching X-Factor the other night and the first act had a bunch of Master Chief's dancing with them.
http://www.youtube.com/watch?v=u2eSMmmopVg
Guess they found a use for all of those left over cat helmets at Halo Fest.
You guys are crazy lovable <3Steelyuhas said:
OuterWorldVoice said:Consensus was that it looked better than perfect. Halo gaf also remarked that Frankie looked especially brave and clever and could slam his junk in the fridge door without so much as wincing.
Zeouterlimits said:Bizarre. I assume that the costumes weren't sponsored. Right?
HiredN00bs said:I just got the Kinect, but I'm not in the preview program. One of the things that I thought would be a strong point for the device was the integration into the Dashboard UI, but there have been many annoyances I've come across.
For one, you can navigate with voice commands into menus that only allow you to control via gesture. Many of the menu paths lead to this. Also, voice commands are disable on dashboard videos, so while I can say "Xbox, Inside Xbox" to start the video, I can't pause or stop it with my voice (at first, I thought this was because the sound system was interfering, but I muted it this morning to discover that voice commands are just disabled).
One of the first things they showed with the Kinect was "Xbox OFF", and we all joked about shutting off people's Xboxes remotely via voice chat, but it looks like it's not in the interface at all.
Hopefully these things are fixed or improved in the new dash.
Blue Ninja said:Wait, the dashboard preview program is active? I'm in the program, but don't have the new dash yet.
Steelyuhas said:Yeah they are. I've been playing around with it for the last hour, it's a huge upgrade and pretty much exactly what you are speaking about is fixed. You can navigate pretty much everything with voice and/or gesture. I pretty much just use voice myself.
"Xbox, settings, turn off" will turn the Xbox off with voice now.
On a different note, David's points about the Anniversary playlists from the podcast ("off the top of his head"):
-5 Anniversary playlists
-A classic settings playlist with mix of slayer and objective. Mostly slayer, but flag and assault as well. Specifically said there would not be fringe objective gametypes like flag slayer, stockpile. (Anniversary start is AR and Magnum)
-Big Team Annniversary playlist. Mix of TU1 and Anniversary gametypes on Hang Em High, Headlong, and Timberland. TU1 games will be one the updated variant of the map and Anniversary will be on the classic variant. (Big Team Anniversary gametypes start is Magnum and DMR)
-Firefight playlist for Installation 04
-Free for all playlist
-Couldn't remember the fifth one
Maps will also be integrated into all playlist in the game, spoke about the new DLC weighting, said it's a pretty significant change, so hopefully we will actually be seeing DLC (especially CEA maps) in the future. Also increased the weighting of the skill filter in matchmaking as well, only in certain playlists though.
You will be prompted to install the CEA maps to your hard drive so you can use all the maps with Reach.
Looking at possibly changing the secondary weapon in the ZB Slayer gametype in the future.