Happy 1st anniversary Concord!

I'm of two minds

1) This game should never have been greenlit

2) the finished product was actually very fun to play. I like that nightcrawler bitch with the uzi.
 
I'm not having fun. There's no fun to be had. But I'm glad some crappy developer didn't get another $200 million to do his stupid things that don't sell.

You on the other side seems to have a little breakdown.
Still blows my mind they spend this much time/money on a project, only to meet overwhelming disgust and rejection the instant it was exposed to unfiltered criticism. The level of negligence and incompetence should be criminal.

All because of toxic positivity.
 
Why did the op mark "took off" with X for Concord ?

It actually took off from PSN faster than an F35.
What can I say my dude, if you don't understand the difference between did it take off, and it got took off, that's not my problem

Just expressing myself and having fun! Enjoy!
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I'm now certain that you dont understand sarcasm at all. I'd suggest you reread every post I've made in this thread

Now, back to the celebrating the biggest franchise since StarWars boys 🍾
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I didn't read anything in the thread beside my own comment and the OP. My rotted brain only responds to dopamine shots occurring when the bell at the top flashes red.
 
Celebrate job loses in style!! 🎊✨🎉

With the FREE "Celebrate unemployment" Uber. Here's a word from four recent passengers




They knew how to party!! 🎊✨🎉


There are many talented and passionate creators out there who never get an opportunity. The outrageous amount of money invested in this project could have had a much better use. These egomaniac and ungrateful devs decided to burn the money they were unfairly given. Those who provoke their own misery deserve no sympathy.
 
I blocked him after he told me that Concord's awful character designs weren't responsible for it's failure, because Team Fortress 2 also has bad character designs and it's a success.

Maybe I should unblock him just to see what other retarded things he's saying nowadays.
He actually has a good thread up right now. It's about PAAS more than GAAS (lol), but it's depressingly realistic.
 
Still blows my mind they spend this much time/money on a project...
Not that this is going to sway anyone's stance on the matter...

Mountaintop Games CEO (Spectre Divide) recently revealed that their failed shooter cost 65 million dollars to make and it took them 5 years with a studio of ~100 devs.

If you put that in context with Concords reported numbers, you'd...have to think PlayStation is run by angry monkeys slapping keyboards.
 
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