The beginning of that video just reminded me how much I hated sneaking past Filch in the library. I also used to get really nervous when sneaking around the sleeping troll (in the dungeons, I think?).
Gringotts was an absolute nightmare to play through.
Man, all I wanted was an amazing Harry Potter Universe MMO or RPG
Try DGVoodoo2. Copy the DirectX .dll files (which is in the 'MS' folder) to the games .exe folder.
And those super slippery floors!Oh god yes! With the damned Peacock feathers? It was very difficult for a licensed kid's game tbf.
Another thing I liked about those early titles was they could have been about either the films or the books, so the world felt a lot more organic and new. Once they started using Dan Radcliffe's likeness it went a bit sour for me.
And those super slippery floors!
I remember the first two games using the opening lines from the books, which made it feel much more a book adaptation. I think a few tasks in the games are also taken straight from the books, if I'm not mistaken.
Ha ha!!
I worked on Sorceror's Stone & Chamber of Secrets for PS1.
Due to the nature of the tech I suppose, Hogwarts was very quiet and isolated. It works to it's advantage though. I can't find a screen, but the parts where the hooded Quirrel/Voldemort just randomly showed up on a high up, out of reach balcony were nightmare fuel.
Also.... dem character models
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Ha ha!!
I worked on Sorceror's Stone & Chamber of Secrets for PS1.
Awesome! Those were a big part of my childhood!Ha ha!!
I worked on Sorceror's Stone & Chamber of Secrets for PS1.
Yep! You have to go around collecting forms, I think.Super slippery floors? Hm my memory's fading me there! Might have to replay soon, you could beat it in a day.
"There was nothing about the starry sky that night to suggest that strange and mysterious things were about to occur"
Embedded in my memory forever!
I loved that it had voice samples for the spells, I still remember the "Flipendo", "Alohomora", "Aviforce" and "Wingardium Leviosa". It was pretty good IIRC.
Yep! You have to go around collecting forms, I think.
That's so cool! Thank you for contributing to one of the favorite games of my childhood. Did you write the "Snape gives me the willies" line?
I was in QA and spent around 12 months testing both games. I saw the games from empty roomed bug-filled messes to complete playable retail games.
We used the 'Croc' engine so the team had a little experience with 3D platformers. Remember the 'obligatory' mine-cart chase/race level that games used to have back then? It was a really good seller for us at the time. We made that "Harry Potter" money that was spent on a whole bunch of other unsuccessful games after that.
Interestingly, the Producer of the first two Harry Potter PS1 games is now at Rocksteady Games making the Batman Arkham games.
Croc! Oh man, the same studio did these games? I never knew.I was in QA and spent around 12 months testing both games. I saw the games from empty roomed bug-filled messes to complete playable retail games.
We used the 'Croc' engine so the team had a little experience with 3D platformers. Remember the 'obligatory' mine-cart chase/race level that games used to have back then? It was a really good seller for us at the time. We made that "Harry Potter" money that was spent on a whole bunch of other unsuccessful games after that.
Interestingly, the Producer of the first two Harry Potter PS1 games is now at Rocksteady Games making the Batman Arkham games.
This game:
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Interesting! The game was really like a platformer without the jumping.
were the pc games different from the other games cuz i dont remember the stuff in these hp1 game
Croc! Oh man, the same studio did these games? I never knew.
were the pc games different from the other games cuz i dont remember the stuff in these hp1 game
Any secrets/easter eggs you can tell us about?
Argonaut Games. Croc & Croc 2, Emperor's New Groove and then Harry Potter.
Rocksteady Games was built from the ashes of Argonaut Games.
Thanks! I was actually responsible for most of the SFX in the GBC and the first 2 GBA games. Wasn't easy to get speech intelligible through such low sample rates and memory restraints, but it was a fun challenge! I've talked a bit about the sound in some previous threads here over the years. Cool to see people still enjoy these games!
How did the Quidditch World Cup play btw? Saw the game but never played it.
were the pc games different from the other games cuz i dont remember the stuff in these hp1 game
also quidditch world cup was great
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Gaming history lesson going on here!
Super slippery floors? Hm my memory's fading me there! Might have to replay soon, you could beat it in a day.
This is some really interesting stuff. Thanks!Jamie Walker was our Producer on HP 1& 2 for PS1. We never did the PS2 version. EA got another studio to do that. At the same time, Sefton Hill was working on a game called S.W.A.T for Xbox which was going to be a technical showcase for the machine.
Jamie & Sefton went on to start Rocksteady Games.
Which they stopped using around GoF or OotP in favour of Stupefy, then brought it back for the Lego games.Interesting note; Flipendo is a video-game only spell.