Can anyone confirm whether the DLC is coming to the North American release?
Reviewers: if you can't confirm this due to embargo, can you confirm whether the question will at least be answered when the embargo lifts?
I'm pretty sure he means the post release DLC (which have been 4 songs, ~14ish costumes, and added Extra Extreme charts each) and not the base packages. There has not been a clear answer on this subject, though I would be very surprised if they were not offered in the future.I recently saw an article that mentioned two pieces of dlc that add up to over 200 songs, is that the one you meant?
I'm pretty sure he means the post release DLC (which have been 4 songs, ~14ish costumes, and added Extra Extreme charts each) and not the base packages. There has not been a clear answer on this subject, though I would be very surprised if they were not offered in the future.
Do we know the price of the game (US Store)? I wonder why they didn't put pre-order up.
Do we know the price of the game (US Store)? I wonder why they didn't put pre-order up.
$30 for each pack, or $53.99 for the bundle.
29,99 for the separate packs, or 53,99 for both. There won't be pre-orders, not sure why.
29,99 for the separate packs, or 53,99 for both. There won't be pre-orders, not sure why.
Didn't realize this was coming out so soon. I'm guessing it's digital only? Not coming up on Amazon.
Is there any consensus which part has the better songs? Considering the amount I don't think I will buy both at once.
Digital only yes
Digital only in every region. Even Japan didn't get physical.
60fps, but don't forget about the new mechanics and charts. I have much more fun playing Future Tone then the original Diva games.Future Sound has better songs and PVs, but if you've played the PSP and Vita games a lot then you won't see anything new. Well, besides 60fps I guess.
The songs and PVs in Colourful Tone vary a lot in quality, it does have some really good songs but there are more stinkers in Colourful Tone then Future Sound. If you want to experience some new songs that haven't been in any other Project Diva you should get Colourful Tone.
Future Sound is better, but Colourful Tone has songs that haven't appeared in any other Diva game.
Are the modules from Colorful Tone usable in Future Sound songs and vice versa?
The core Hatsune Miku gameplay has barely changed, so if you liked it before, you'll like it now. The most compelling case for picking up Project DIVA Future Tone lies in the options you're given as to how much of the game you want to buy. While the free, base package won't give you much to sink your teeth into, either of the reasonably priced add-on packs offer an awful lot of bang for your buck, and combined they make up the most robust and complete version of Hatsune Miku ever released.
Level Down Games said:Hatsune Miku: Project DIVA Future Tone is exactly what I have always wanted from a Hatsune Miku game. A simple jump-in and jump-out at your own leisure rhythm game that is insanely addicting to play and fun at the same time. Without having to go through a story mode to unlock various songs and outfits, everything is literally right there for you to enjoy whenever you start the game up and feel like joining Hatsune Miku and her friends with some catchy tunes. Hatsune Miku: Project DIVA Future Tone offers up more gameplay and things to do than any previous entry in the franchise before it, thus clearly making it one of the best, if not the best, Hatsune Miku title on the market.
Loaded my PSN wallet specifically for this. I'm getting the full package the moment it's up tomorrow. 😍
I'm gonna' be at a Doctor's appointment tomorrow at 2PM... the store usually updates right around then in my time. I'll really be feeling the annoyance of no pre-order/pre-load. :c
Now that the international launch is upon us, I hope we see some new faces and that the thread gets a bit more active again! For the new people, I have a few pointers which might be helpful when you're starting out.
Set up some macros! This isn't that necessary on lower difficulties, but on harder maps setting up button macros can make it much easier to hit certain notes, as well as reducing the amount of finger gymnastics you need to do. You can map any combination of inputs to a single button - setting both R2 and L2 to "every button at once" is tremendously helpful, for instance. You can get to the macro settings from the customisation menu, which is accessed by pressing Triangle on the song select screen or from the second option on the main menu.
Change how notes are displayed! By default, the game displays Circle and Cross as their respective symbols, and Square and Triangle as a purple arrow and a green arrow in order to make multi-notes easier to parse. Again, you can go to the customisation menu to change which notes are displayed - personally, I have them all display as arrows since I find that makes it immensely easier to read, but you can also change it so they all display as symbols, like in the other Project DIVA games.
Hold notes! One unique feature in Future Tone are hold notes, displayed as symbols with "HOLD" written under them. While at first these may seem similar to the tail notes from previous DIVA games, they're actually quite different. The most important thing is that you don't need to hold the note down until you've maxed it out - in fact, there are a number of times where it's impossible to do this anyway! You don't even technically need to hold them at all. So long as you hit the note, it won't break your combo. Basically, they're completely optional, but they're very good ways of racking up more points - holds can contribute an additional 5% to your overall song accuracy percentage, which may end up getting you a higher grade than if you'd ignored them!
Can't go wrong with Future Sound. More songs and will have songs you'll recognize if you've played any of the other Project Diva games.
But Colorful Tone has Oha-yo-del!! so idk it's a close call.
In my favorite list ingame, 17 songs are from Colorful Tone and 20 are from Future Sound.
Can we still use the all button shortcut for hold notes after we let go of the respective button(s)?
Yes - this is basically a necessity if you want to get the highest scores in extreme. If you hit a hold note, press down the "all buttons" button, then release the original input, the hold note will still be active.
In complete agreement with everything you said, I need to finish my review (being bedridden for the past 4 days + writersblock prior to that hasn't helped). I really need to think of some cons, since for the site I write for (can't name it for reasons) we only do Pros and Cons list at the end instead of scores now. Really just the lack of subtitles for songs now, and maybe the removal of those dumb interactions of the Vocaloids are the only two I can muster.
Hmmm that's interesting! I'm gonna be using the Divx X mincon, so I think I might set "all buttons" to Triangle and see how that works out.
Bear in mind, using that controller should make it easier to do hold notes manually since you can emulate the original arcade button layout with it, which the game is designed around (the arcade board doesn't have an "all buttons" button, after all!) The "hold all buttons" trick is useful with a DS4 because some button combinations have to be entered using both the D-Pad and the symbol buttons, like Triangle/Up + Cross/Down or Square/Left + Circle/Right, both of which are *technically* possible using only the symbol buttons but which are physically impossible to do using only the D-Pad. Because the arcade layout doesn't have this issue, you should be able to manage hold notes on harder songs without the all buttons shortcut.
Oh, gotcha!! Good to hear that! Idea ideas for how to set up slide notes with it? I figure it'll be the sticks but man in my head that's gonna be a nightmare.
I'm pretty picky about what gets into my favorites list lol.Here's my review, in brazilian portuguese, for the game:
http://www.ps3brasil.com/analise/812/
100% recommendation.
Either package has a lot of content for fans or beginners and the difficulties make it easy to start and very hard to master the game. The tools for practice help a lot in getting better.
All the faults I could possibly find are minor, so I gave the maximum score.
I thought your favorite list would be much bigger.
Then again, I put all songs that I play multiple times in it, so it got quite big.
Oh, gotcha!! Good to hear that! Idea ideas for how to set up slide notes with it? I figure it'll be the sticks but man in my head that's gonna be a nightmare.