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HATSUNE MIKU Project DIVA Future Tone |OT| A gift to the millions of miku fans

yyr

Member
Can anyone confirm whether the DLC is coming to the North American release?

Reviewers: if you can't confirm this due to embargo, can you confirm whether the question will at least be answered when the embargo lifts?
 

RevenWolf

Member
Can anyone confirm whether the DLC is coming to the North American release?

Reviewers: if you can't confirm this due to embargo, can you confirm whether the question will at least be answered when the embargo lifts?

I recently saw an article that mentioned two pieces of dlc that add up to over 200 songs, is that the one you meant?
 
I recently saw an article that mentioned two pieces of dlc that add up to over 200 songs, is that the one you meant?
I'm pretty sure he means the post release DLC (which have been 4 songs, ~14ish costumes, and added Extra Extreme charts each) and not the base packages. There has not been a clear answer on this subject, though I would be very surprised if they were not offered in the future.
 

RevenWolf

Member
I'm pretty sure he means the post release DLC (which have been 4 songs, ~14ish costumes, and added Extra Extreme charts each) and not the base packages. There has not been a clear answer on this subject, though I would be very surprised if they were not offered in the future.

Ahh thanks, sorry for the confusion. Out of curiosity does anyone know if there will be a pro patch?
 
The full website for Future Tone is live, and the songlist notes that the Extra Extreme version of Ievan Polkka (as well as some others) comes with the first Encore Pack. I don't think the DLC was confirmed before right?

But man, browsing the site gets me super excited. Just a few more days!
 

Moraizen

Member
The embargo for the reviews is lifted (in Europe at least, since it's the 9th already), so it is just a matter of time now. I am very curious to know if there were any changes to the songs and the DLC details for this one.

EU based reviewers, feel free to chime in if you can :^)
 

ramyeon

Member
Had no idea this was coming out... I was playing with the idea of getting Project Diva X while it was on sale but I'm glad I didn't now.

Any idea on the pricing for AU?
 

ChrisD

Member
Is there any consensus which part has the better songs? Considering the amount I don't think I will buy both at once.

If you liked F/F2nd's selections, go with Future Sound.
If you follow the Vocaloid scene itself and like the stuff, I think you may get a fair bit out of Colorful Tone (as it seems the songs in it are a bit older/lesser known to anyone who doesn't follow it outside of games).

I went with Colorful Tone and sort of wish I didn't. Not a big fan of the songs in it. Personally, I think FS is the better choice due to that. It also has more content than CT.

Give the lists a quick look-over and see which one has the songs you like/your favorites.
 

11037

Banned
Future Sound has better songs and PVs, but if you've played the PSP and Vita games a lot then you won't see anything new. Well, besides 60fps I guess.

The songs and PVs in Colourful Tone vary a lot in quality, it does have some really good songs but there are more stinkers in Colourful Tone then Future Sound. If you want to experience some new songs that haven't been in any other Project Diva you should get Colourful Tone.

Future Sound is better, but Colourful Tone has songs that haven't appeared in any other Diva game.
 

macklelol

Member
Can't go wrong with Future Sound. More songs and will have songs you'll recognize if you've played any of the other Project Diva games.

But Colorful Tone has Oha-yo-del!! so idk it's a close call.

In my favorite list ingame, 17 songs are from Colorful Tone and 20 are from Future Sound.
 
Future Sound has better songs and PVs, but if you've played the PSP and Vita games a lot then you won't see anything new. Well, besides 60fps I guess.

The songs and PVs in Colourful Tone vary a lot in quality, it does have some really good songs but there are more stinkers in Colourful Tone then Future Sound. If you want to experience some new songs that haven't been in any other Project Diva you should get Colourful Tone.

Future Sound is better, but Colourful Tone has songs that haven't appeared in any other Diva game.
60fps, but don't forget about the new mechanics and charts. I have much more fun playing Future Tone then the original Diva games.
 

drGonz0o

Neo Member
I'm getting Future Sound pack since this is my first PD game. Have played Prelude last summer and really liked it.
And eventually I will get Colorful Tone and DLC if they are on sale. And that's only because I just can't afford it right now, but $54 is really not expensive if you look how much you get for it.
 
8/10 Push Square review here, too:

http://www.pushsquare.com/reviews/ps4/hatsune_miku_project_diva_future_tone

The core Hatsune Miku gameplay has barely changed, so if you liked it before, you'll like it now. The most compelling case for picking up Project DIVA Future Tone lies in the options you're given as to how much of the game you want to buy. While the free, base package won't give you much to sink your teeth into, either of the reasonably priced add-on packs offer an awful lot of bang for your buck, and combined they make up the most robust and complete version of Hatsune Miku ever released.
 

Brew124

Member
Here's my review on the game. 9 out of 10.

http://leveldowngames.com/hatsune-miku-project-diva-future-tone-review/

Level Down Games said:
Hatsune Miku: Project DIVA Future Tone is exactly what I have always wanted from a Hatsune Miku game. A simple jump-in and jump-out at your own leisure rhythm game that is insanely addicting to play and fun at the same time. Without having to go through a story mode to unlock various songs and outfits, everything is literally right there for you to enjoy whenever you start the game up and feel like joining Hatsune Miku and her friends with some catchy tunes. Hatsune Miku: Project DIVA Future Tone offers up more gameplay and things to do than any previous entry in the franchise before it, thus clearly making it one of the best, if not the best, Hatsune Miku title on the market.
 

ChrisD

Member
I'm gonna' be at a Doctor's appointment tomorrow at 2PM... the store usually updates right around then in my time. I'll really be feeling the annoyance of no pre-order/pre-load. :c
 

Mandelbo

Member
Now that the international launch is upon us, I hope we see some new faces and that the thread gets a bit more active again! For the new people, I have a few pointers which might be helpful when you're starting out.

Set up some macros! This isn't that necessary on lower difficulties, but on harder maps setting up button macros can make it much easier to hit certain notes, as well as reducing the amount of finger gymnastics you need to do. You can map any combination of inputs to a single button - setting both R2 and L2 to "every button at once" is tremendously helpful, for instance. You can get to the macro settings from the customisation menu, which is accessed by pressing Triangle on the song select screen or from the second option on the main menu.

Change how notes are displayed! By default, the game displays Circle and Cross as their respective symbols, and Square and Triangle as a purple arrow and a green arrow in order to make multi-notes easier to parse. Again, you can go to the customisation menu to change which notes are displayed - personally, I have them all display as arrows since I find that makes it immensely easier to read, but you can also change it so they all display as symbols, like in the other Project DIVA games.

Hold notes! One unique feature in Future Tone are hold notes, displayed as symbols with "HOLD" written under them. While at first these may seem similar to the tail notes from previous DIVA games, they're actually quite different. The most important thing is that you don't need to hold the note down until you've maxed it out - in fact, there are a number of times where it's impossible to do this anyway! You don't even technically need to hold them at all. So long as you hit the note, it won't break your combo. Basically, they're completely optional, but they're very good ways of racking up more points - holds can contribute an additional 5% to your overall song accuracy percentage, which may end up getting you a higher grade than if you'd ignored them!
 

kagamin

Member
Now that the international launch is upon us, I hope we see some new faces and that the thread gets a bit more active again! For the new people, I have a few pointers which might be helpful when you're starting out.

Set up some macros! This isn't that necessary on lower difficulties, but on harder maps setting up button macros can make it much easier to hit certain notes, as well as reducing the amount of finger gymnastics you need to do. You can map any combination of inputs to a single button - setting both R2 and L2 to "every button at once" is tremendously helpful, for instance. You can get to the macro settings from the customisation menu, which is accessed by pressing Triangle on the song select screen or from the second option on the main menu.

Change how notes are displayed! By default, the game displays Circle and Cross as their respective symbols, and Square and Triangle as a purple arrow and a green arrow in order to make multi-notes easier to parse. Again, you can go to the customisation menu to change which notes are displayed - personally, I have them all display as arrows since I find that makes it immensely easier to read, but you can also change it so they all display as symbols, like in the other Project DIVA games.

Hold notes! One unique feature in Future Tone are hold notes, displayed as symbols with "HOLD" written under them. While at first these may seem similar to the tail notes from previous DIVA games, they're actually quite different. The most important thing is that you don't need to hold the note down until you've maxed it out - in fact, there are a number of times where it's impossible to do this anyway! You don't even technically need to hold them at all. So long as you hit the note, it won't break your combo. Basically, they're completely optional, but they're very good ways of racking up more points - holds can contribute an additional 5% to your overall song accuracy percentage, which may end up getting you a higher grade than if you'd ignored them!

Can we still use the all button shortcut for hold notes after we let go of the respective button(s)?
 

SephLuis

Member
Here's my review, in brazilian portuguese, for the game:
http://www.ps3brasil.com/analise/812/

100% recommendation.

Either package has a lot of content for fans or beginners and the difficulties make it easy to start and very hard to master the game. The tools for practice help a lot in getting better.

All the faults I could possibly find are minor, so I gave the maximum score.

Can't go wrong with Future Sound. More songs and will have songs you'll recognize if you've played any of the other Project Diva games.

But Colorful Tone has Oha-yo-del!! so idk it's a close call.

In my favorite list ingame, 17 songs are from Colorful Tone and 20 are from Future Sound.

I thought your favorite list would be much bigger.
Then again, I put all songs that I play multiple times in it, so it got quite big.
 
To add to the list, here's my review for EGM.

Score spoiler:
9.5

In complete agreement with everything you said, I need to finish my review (being bedridden for the past 4 days + writersblock prior to that hasn't helped). I really need to think of some cons, since for the site I write for (can't name it for reasons) we only do Pros and Cons list at the end instead of scores now. Really just the lack of subtitles for songs now, and maybe the removal of those dumb interactions of the Vocaloids are the only two I can muster.
 

Mandelbo

Member
Can we still use the all button shortcut for hold notes after we let go of the respective button(s)?

Yes - this is basically a necessity if you want to get the highest scores in extreme. If you hit a hold note, press down the "all buttons" button, then release the original input, the hold note will still be active.
 

Chorazin

Member
Yes - this is basically a necessity if you want to get the highest scores in extreme. If you hit a hold note, press down the "all buttons" button, then release the original input, the hold note will still be active.

Hmmm that's interesting! I'm gonna be using the Divx X mincon, so I think I might set "all buttons" to Triangle and see how that works out.
 

SephLuis

Member
In complete agreement with everything you said, I need to finish my review (being bedridden for the past 4 days + writersblock prior to that hasn't helped). I really need to think of some cons, since for the site I write for (can't name it for reasons) we only do Pros and Cons list at the end instead of scores now. Really just the lack of subtitles for songs now, and maybe the removal of those dumb interactions of the Vocaloids are the only two I can muster.

Lack of subtitles
Some videos are from older versions so the graphics aren't as good.

Honestly, those are the most I can manage complaining about the game and it's such a minor thing that it doesn't matter for the overall experience.

Or you can write on the cons:
- 404
- I tried, but I couldn't.
- Addictive. Send help.
 

Mandelbo

Member
Hmmm that's interesting! I'm gonna be using the Divx X mincon, so I think I might set "all buttons" to Triangle and see how that works out.

Bear in mind, using that controller should make it easier to do hold notes manually since you can emulate the original arcade button layout with it, which the game is designed around (the arcade board doesn't have an "all buttons" button, after all!) The "hold all buttons" trick is useful with a DS4 because some button combinations have to be entered using both the D-Pad and the symbol buttons, like Triangle/Up + Cross/Down or Square/Left + Circle/Right, both of which are *technically* possible using only the symbol buttons but which are physically impossible to do using only the D-Pad. Because the arcade layout doesn't have this issue, you should be able to manage hold notes on harder songs without the all buttons shortcut.
 

Chorazin

Member
Bear in mind, using that controller should make it easier to do hold notes manually since you can emulate the original arcade button layout with it, which the game is designed around (the arcade board doesn't have an "all buttons" button, after all!) The "hold all buttons" trick is useful with a DS4 because some button combinations have to be entered using both the D-Pad and the symbol buttons, like Triangle/Up + Cross/Down or Square/Left + Circle/Right, both of which are *technically* possible using only the symbol buttons but which are physically impossible to do using only the D-Pad. Because the arcade layout doesn't have this issue, you should be able to manage hold notes on harder songs without the all buttons shortcut.

Oh, gotcha!! Good to hear that! Idea ideas for how to set up slide notes with it? I figure it'll be the sticks but man in my head that's gonna be a nightmare.
 
Started reading the reviews and the rest of this thread, and basically:

- Practice mode? Sign me the fuck up!
- BUILT-IN BUTTON MACRO SETTINGS? WHAT EVEN IS THIS UTOPIA

I actually liked Diva X quite a bit, but this sounds like the Project Diva to end all Project Divas.
 

oneida

Cock Strain, Lifetime Warranty
No pre-order at all? this will just go live when it goes live? kinda lame for a digital-only release to not have a pre-order, idk
 

SephLuis

Member
Oh, gotcha!! Good to hear that! Idea ideas for how to set up slide notes with it? I figure it'll be the sticks but man in my head that's gonna be a nightmare.

Sticks are the slide notes.

I used R1 as O, R2 as X, L1 as Square and L2 as triangle to play in extreme. That allows me to hold notes in a more confortable way, though it took me quite a while to get used to this.
 

macklelol

Member
Here's my review, in brazilian portuguese, for the game:
http://www.ps3brasil.com/analise/812/

100% recommendation.

Either package has a lot of content for fans or beginners and the difficulties make it easy to start and very hard to master the game. The tools for practice help a lot in getting better.

All the faults I could possibly find are minor, so I gave the maximum score.



I thought your favorite list would be much bigger.
Then again, I put all songs that I play multiple times in it, so it got quite big.
I'm pretty picky about what gets into my favorites list lol.

If it was just songs I played a lot my favorites list would probably just be Sadistic Music Factory and Den paradigm at this point lol.
 

muteki

Member
Oh, gotcha!! Good to hear that! Idea ideas for how to set up slide notes with it? I figure it'll be the sticks but man in my head that's gonna be a nightmare.

I set mine up so the four buttons across the middle (Left, Right, Square, Circle) are the standard arcade layout, then set the remaining buttons to left swipe (Up, Down) or right swipe (Triangle, Cross).

In general without any macros the mini controller makes hold notes a non-issue. The downside however is rapid repeated notes are harder to do, since you can't alternate like in other Diva games.
 
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