BrilliantOr even better, sign this one instead and save all the games instead of just one game.
Stop Killing Games
www.stopkillinggames.com
Or even better, sign this one instead and save all the games instead of just one game.
Stop Killing Games
www.stopkillinggames.com
I think they could have saved Xdefiant if they had implemented SBMM and not been so greedy on the battle pass.
SBMM is cancer. the fact it didn't have SBMM was the main reason I even played it in the first place.
the reason I personally stopped is that it didn't launch with Team Deathmatch, and because I simply do not like objective based modes because every shooter like this always turns into people ignoring objectives to get high kill numbers and brag about their K/D.
I prefer SBMM. Keeps games tight and allows for players to be matched against equal level players. Increases player retention so matchmaking gets faster due to higher player bases. I have never heard a compelling argument against it.SBMM is cancer. the fact it didn't have SBMM was the main reason I even played it in the first place.
the reason I personally stopped is that it didn't launch with Team Deathmatch, and because I simply do not like objective based modes because every shooter like this always turns into people ignoring objectives to get high kill numbers and brag about their K/D.
Save Concord
I prefer SBMM. Keeps games tight and allows for players to be matched against equal level players.
it sucked, why would i sign it
why would u need bo6 when x was the cod killer?Look, i liked playing this but the netcode is fucked, and black ops 6 is here so we don't need this shit anymore, you could have made something good with this ubisoft but no you had to fuck it up ! And some people want a new Splinter Cell ? No dead is better
It wasn’t that badit sucked, why would i sign it
That’s exactly what I am talking about with SBMM. That provides a much more consistent experience which most people find more engaging so you don’t spend hours losing matches if you have bad luck.oh sweet summer child. that's not how any modern "SBMM" works. it is an open secret that these matchmaking algorithms manipulate win and kill rates.
they aren't skill based, they are based on manipulative match fixing that was (no exaggeration) developers in conjunction with phycologists to maximise player retention by manipulating your team's and your enemy team's average skill level.
if you win too many matches it will put bad players in your team on purpose, and good players in the enemy team to force a loss. and it will do the opposite after a few losses. and it's extremely obvious in some games.
This is the answer. It's not about a single specific game. It's about an idea and industry ethics. No amount of euphorisms ("""sunsetting"""... lol) will mask financial failures and bad practices of removing content.Or even better, sign this one instead and save all the games instead of just one game.
Stop Killing Games
www.stopkillinggames.com