Familienoberhauptvogel
Banned
disagreed you can use bladestorm as a self cleanse and as a finisher when tanks try to peel for their backline. Trying to get full duration value from it is a fool's errand.
Nothing in Samuro's kit is really good at teamfighting I don't think an Ult that isn't VP tier CC can fix that. Nor that it'd be desirable for Samuro to sneak into a fight and bladestorm everyone to death.^ yeah that's the current real use of it, it's no gud for teamfighting
Different argument, Alpha Centauri is right with the switch in masters between the ults but that is specifically masters only, diamond already puts bladestorm far ahead.BS is only picked because IM is the harder heroic to use. Plain and simple. IM is much better, and would be even better if it wasn't busted and the illusions stopped moving for no reason.
But w/o Unstoppable it's a melee strafe w/o vault, hard to cleanse because you want to do it on squishies and easily disrupted.I think itd be fine for him to have some teamfight, his split is bad due to lack of waveclear/global so all he really has is that he can merc kinda well. If he could shred the team with bladestorm via dmg increase i agree w/ male that unstoppable shouldnt be part of it
Making Samuro tougher during his Bladestorm means you need to remove the unstoppable. It's impossible to escape from as a backline hero, and he is one of the easiest heroes in the game to get into your backline. Give him armour and it basically guarantees the removal of at least one hero in a team fight guaranteed with no real counterplay.
But w/o Unstoppable it's a melee strafe w/o vault, hard to cleanse because you want to do it on squishies and easily disrupted.
Eh, if the armor is low like Mathael's ult, it would be counterable through burst damage.
I gotta (OMG is this really happening?!) agree with Familie. You guys are under rating Bladestorm and overrating Illusion Master (but really both suck).
Every time I face one of these sick Samuro fucks he's either using it to destroy the backline or do some damage and then escape with the unstoppable and come back to finish. Illusion Master just isn't what it once was IMO. I'd rather face Bladestorm for sure just because Illusion Master is so annoying for trying to kill the dude, but as someone earlier said it's not like it makes him any good at team fighting either. It just makes him a fly or a gnat you can't swat reliably.
Don't get me wrong, I don't disagree that if you want him to be played at the high level you need to improve the ability. But giving him armour, or even worse making him magic immune, would not be good at would have a bad effect on normal play.
(And DOTA is different to HotS, just cause Juggernaut has magic immune doesn't mean it should translate across. Hots doesn't have damage types, just ability / basic attack, and him going ability damage immune during bladestorm would be ridiculous.
I understand the thinking, but I think the argument is that if you're playing samuro at all you should be playing him for illusion master because it's the only thing he has that makes him worth picking.
Like if you're looking for an assassin to do what bladestorm samuro does then there's like 7 better options, but if you're looking for a hero that can do what illusion master samuro does there's like vikings, rexxar, and maybe abathur to a degree. Illusion master samuro actually fits into that niche nicely because his steath, damage, and illusion value make him unique amongst those few heroes.
Samuro is like rexxar in that they both sit in a grey area between not strong enough at their "role" to take up a slot in a conventional team comp and not strong enough in their "niche" to enable a specific strategy.
They are both better then most give them credit for but that's because (and the reason their stats are so high) they must be dealt with uniquely and they're unfamiliar enough that most people don't recognize how to deal with it. And also, the people who are bad at the hero don't play it... so even if you're trying to deal with them the right way you're up against a one trick who has more experience in the match up then you.
That doesn't make them good heroes, that just pads their stats.
Vikings is a good hero because it enables a specific strategy that puts the burden of execution on the enemy team, and even that's still a cheesy trick a lot of the times. A bad vikings is just as good as a good samuro, and a good vikings is 100x better.
Samuro is always a cheesy trick, but he's easier to play and doesn't require the rest of your team to be on board.... but the burden of execution is still on samuro, and at that point if you were good at a good hero instead of good at samuro you'd get better results.
tldr: if you want to kill the backline there's better heroes, if you want to play a micro intesnive unique hero the juice is not worth the squeeze.
I realised pretty late just how terrible seasoned marksman is on artanis and that even when block is not getting you value, amateur opponent will get you more value because it lets you jungle much more effectively.
I barely ever completed Seasoned Marksman in over 20 games with the hero and I had to stay in lane too much to do so.
The biggest revelation was that AO works on structures.
Not so hot take: he's another hero they should delete. Serves no purpose but to annoy the shit out of everyone. He's not S tier annoying but a solid A tier for sure.
I feel like medivh's kit should have been split amongst a bunch of characters but he's fun as hell, cool shit happens when he's in, he gets a pass even tho he will likely bite the game in the ass at some point
that just means you're getting oldThey should just delete the game. At some point every hero pisses me off.
I feel like medivh's kit should have been split amongst a bunch of characters but he's fun as hell, cool shit happens when he's in, he gets a pass even tho he will likely bite the game in the ass at some point
I dont really want them to take away his build but i dont think the healing at 16 needs to exist
Cool shit doesn't happen. The opposite of cool shit happens. No-one ever dies.
The only time I can think of Medivh doing actual cool shit was Dig comboed him with Ragnaros, that was brilliant. But the rest of the time nothing cool happens - because no-one ever dies. It's just *dull* to watch a game with him in at the pro level.
On my experience, Its horrible to play as Medivh if your team doesnt know what Medivh does since you need your team to play as Medivh alonside with their own heroes instead of having control your Medivh which feels weird.
Its not like Abathur when you put your simbiote and have control on your abilities plus mines and larvas , its boring and you have to wait for the high tier talents to be automonous of your team, like you are a off support
They should just delete the game. At some point every hero pisses me off.
that just means you're getting old