My uncle had Earthworm Jim and my friends would talk about it at school, but I didn’t care for it at the time. I was much more interested in Flashback, Castlevania, and the Shinobi games on the Mega Drive.
By 1995 I had a PC and when 1997 came around MDK was one of the games I would show to friends when they came over, along with the Quake games, Duke3D, and Blood. MDK had a lasting impact on me in much the same way the original Quake did. It had a very unusual artstyle, massive open areas with cool skyboxes, sniping with a massive zoom range, weird bombing and surfing bits, the strange quasi-parachute that let you glide. It was complete batshit and I really liked the alien world (which was actually huge minecrawlers) and the sense of isolation. I loved pretty much everything about MDK. The sequel had more platforming which was good and I enjoyed that too but something was lost in the transition to full 3D.
I played Messiah too. Possession, platforming, a futuristic world, and scantily clad prostitutes… what’s not to love? I don’t know if I completed it though. I think I got sidetracked with the Dreamcast and Omnikron, Soul Reaver (I would really like a Tomb Raider Trilogy style remaster of Soul Reaver and its sequel), and the Nightmare Creatures games.
I did play Enter the Matrix at some point but I didn’t think I owned it. I remember thinking it had some cool stuff in it but that Mac Payne 2 was a far better game.