Come On Tars
Member
Far Horizons
if you got any other game soundrack bangers played by an orchestra drop em here.
Far Horizons
if you got any other game soundrack bangers played by an orchestra drop em here.
Starfields soundtrack was actually kind of awful to be honest. It would have been a far more of an immersive game if it was more similar to the likes of Mass Effect and Deus Ex music.Starfield has a God tier soundtrack. I will fight anyone on this one.
It's the most mature gaming soundtrack I've ever encountered and quite Mozart-like in nature. It begins with a simple motive that functions as a musical statement to set up all the music in the game. That statement is used through retrogrades, inversions, and slight adjustments to rhythm and pitch in order to create entirely new musical themes throughout the game, and that's why even tracks as different as the ones for New Atlantis and Akila still sound familiar. Add in all the different styles of music (while maintaining classical composition tendencies), and you have one of the tightest and most varied musical scores you'll ever hear in a game. I love Bethesda game music as much as anyone and I even enjoy the Mass Effect soundtracks, but this is just on another level. Inon Zur outdid himself, IMO.Starfields soundtrack was actually kind of awful to be honest. It would have been a far more of an immersive game if it was more similar to the likes of Mass Effect and Deus Ex music.
There is barely any synth, it's way to subtle. While it might be recognizable, it's really just not memorable and they completely missed the mark.
Skyrim soundtrack was good but Jeremy Soul is just God tier.
Idk man, if the sound/music doesn't sound good to my ears then it's not good too me is the way I look at it. You can argue the composition itself all you really want and what it's trying to achieve and that's fine. At the end of the day, it just didn't sound that good to me and many of the tracks also repeated especially in combat. It got boring quickly.It's the most mature gaming soundtrack I've ever encountered and quite Mozart-like in nature. It begins with a simple motive that functions as a musical statement to set up all the music in the game. That statement is used through retrogrades, inversions, and slight adjustments to rhythm and pitch in order to create entirely new musical themes throughout the game, and that's why even tracks as different as the ones for New Atlantis and Akila still sound familiar. Add in all the different styles of music (while maintaining classical composition tendencies), and you have one of the tightest and most varied musical scores you'll ever hear in a game. I love Bethesda game music as much as anyone and I even enjoy the Mass Effect soundtracks, but this is just on another level. Inon Zur outdid himself, IMO.
I know many people just want something simple, but I'm an active listener that appreciates a strong identity in music. I get that tenfold in the game. The musical themes are recognizable and evoke the proper emotions for every given scenario in the game. Maybe as a passive listener it just doesn't work for you, but in no way is the music in Starfield "kind of awful."Idk man, if the sound/music doesn't sound good to my ears then it's not good too me is the way I look at it. You can argue the composition itself all you really want and what it's trying to achieve and that's fine. At the end of the day, it just didn't sound that good to me and many of the track also repeated especially in combat.
Idk man, if the sound/music doesn't sound good to my ears then it's not good too me is the way I look at it. You can argue the composition itself all you really want and what it's trying to achieve and that's fine. At the end of the day, it just didn't sound that good to me and many of the tracks also repeated especially in combat. It got boring quickly.
This is how I've viewed Starfield's soundtrack... it's more like how Halo games would find a way to incorporate the main Halo theme in most of the soundtracks for those games. Starfield does the same thing. You'll hear the main Starfield theme in multiple different variations and also little cues of it in other tracks as you progress in the game and get into combat situations. In Halo you'd hear those familiar drums kick in when any action or impactful scenes came up.I know many people just want something simple, but I'm an active listener that appreciates a strong identity in music. I get that tenfold in the game. The musical themes are recognizable and evoke the proper emotions for every given scenario in the game. Maybe as a passive listener it just doesn't work for you, but in no way is the music in Starfield "kind of awful."
Starfield has a God tier soundtrack. I will fight anyone on this one.
I see you are a man without taste.1 god tier title track
Everything else is mid
There was an orchestrated mod of Dragon Quest 11
I will admit this blew me away