People don't mind ads, they mind bad ads.
Yeah there really is a point where smaller profit margins need to be accepted. Screwing over your loyal customers doesn't usually end well.This is going to cause the amount of mobile visitors using an ad block to jump considerably.
People don't mind ads, they mind bad ads.
Is it just me, or anyone else seeing huge mobile ads today? The top one was 25-30% off the screen and the bottom are about 50%. Curious, since I had these big empty areas while I navigated and then they popped into place.
Would like to know this also - 2GB is my monthly allowance.
That makes sense then, a-okay.
Do you think the new ad sizes will help with monetization or were the previous issues related to ad blockers?
As currently implemented, these units should be serving pure first party Google only, nothing funky, and Google's Adwords file size limit is stated as 150KB maximum regardless of the ad unit's dimensions or media type (including if it's html5, it looks like?), as far as I can discern from theirAdwords policy info doc. They have separate policies for ads served on Youtube and so forth, but that shouldn't apply here.
This was largely left unaddressed up 'til this point because the desktop side was the workhorse for the site's ad revenue and the mobile site only accounted for a small percentage of overall traffic, so the fact that the mobile ads were falling off sharply as mobile standards changed (to what you see here) wasn't a pressing concern, but in the last 12 months or so adblock rates have become astronomical on desktop-gaf and additionally there has been a significant shift from desktop to mobile usage within the community, so leaving things as they were on mobile was flat out untenable.
Is it against the rules to inquire about or discuss site finances?Aye yai yai, hope the finance of this site isn't huge of a dire.
As currently implemented, these units should be serving pure first party Google only, nothing funky, and Google's Adwords file size limit is stated as 150KB maximum regardless of the ad unit's dimensions or media type (including if it's html5, it looks like?), as far as I can discern from theirAdwords policy info doc. They have separate policies for ads served on Youtube and so forth, but that shouldn't apply here.
I mean, we just have a couple hours of metrics here, which are not an accurate gauge of anything since the network's algorithms adjust based on content keywords on the page and performance of the ad units, but early indicators are that the new units are viable, while the old ones were not.
This was largely left unaddressed up 'til this point because the desktop side was the workhorse for the site's ad revenue and the mobile site only accounted for a small percentage of overall traffic, so the fact that the mobile ads were falling off sharply as mobile standards changed (to what you see here) wasn't a pressing concern, but in the last 12 months or so adblock rates have become astronomical on desktop-gaf and additionally there has been a significant shift from desktop to mobile usage within the community, so leaving things as they were on mobile was flat out untenable.
Again, this is an experimental deployment and feedback is being taken into account. If the placement of that footer rectangle is causing actual usability problems with navigation, for example, we can adjust placement and so forth, but in personal use so far it hasn't seemed to cause me any issues in utilizing the footer navigation effectively, whether with the main control bar or the quick-jump to top of page, and there doesn't appear to be any particular ambiguity about the boundaries of the ad space itself, so it's probably just a matter of a small adjustment period being necessary to feel comfortable with the navigation again.
That doesn't sound too bad and I can deal with the size I guess but I'm curious, and I'm sorry if this has been answered historically - what's your position on offering a paid for ad free membership?
People laugh and joke about Gaf Gold, and I rarely pay attention to the back story, but seriously - Gafs a great site and I would support it directly if it meant no ads.
As I've mentioned, adblock rates on desktop-gaf are at >65% and climbing, and you'd probably struggle to find a large, resource-intensive, entirely-free-to-use website (which is independent and not burning VC money by the truckload waiting to hit critical mass marketshare to *then* sell out and immediately monetize obnoxiously, or any equivalent where big corporate is absorbing continuous losses as part of a broader strategy), that has as unobtrusive an ad footprint as we do. That used to be enough to keep adblock rates down somewhat, but things have changed on the internet as a whole lately, blanket-adblocking has become the norm, and free sites reliant on advertising revenue are struggling to find viable solutions.
Tough to blame the end-user at this point, though. Standard advertising protocols have advanced with all the tracking cookies and crap to target ads more effectively, user experience can go down the drain with browser slowdown from resource intensive ads, sites can go way too hardcore with their number of ad units to the point where it's difficult to get to the actual content, etc. etc. It is what it is.
I've always been hard-line opposed to taking money from the community. There's just something fundamentally more satisfactory about providing a free service that millions of people utilize and enjoy without taking anything directly in return, just dropping a couple banners in the top and bottom of the page and calling it a day and having that be viable. That being said, any time I enjoy a free ad-supported service and use it regularly I go straight for the subscription to remove the ads, because I flat-out fucking hate ads, personally. So, well, there probably should be some sort of option for people who are going to adblock no matter what, or who won't adblock out of respect but loathe ads, to have an option to get away from the damned things in clear conscience.
That's an *entirely* separate issue than this mobile ad update, though. I'm not going to incentivize a hypothetical GAF Gold model by intentionally sabotaging user experience in the default ad-supported layout, and while an ad-free option is being explored this year due to very vocal demand and the decline of traditional advertising models and that giant SSL deployment hassle, it's not currently being implemented as part of some nefarious scheme with the first step being to freak everyone out with bigger ads on mobile. It's just on the list of things to potentially explore at some point. This mobile-gaf ad deployment is an unrelated test, to attempt to allow for the mobile ad units to actually have viability and relevance so that the dramatic shift to mobile usage isn't actively harmful to the site anymore. It is looking like, so far, these units are in fact dramatically more viable, particularly because they dynamically adjust based on the class of device you're browsing on (third world device gets minimalist units; modern smartphone gets the leaderboard and the rectangle most folks are seeing; high res tablet gets standard desktop banners).
That being said, some of the more extreme reactions are being taken with a grain of salt at the moment, because honestly, you're still talking about *two* basic Google ad units per enormous page of content, both entirely outside of the boundaries of the content itself. If that sends you into a rage, well, y'know, I can turn it off and look for other solutions instead, but two ad units per thread page, with no anchor ads or interstitial ads or pop-up-and-enter-your-email bullshit or any of the myriad other current generation bullshit schemes, is a hell of a lot better than what I tend to see elsewhere.
Regardless, though, will take all the community feedback into account.
I think I speak on behalf of everyone when I say that, after the years of service you've provided for us, we'd be more than happy to contribute a small fee to remove the adverts and help keep the community going. I've said it before, and I'll say it again, NeoGAF is one of the best communities I've been a part of, if not the best. A small annual fee is a small price to pay to remove obtrusive adverts because, in the long run, we're helping to keep the community alive. Another forum I used to frequent offered a premium membership that removed ads, and gave subscribers more customisation options, such as larger avatars/signatures, coloured usernames, custom tags/user titles, and more.I've always been hard-line opposed to taking money from the community. There's just something fundamentally more satisfactory about providing a free service that millions of people utilize and enjoy without taking anything directly in return, just dropping a couple banners in the top and bottom of the page and calling it a day and having that be viable. That being said, any time I enjoy a free ad-supported service and use it regularly I go straight for the subscription to remove the ads, because I flat-out fucking hate ads, personally. So, well, there probably should be some sort of option for people who are going to adblock no matter what, or who won't adblock out of respect but loathe ads, to have an option to get away from the damned things in clear conscience.
Is it against the rules to inquire about or discuss site finances?
As I've mentioned, adblock rates on desktop-gaf are at >65% and climbing, and you'd probably struggle to find a large, resource-intensive, entirely-free-to-use website (which is independent and not burning VC money by the truckload waiting to hit critical mass marketshare to *then* sell out and immediately monetize obnoxiously, or any equivalent where big corporate is absorbing continuous losses as part of a broader strategy), that has as unobtrusive an ad footprint as we do. That used to be enough to keep adblock rates down somewhat, but things have changed on the internet as a whole lately, blanket-adblocking has become the norm, and free sites reliant on advertising revenue are struggling to find viable solutions.
Tough to blame the end-user at this point, though. Standard advertising protocols have advanced with all the tracking cookies and crap to target ads more effectively, user experience can go down the drain with browser slowdown from resource intensive ads, sites can go way too hardcore with their number of ad units to the point where it's difficult to get to the actual content, etc. etc. It is what it is.
I've always been hard-line opposed to taking money from the community. There's just something fundamentally more satisfactory about providing a free service that millions of people utilize and enjoy without taking anything directly in return, just dropping a couple banners in the top and bottom of the page and calling it a day and having that be viable. That being said, any time I enjoy a free ad-supported service and use it regularly I go straight for the subscription to remove the ads, because I flat-out fucking hate ads, personally. So, well, there probably should be some sort of option for people who are going to adblock no matter what, or who won't adblock out of respect but loathe ads, to have an option to get away from the damned things in clear conscience.
That's an *entirely* separate issue than this mobile ad update, though. I'm not going to incentivize a hypothetical GAF Gold model by intentionally sabotaging user experience in the default ad-supported layout, and while an ad-free option is being explored this year due to very vocal demand and the decline of traditional advertising models and that giant SSL deployment hassle, it's not currently being implemented as part of some nefarious scheme with the first step being to freak everyone out with bigger ads on mobile. It's just on the list of things to potentially explore at some point. This mobile-gaf ad deployment is an unrelated test, to attempt to allow for the mobile ad units to actually have viability and relevance so that the dramatic shift to mobile usage isn't actively harmful to the site anymore. It is looking like, so far, these units are in fact dramatically more viable, particularly because they dynamically adjust based on the class of device you're browsing on (third world device gets minimalist units; modern smartphone gets the leaderboard and the rectangle most folks are seeing; high res tablet gets standard desktop banners).
That being said, some of the more extreme reactions are being taken with a grain of salt at the moment, because honestly, you're still talking about *two* basic Google ad units per enormous page of content, both entirely outside of the boundaries of the content itself. If that sends you into a rage, well, y'know, I can turn it off and look for other solutions instead, but two ad units per thread page, with no anchor ads or interstitial ads or pop-up-and-enter-your-email bullshit or any of the myriad other current generation bullshit schemes, is a hell of a lot better than what I tend to see elsewhere.
Regardless, though, will take all the community feedback into account.
If I can have an animated avatar I'll pay $10 a month
If I can have an animated avatar I'll pay $10 a month
Give me large ads over this shit. This will destroy my mobile browsing experience.
I understand ads have been a delicate issue on GAF, but have any steps been taken regarding mobile redirect ads? (I.E. the ones where I never see GAF but just randomly end up in the Google Play store or some miscellaneous shady website)
I actually haven't seen this in a few weeks, but I was just curious. I never saw any official response to those threads.
With the option to turn them off, or have them still on mobile? I'm sure there's a way.
Very frustrating to say, but it's really difficult to pinpoint malicious auto-redirects, because the person affected doesn't even see the ad that triggered it, so can't provide many useful details, and this sort of stuff is explicitly against the Google advertiser ToS and is an auto-suspension if an advertiser is caught putting it into an ad they run. What's supposed to happen is Google is supposed to have proactive quality control of the ads they serve, preventing malicious ads from being served by them in the first place, or instant catch-and-suspend if not, like in the good ol' previous decade or so. This is pretty much intermittently affecting every site serving banner ads currently, as far as I can tell, unfortunately. Still looking for a solution.
Okay I thought there was something wrong with my phone or something
If I can have an animated avatar I'll pay $10 a month
You'd pay $10 to have a dancing icon?
I don't adblock everywhere, but it's something I only experience here. Being legit here. This is the only site where I've encountered weird audio-only adverts and full-page redirects. It's weird and I don't understand it.Very frustrating to say, but it's really difficult to pinpoint malicious auto-redirects, because the person affected doesn't even see the ad that triggered it, so can't provide many useful details, and this sort of stuff is explicitly against the Google advertiser ToS and is an auto-suspension if an advertiser is caught putting it into an ad they run. What's supposed to happen is Google is supposed to have proactive quality control of the ads they serve, preventing malicious ads from being served by them in the first place, or instant catch-and-suspend if not, like in the good ol' previous decade or so. This is pretty much intermittently affecting every site serving banner ads currently, as far as I can tell, unfortunately. Still looking for a solution.