Their own language called the Game Maker Language (GML).What coding language is used in Gamemaker? I've been considering tinkering something so this seems like a good place to start.
Their own language called the Game Maker Language (GML).What coding language is used in Gamemaker? I've been considering tinkering something so this seems like a good place to start.
Their own language called the Game Maker Language (GML).
-_-
Seriously? Not that I have experience in the game dev side of programming but wouldn't that be limiting in some ways?
Does it accept scripts?
having trouble with the account registration, phone number wont work ?
having trouble with the account registration, phone number wont work ?
actually managed to redeem my licenses and get the program working.
Their registration page is STILL getting hammered?! Oh god... It's almost been a week since I bought the bundle, and I still haven't been able to register it... Oh well, it's still a great deal, gotta be patient.
Steam Key
Getting GameMaker: Studio Professional (and the Android Module) from this Bundle allows you to get a Steam
Key. After 14 days of this purchase please go to our recovery page and enter your email address. You should
receive a list of your license keys. Please note you have to have created your YoYo Account before doing
this.
I'm having trouble logging in as well. Strange.Just a reminder that today is the last day for this sweet ass deal.
Also can anyone else not log in yet?
Just a reminder that today is the last day for this sweet ass deal.
Also can anyone else not log in yet?
So my 9 year old son is on his way, he edited every frame for the sprite 1, and found the code that switches characters on each death/new game and set it to only use the mudkip sprite.
I told him it looks much better than what we were doing last night. His response "yeah that's because that was all you dad."
BTW the boxes are mudkips too.
So I got my Humble Code but every time I try to redeem it, it gives me this error.
I'm guessing that I'm not the only one since I'm seeing multiple reports about failed authentications, but this makes it sound like they straight up gave me a wrong key.
Ok, this should helpHere's the Q&A for the source codes of each of the games in the bundle.
http://gmc.yoyogames.com/index.php?showforum=152
take a read if you want.
Nah, that's not where you redeem it. The humble bundle codes are vouchers rather than license keys.
You need to redeem them at https://account.yoyogames.com/vouchers
Installing GameMaker: StudioSo I received my license code on my Yoyo Games account, but I don't know how to upgrade my current GameMaker Studio to Pro or how to download Pro.
Help?
global.testString = 'CTIURXODAALICPHIPLEORLTMHSKESTCISMSREW';
global.stringCount = 0;
draw_text(x+0,y+0,string_char_at(global.testString, global.stringCount));
global.stringCount++;
//Create event
testString[0] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSREW"
testString[1] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSRER"
...
testString[36] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSREM"
testStringCount = 0
//Step event or draw event:
for (testStringCount = 0; testStringCount < 37; testStringCount ++) {
draw_text(x,y,testString[testStringCount]
}
//If you want it to change once every second, try using room_speed
/* testStringCount = testStringCount + 1/room_speed
if testStringCount > 36 { testStringCount = 0}
draw_text(x,y,testString[testStringCount])
*/
I'm not sure what you're trying to do, but you could try using an array like
Code://Create event testString[0] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSREW" testString[1] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSRER" ... testString[36] = "CTIURXODAALICPHIPLEORLTMHSKESTCISMSREM" testStringCount = 0 //Step event or draw event: for (testStringCount = 0; testStringCount < 37; testStringCount ++) { draw_text(x,y,testString[testStringCount] } //If you want it to change once every second, try using room_speed /* testStringCount = testStringCount + 1/room_speed if testStringCount > 36 { testStringCount = 0} draw_text(x,y,testString[testStringCount]) */
Hit me up via PM, if that doesn't help. Maybe we can figure something out.