Rick Dangerous
Member
I recently read a good piece of (virtual) paper on games industry.biz that I encourage you to read : https://www.gamesindustry.biz/what-would-a-game-pass-dominated-landscape-look-like-opinion
Initially, when I first saw the word monopsony, I thought they invented some buzzword that mixes Monopoly + Sony.
it is actually the word describing the situation where there is only one Buyer.
Standard silicon valley "platforms" have followed this path endlessly and gamepass is trying to replicate it.
- first, a massive subsidized service / product to gain market share
- then lock in clients via usage, subscription(Netflix, or other things. reputation (Airbnb). One you pay a subscription, the one thing you try to avoid is to by a product and hope that your subscription becomes the dominant one and products will come in your subscription fee without any extra expense.
- then extend your reach by buying the market, smaller competitors and reducing the offer of the remaining competitors this way.
- then become a monopsony, the only place viable to sell products that some producers were selling directly to customers.
- then rise the prices to end client when there is no more alternatives.
- then raise your margin on third party product makers to raise even more your margin
- then fire a lot a employees that you hired to reach your monopsony goal because you don't need them anymore at this stage
- and finally do some massive lobbying/ corruption/ intimidation of the political sphere so that the hammer of break up never strikes.
This process has disrupted huge industries.
Gamepass is exactly that. Ps+ on a lesser extend but still awful.
Those companies and particularly Microsoft does not want only your cash, they want to control your future.
Fuck this future, it's awful and should not happen.
Initially, when I first saw the word monopsony, I thought they invented some buzzword that mixes Monopoly + Sony.
it is actually the word describing the situation where there is only one Buyer.
Standard silicon valley "platforms" have followed this path endlessly and gamepass is trying to replicate it.
- first, a massive subsidized service / product to gain market share
- then lock in clients via usage, subscription(Netflix, or other things. reputation (Airbnb). One you pay a subscription, the one thing you try to avoid is to by a product and hope that your subscription becomes the dominant one and products will come in your subscription fee without any extra expense.
- then extend your reach by buying the market, smaller competitors and reducing the offer of the remaining competitors this way.
- then become a monopsony, the only place viable to sell products that some producers were selling directly to customers.
- then rise the prices to end client when there is no more alternatives.
- then raise your margin on third party product makers to raise even more your margin
- then fire a lot a employees that you hired to reach your monopsony goal because you don't need them anymore at this stage
- and finally do some massive lobbying/ corruption/ intimidation of the political sphere so that the hammer of break up never strikes.
This process has disrupted huge industries.
Gamepass is exactly that. Ps+ on a lesser extend but still awful.
Those companies and particularly Microsoft does not want only your cash, they want to control your future.
Fuck this future, it's awful and should not happen.