I hate that people HATED (yes, in past tense) motion controls. By now motion controls should be something completely standard in every game. Of course some games would use it for gimmicky stuff, but there are many great uses for motion, the biggest one being motion aiming.
I remember people crying about LAIR when it released on PS3. The controls worked extremely well, but people were upset, but the problem was with the game, not the controls! Warhawk used it beautifully! Motorstorm was awesome with full motion driving. SIXAXIS worked 10x better than the Wiimote, and could be implemented in more ways than just causal stuff.
With that said, the Dualsense has amazing features. The vibration is amazing when used it properly. I noticed that the light is no longer used for anything on the Dualsense, but I liked it as a player number with different colors on the DS4, not so much as health or stuff because you don't really look at the controller at all when playing. Also, the trackpad is a wasted potential, 99% is just a huge button and the other 1% is not even used correctly. The very few games that used it well, is great.
Other thing I also hate, is that the back buttons are now a thing for $200 pro controllers thanks to stupid greedy Microsoft with their Elite. Those back buttons should've been a normal evolution like LR, and L3 & R3.