Patrick S.
Banned
Will def be on sale before that lol
I always get the CoDs used on console, or from a key site for PC. CoD Ghosts for the PS4 is still €99 when it's not on sale...
Will def be on sale before that lol
I don't even get the point of lauding one and shitting on another. The hypocrisy on display is just too much.
I bought this year the Infinite Warfare for 20 bucks, so I know, what I am talking about : )It's an Activision CoD game. It'll drop to 50 bucks in 5 years.
Exactly.They know a lot more than myself, i understand they can make mistakes like everyone else, but when they make a mistake they're dragged over the coals. You can say you don't agree with something and still don't act like an asshole. I don't agree with NXgamer comparing a console to a 3090, acknowledge the difference in rendering resolution and then say they look similar, but i don't need to be a dick about it. The implication by some forum members here towards DF is way worse than bias many times, many times they're tagged as MS shills etc.And unfortunately it works both ways. There are some who are hellbent on trashingNXGamer . The Far Cry 6 DF thread was a shitshow with folks raking NXG over the coals for having a pixel count different than DF and VGT while DF themselves had a pixel count for Xbox Series S that was far different than either NXG or VGT, but those same exact people blatantly ignored it despite it being repeatedly pointed out. For whatever reason, both DF and NXG are seen as biased in this silly console war. It is insane.
I bought this year the Infinite Warfare for 20 bucks, so I know, what I am talking about : )
No because that wasn't the point of what I was saying nor did NXGamer's video ever suggest that. People of course just misinterpreted as such."Nobody with any common sense would suggest the PS5 has the raw horsepower and capability of an RTX 3090. " Sentence should have stopped right here.
Dude, that's not what NXGamer said in the video at all. He clearly says the 3090 is running the game at native 4K. That's WAY more pixels than PS5. Several times more pixels, in fact.
It's funny because NXGamer if often criticized for using a RTX 2070 and and what some consider an old Ryzen for his comparisons. They say he used that rig to make PS5 look good in comparison. Now he used a 3090 and... yes, he just wants to make PS5 look good too.
Seriously, this is pretty crazy guys, you guys should give NXGamer a break.
Almost as fun as people getting triggered when you indicate them that a Ps5 offers a very similar experiance to a mid range GPU from 2019"There's something to be said about how fun it is to see people getting triggered " I don't interact with people who think like this so unfortunately I'll have to place you on ignore. Don't care for toxicity but if thats your Jam go right ahead.
I mean the game is looking good graphically, I thought that people were shitting on it.
Maybe when it drops to 20buck in 5 years, I will be playing this.
Czech Republic, so in next country. But retail copies are in like a year heavily discounted at least few times. This was price for digital Xbox version from store : )You are in Poland, aren't you? If I remember, I'll take pictures from the CoD aisle next time I'm at MediaMarkt![]()
German Steam prices for Infinite Warfare right now:Czech Republic, so in next country. But retail copies are in like a year heavily discounted at least few times. This was price for digital Xbox version from store : )
Sure those prices bounced back, it was some sale : )German Steam prices for Infinite Warfare right now:
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Way too expensive for a five year old game, and over here, CoD is always like that :/
This is not upscaling, this is a reconstruction method such as DLSS or Checkerboarding. The camera view is jittered each frame to resolve a full 3840x2160 across 2 frames. It may also have a dynamic element but the edge shots or fast cuts show the lower base levels. But even in fast action you cannot spot it, the solution is excellent merged with the heavy PP image anyway and TAA. Next to native 4K on PC the only signs are the shimmer of specular at times not present on PC and more dithered shading on Light sources, SSR etc.My english listening skills aren't great, but if I understood correctly, NXGamer said that game renders at 1080p and upscales to 4k on ps5? I am gonna have to press X to doubt on that since, Mw engines software VRS and rdna 2 is much more performant at higher resolutions.
Are you serious?Give it 6 months and the PS5 will be more powerful than the upcoming top end 4000 Nvidia cards.
NXGamer's obsession in proving the PS5 is as powerful as a top end Nvidia card is as weird as DF Alex constantly comparing the console with a mid-low tier first gen RTX card.
Consoles are powerful and offer great value for the price.
Top end graphic Cards shit on them and cost two arms.
Deal with it both side.
To me it seems more and more as if the math side of rendering - in particular for ray tracing - is giving way more bang for the buck than adding mm2 of silicon when you look at demos of new techniques. Interesting times ahead.This is not upscaling, this is a reconstruction method such as DLSS or Checkerboarding. The camera view is jittered each frame to resolve a full 3840x2160 across 2 frames. It may also have a dynamic element but the edge shots or fast cuts show the lower base levels. But even in fast action you cannot spot it, the solution is excellent merged with the heavy PP image anyway and TAA. Next to native 4K on PC the only signs are the shimmer of specular at times not present on PC and more dithered shading on Light sources, SSR etc.
This does not come free and has a cost, I do not know what the cost is here for the latest game here but the results and performance prove the team have nailed it. Clever pixels, not simply more pixels, as I have consistently said for years.
What does this mean?
Guys, guys, leave NXGamer alone but by all means shit on DF as much as you want. I think the point of contention is using a 3090 and despite telling it is rendering natively, still come up and say they look the same. If this was DF with Xbox, shit would get real inclunding the friends that like your post, just saying.
This is not upscaling, this is a reconstruction method such as DLSS or Checkerboarding. The camera view is jittered each frame to resolve a full 3840x2160 across 2 frames. It may also have a dynamic element but the edge shots or fast cuts show the lower base levels. But even in fast action you cannot spot it, the solution is excellent merged with the heavy PP image anyway and TAA. Next to native 4K on PC the only signs are the shimmer of specular at times not present on PC and more dithered shading on Light sources, SSR etc.
This does not come free and has a cost, I do not know what the cost is here for the latest game here but the results and performance prove the team have nailed it. Clever pixels, not simply more pixels, as I have consistently said for years.
You need to rethink what the video is about. Everyone and their mother knows that the 3090 wipes the floor with a PS5 (and XSX for that matter) in terms of horse power. Why should we spend time showing what we already know?If resolution doesn’t matter why not set the PC to maximum settings but use DLSS 2.0 as the reconstruction technique and set the internal resolution to the same as the ps5 and then compare the performance and how each technique looks against the other. Maybe their are advantages and disadvantage to both solutions, maybe DLSS wipes the floor with the ps5 implementation and runs at 200 fps?
this would be good to know imo.
You need to rethink what the video is about. Everyone and their mother knows that the 3090 wipes the floor with a PS5 (and XSX for that matter) in terms of horse power. Why should we spend time showing what we already know?
The video is about how powerful the mathematical side of rendering has become - where good math can make up for the delta between in this case a PS5 and the 3090 (a close to insane difference in terms of transistors). The same math can of course be applied to a 3090 with spectacular results. However, the moment you hit 60FPS@4K you should really ask yourself what you are trying to achieve? You are better off buying a new TV/ monitor once you are there compared to putting more money into your GPU.
One last point: The fixed hardware environments (i.e. consoles) will have a distinct advantage over PC when it comes to the math side since you can optimize much further when you have one set of graphical options, one resolution, one target FPS and one set of hardware to go for.
To make the PS5 look better vs the 3090. And it worked based on some posts here.If resolution doesn’t matter why not set the PC to maximum settings but use DLSS 2.0 as the reconstruction technique and set the internal resolution to the same as the ps5 and then compare the performance and how each technique looks against the other. Maybe their are advantages and disadvantage to both solutions, maybe DLSS wipes the floor with the ps5 implementation and runs at 200 fps?
this would be good to know imo.
If you're doing a performance comparison... and one utilizes reconstruction tech... why would you NOT test the performance improvements.. as well as comparing the reconstruction techniques available on the other themselves?Few things seem to trigger folk on GAF more than DLSS not being enabled
This has NOTHING to do with any "side" winning.
This is a tech test.
About the PS5 Standart 60 FPS (1080 > 2160)
"It looks exeptional, in fact, it looks fully native 4K, it would fool anyone"
"It runs flawlessly, absolutely zero drops, that is incredible"
About the PC on a 3090 at NATIVE 4K Max Settings
"It can occasionally dip below 60 in gameplay, stay at 60 more often than not, dips more heavily in cinematic"
"Visually, it is very comparable to the PS5 on PC Max Settings, the biggest difference, the ONLY difference is it use native 4k"
"The difference between the 2 even side by side is incredibly minimal"
Then you go on showing the heavy dips on cut-scenes on PC while the PS5 runs it at 60 and double down on how side by side they look the same.
From your video:
Like I said above, I'm on board when showing that fix hardware can deliver more with less and the incredible value they offer.
The issue is NOT that you show how good these consoles are or how good reconstruction has become, it's that you seem to always conveniently focus on these advantages while often ignoring what is truly possible on PC. You take a 1080p to 4K mode and a native 4K mode and use that to compare apples with apples.
Call of Duty and Death Stranding both have DLSS, which can also deliver great 4K image with insane performances. How come you barely talk about it?
what does the pc run the game at, performance wise as in frames per second when running at the same setting as the ps5?The PS5 renders at 1080p and uses reconstruction to reach 4k. The RTX 3090 can achieve at least the same or higher framerate in native 4k. The performance delta is obvious enough. We can show it in several other ways and get the same results. So why waste time? In order to change the context, because someone's ego has not been taken into account? Grow the fuck up.
Because it's a 14-minute video dedicated to a few different platforms, briefly describing what we are dealing with, not a detailed benchmark for pc owners. Good enough for me, so there is a point in such videos too. If you don't like it, look for better ones.what does the pc run the game at, performance wise as in frames per second when running at the same setting as the ps5?
it’s not some childish request to ask of a tech video on one of the most popular web sites on the internet. The video is embarrassing That it doesn’t highlight the real strengths of the gpu that is used in the pc? How can you not use DLSS and push it to 8k or see how many frames you can get at lower internal res?
it’s not bad to highlight these and hope it’s taken on board and improved on in future videos.
All that you have quoted is true, but you also missed the other bits on the PC side when I said.From your video:
Like I said above, I'm on board when showing that fix hardware can deliver more with less and the incredible value they offer.
The issue is NOT that you show how good these consoles are or how good reconstruction has become, it's that you seem to always conveniently focus on these advantages while often ignoring what is truly possible on PC. You take a 1080p to 4K mode and a native 4K mode and use that to compare apples with apples.
Call of Duty and Death Stranding both have DLSS, which can also deliver great 4K image with insane performances. How come you barely talk about it?
All that you have quoted is true, but you also missed the other bits on the PC side when I said.
"Due to the higher resolution all framebuffer related effects are much higher, Screen space reflections have far less dithering, edges of ears, depth of field, Volumetrics, alpha effects are all much higher and sharper. As is the tessellation levels and POM being further out. The PC is pushing far more pixels here but side by side it can be hard to notice".
Because it's a 14-minute video dedicated to a few different platforms, briefly describing what we are dealing with, not a detailed benchmark for pc owners. Good enough for me, so there is a point in such videos too. If you don't like it, look for better ones.
Here, have this one, a RTX 3090 benchmark:
3090 would push %50-10 more frames depending on whether quality or performance mode is used, which would further brutalize the comparison/the difference, especially when you consider dlss manages to provide near native like image quality even with dlss performance mode. of course they won't dare to do such a comparisonAh, so it is running at 210 fps with ultra settings at 1080p. Would be cool if they ran DLSS to 4k to see the performance there.
seems about right for a 3090 to offer 3.5 x the performance of the ps5
I imagine it would be more if the pc was running at ps5 settings as I doubt the ps5 is equal to ultra on pc.
hopefully Alex at digital foundry does a proper comparison and states what settings the consoles are using compared to pc and what the performance is like.
Ah, so it is running at 210 fps with ultra settings at 1080p. Would be cool if they ran DLSS to 4k to see the performance there.
seems about right for a 3090 to offer 3.5 x the performance of the ps5
I imagine it would be more if the pc was running at ps5 settings as I doubt the ps5 is equal to ultra on pc.
hopefully Alex at digital foundry does a proper comparison and states what settings the consoles are using compared to pc and what the performance is like.
what does the pc run the game at, performance wise as in frames per second when running at the same setting as the ps5?
it’s not some childish request to ask of a tech video on one of the most popular web sites on the internet. The video is embarrassing That it doesn’t highlight the real strengths of the gpu that is used in the pc? How can you not use DLSS and push it to 8k or see how many frames you can get at lower internal res?
it’s not bad to highlight these and hope it’s taken on board and improved on in future videos.
Maybe because what the video is trying to show us is precisely how this new reconstruction technique compares against NATIVE rez? God, we already know DLSS is great and the best reconstruction technique out there, do you really need yet another video to prove that? But something like what's being used in COD: Vanguard is new on consoles, and I do think it's very interesting to see how it compares to native 4K, the same way we've seen a million videos comparing DLSS to native rez. So please, calm down, this is not about how good DLSS is, we already know it's the best to reconstruct images, nor is it about how powerful a RTX 3090 really is, we already know it's the most powerful GPU on the market. The funny thing about some people is that they feel threatened by any comparison, even if they clearly win by a landslide. Console warriors fighting over 0.1 medium frame rate and 100p and PC warrior complaining because the PC GPU only runs at 4 times the resolution of a PS5, which apparently is really unfair. I love you, GAF.
Anyways, do you guys know anything at all about this new reconstruction technique? It's hard to believe it's so good it can reconstruct a 1080p image to make it look like native 4K. I mean, consoles don't have specific hardware to reconstruct the image (apart from the ID buffer for checkerboard, which PS5 is not even confirmed to have, though it might have it to support PS4 Pro games via backwards conpability), and the techniques we know (like CB or Temporal Injection) can provide pretty good results but usually use roughly half the rez of the final image. In this case it's just 1/4, which I find quite surprising. How are they doing it? I'm very curious. PS4 native rez is so low that I'd say it's something unheard of on the system (544p?WTF?! That's the same as Alan Wake, the lowest rez game on 360, and lower than Oblivion. 765p on Pro? LOL), and yet the final results look pretty good. Black magic? Does it really compare to native 4K? I would like to see more footage side by side.
Last gen was the gen of the AA solutions (previously we only have SSAA, MSAA, crappy FXAA - which is what we ended up getting on consoles- and very rarely things like MLAA). Maybe this new gen is the gen of the reconstruction and upscaling techniques, who knows...
Like I said, the video should have been titles something completely differently. Why would you title the video Playstation vs PC performance review then only provide selective evidence?
I appreciate that NX Gamer has a full time Job and this was done in a few days with time constraints, but I think the time could have been used more effectively to highlight what the PC truly offers in terms of available tech.
The video could have been about reconstruction tech and shouted about how a 3060 or 2070 can get you the same performance and image quality as the PS5 at 90 FPS etc. Maybe a 2060 can hit the same as a PS5 with DLSS? I love consoles, but you gotta be straight with people with these kinds of comparisons in my opinion.
Because should be fake 4k vs fake 4k.PC gamers 4 years ago “That is using CB so it’s fake 4k” to PC gamers now, why they are testing native res instead of DLSS?
Why not just do a ps5 analysis and go in depth with it.. including a comparison to a 3090 seems rather pointless especially since some users on here get the wrong idea and now think ps5 can go toe to toe with a 3090.Are you serious?
This has NOTHING to do with any "side" winning, this call comes from you the viewer. I just tested the best the PC has (not even my GPU, as noted in the video this was Destin's Capture). We used 4k at max settings to show the difference to best, the video I show all this.
I also state it is pushing a huge amount more pixels, which means all resolution related buffers go with that so Alpha, Particles, SSR, Shadows etc etc.
This is a tech test, take the info, use it. If it makes you feel better (and I note in the Video) using DLSS or even the games Dynamic scaling then the PC would be much faster.....due to less pixels more more intelligent ones.
Definitely sounds disingenuous to be honest. But then again, that's the best way to get clicks and views. And this isn't the first time for him either, and far from the last.Why not just do a ps5 analysis and go in depth with it.. including a comparison to a 3090 seems rather pointless especially since some users on here get the wrong idea and now think ps5 can go toe to toe with a 3090.
Comparing is fine for IQ, but performance shouldn't be compared if you can't get at least close to same settings/resolution. That's a pointless comparison.Why not just do a ps5 analysis and go in depth with it.. including a comparison to a 3090 seems rather pointless especially since some users on here get the wrong idea and now think ps5 can go toe to toe with a 3090.
That is not on me, anyone thinking or perpetrating that is either wilfully ignorant or has an agenda.Why not just do a ps5 analysis and go in depth with it.. including a comparison to a 3090 seems rather pointless especially since some users on here get the wrong idea and now think ps5 can go toe to toe with a 3090.