Dolphin_Butter
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Just over 12 years since its original release in Japanese arcades, Ikaruga, a shoot 'em up by developer Treasure, makes its PC debut on Steam.
Developer: Treasure
Publisher: Treasure
Platform: PC (Steam)
Release Date: February 18, 2014
Price: $9.99
Frothing Demand: Increasing
Official Ikaruga Steam Edition Webpage (Japanese)
Steam Store Page
Prologue
the Gamecube release's instruction booklet: said:"Several years ago in the small island nation of Horai, one of the most powerful men of the nation, Tenro Horai, discovered the Ubusunagami Okinokai—the Power of the Gods. This energy emanated from an object he dug up from deep within the earth and gave him powers of unimaginable strength. Soon after, Tenro and his followers, who called themselves the 'Divine Ones,' began to conquer other nations one by one. They considered themselves 'The Chosen People' and carried out their conquests in 'the name of peace.'
"Meanwhile, a freedom federation called Tenkaku emerged to challenge the Horai. Using fighter planes called Hitekkai, they fought with the hope of freeing the world from Horai's conquests—but all their efforts were in vain. They lost battle after battle and were eventually almost completely wiped out. Miraculously, however, one young man survived. His name was Shinra.
"Refusing to accept defeat, Shinra set off again for Horai to wage another battle. He was shot down and crashed in a remote village called Ikaruga, inhabited by a group of aged people who had been sent into exile there by Horai's conquests.
"Kazamori, the village leader, and the other inhabitants pulled Shinra from the wreckage of his plane and nursed him back to health. Shinra regained his strength and announced that he was determined to continue the battle against Horai. The villagers entrusted him with a fighter plane that they had built themselves, called the Ikaruga."
The Ikaruga Fighter Plane (Shinra's Fighter)
The Ginkei Fighter Plane (Kagari's Fighter)the Gamecube release's instruction booket: said:"The Ikaruga was designed by the former engineering genius Amanai, with the help of Kazamori and the leader of Shinkai Village. It was kept in a secret underground hiding place beneath the village and moved to the surface for battle by means of a transportation device called the 'Sword of Acala.' It is the first fighter built that integrates the two energy polarities, black and white, and is capable of successfully switching between the two."
the Gamecube release's instruction booklet: said:"Kagari—once a Horai assassin to kill Shinra—was ultimately shot down and rescued by Shinra himself. After this twist of fate Kagari joined Shinra in the fight against the Horai. The Ginkei was originally a Horai fighter with excellent performance, however it presented problems in mass production. As a result, only a few experimental models were made. Kagari liked the design of the Ginkei fighter and once the Fighter Plane Service Department decided to scrap this model, she was able to get her hands on one. Then, after moving to the village of Ikaruga, she had Amanai upgrade it to the same specifications as the Ikaruga fighter. ."
http://www.youtube.com/watch?v=8X8wyi5-iGQ (Ikaruga Tutorial by TREASURE Channel)
http://www.youtube.com/watch?v=5ZEGyrEnXrk (Solo two-ship gameplay)
Polarity Change
Return FireIkaruga's gameplay revolves around a mechanic known as "Polarity Change", with which the player's ship can switch between black and white polarities. Every enemy in the game is either one of the two polarities, and shooting an enemy while in the opposite polarity does double damage. The same goes for all the bullets on the screen; they are either white or black. When the player's ship is white, then white bullets are absorbed and deal no damage; when the player's ship is black, then black bullets are absorbed and deal no damage. If you are hit with a bullet of the opposite polarity, your ship is destroyed.
Energy ReleaseWhen an enemy ship is destroyed, it will fire back bullets depending on the difficulty. The times a ship will fire back are as follows:
- Easy Mode: None of the ships will fire back upon being destroyed.
- Normal Mode: Only ships destroyed by shots of the same polarity will fire back.
- Hard Mode: All ships will fire back upon being destroyed.
Scoring and Chain BonusBy absorbing bullets, energy is stored in the Energy Release Power Gauge. For every ten bullets absorbed, one segment of the meter is filled, with a maximum of 12 segments on the meter. Each segment is equal to one homing laser, which is ten times more powerful than a regular shot. By pressing the Energy Release button, the entire meter is expended, and the corresponding amount of lasers are fired.
Points are given out three ways in Ikaruga:
- Defeating enemy ships
- Absorbing enemy bullets (100 points per bullet)
- Chain Bonus
The primary source of a player's score will come from the Chain Bonus, which involves defeating three enemies of the same polarity in a row. The first Chain Bonus will give out 100 points, and each successive Chain Bonus will give double the points as the previous one; the Chain Bonus caps out at 25600 points. If an enemy of the opposite of polarity is destroyed while building up a Chain Bonus (for example, destroying a black enemy after destroying two white enemies), then the Chain Bonus amount is reset to 100. At the end of each chapter, the player is given a letter grade based on their performance.
Various Screen Mode Support
- Set resolution to the same your desktop (full-screen mode)
- Adjust size of Menu and HUD as you like
- Window Mode
- Vertical Mode
- Horizontal Mode
Full Controller Support
Keyboard and Mouse Supprt
Two game modes: ARCADE, PROTOTYPE (not hidden).
Two Player game (Local)
Double Play Mode
- You can play 2-Players game with one controller
Replay Mode
- Replay data save available same as Xbox Live Arcade edition
- You can download replay from Leaderboard
Steam Feature
- Steam Achievements
- Steam Leaderboards (Global / Friends)
- Steam Cloud
- Steam Trading Cards
Free Play Mode (infinite continues) unlocked from the start
OS: Windows 8 / 7 / Vista / XP
Processor: Intel Core2 Duo (Athlon64 X2)
Memory: 1 GB RAM
Graphics: DirectX 9.0c supported (256 MB VRAM)
DirectX: Version 9.0c
Hard Drive: 512 MB available space
Sound Card: DirectX 9.0c supported