You named your game "Immortals of Aveum", buddy.
This fight was over before it even began.
I still think "Unicorn Overlord" is a way worse name.That was such a baaaaaad name. What were they thinking?
why did spiderman 2 still sell ok? why did mw2.5 still sell ok? Phantom Liberty did fine, hahaha oh wait i've got it starfield didn't do as well as expected because of bg3 that's how we play this right?Their audience is whoever that wants to play their game. People can like both games, but not play them at the same time.
The name is fine if it was some cute indie game. Seeing it on a Japanese tactical RPG is weird.I still think "Unicorn Overlord" is a way worse name.
Ask him. It's not me blaming only BG3.why did spiderman 2 still sell ok? why did mw2.5 still sell ok? Phantom Liberty did fine, hahaha oh wait i've got it starfield didn't do as well as expected because of bg3 that's how we play this right?
How did robocop succeed with this damn bg3 taking away all these potential customers.
We can keep driving trucks through the holes in his argument till the cows come home.
Personally if I see EA/Electronic Arts on the store page I just assume it'll be a game that's generic, low effort and/or have bad performance issues. So, I didn't even give your game a second glance.
Too many other games to be bothering with that company anymore.
Yeah. Like Dead Space, Titanfall, Mirro's Edge... /sPersonally if I see EA/Electronic Arts on the store page I just assume it'll be a game that's generic, low effort and/or have bad performance issues. So, I didn't even give your game a second glance.
Too many other games to be bothering with that company anymore.
blame your artists, they dropped the ball massively with that awful art direction
Not exactly true, Ghostwire Tokyo managed to get a pretty solid playerbase with magic shooting hands and a colorful artstyle.Or nobody wanted to play magic bracelet shoot the matching colors game.
Initial PlayStation "exclusive" (which grabs the fanboys) then "free" on Game pass.Not exactly true, Ghostwire Tokyo managed to get a pretty solid playerbase with magic shooting hands and a colorful artstyle.
There is always a marked for quality games.
the game had a good art direction shame it was quite a generic OWNot exactly true, Ghostwire Tokyo managed to get a pretty solid playerbase with magic shooting hands and a colorful artstyle.
There is always a marked for quality games.
Not exactly true, Ghostwire Tokyo managed to get a pretty solid playerbase with magic shooting hands and a colorful artstyle.
There is always a marked for quality games.
I give it to you we don't see often a game with such a shitty art direction "unique looking" I guess yeahThis thread is so funny.
Constantly on this forum people will lament the lack of original games or how EA only makes monetized sequels... Even calling this game's style "generic." Meanwhile this is a s full, original IP, single-player game that is one of the more unique looking games I've ever seen.
I'm not saying it's the best game of the year or anything like that, but how many of you saying this game looks generic bought and played Diablo IV?
ITT: performance issues. One possible exception doesn't negate everything else.You mean like It Takes Two? Unravel? Dead Space Remake?
Blanket statements don’t help
Dead Space: performance issues and a remake of an old gameYeah. Like Dead Space, Titanfall, Mirro's Edge... /s
People keep using the word generic but looks like they don't know what it means.
Maybe, maybe not. I am a pretty avid gamer and didn't really notice this game until after it blew up, pre-release, from the Bear Sex scene. I think them showing that just prior to release was a huge boon to this game's visibility.
If your game isn't good enough it doesn't matter when it releases. Baldur's Gate 3 could have released on any day and it made its own "busy release calendar".
Whether or not you subjectively like the look of the game has no bearing on whether or not the game is unique-looking.I give it to you we don't see often a game with such a shitty art direction "unique looking" I guess yeah
ITT: performance issues. One possible exception doesn't negate everything else.
Unravel: going back a few years for that one eh?
Dead Space: performance issues and a remake of a much older game
Dead Space: performance issues and a remake of an old game
Titanfall: going back quite a few years...
Mirrors Edge: going back even further for that one...
How about the annual recycling of sports games? The atrocious Jedi Survivor performance? Wild Hearts? I scrolled through EAs store listing and it's filled with annual sports, tps, annual sports, fps, annual sports. Generic, low effort, performance issues. Bolded those other words for you slowpokes that hyper focus one part of a statement.
Generalizations are just that: a general statement. It doesn't necessarily have to 100% apply to everything for all time.
Is it going to become a trend for EA games to blame others for their failures?
Keep failing at reading and comprehending the entire post.Yes!! Move those goalposts!
Anyone expecting sports games to change massively with each iteration has to be here for jokes. It’s not like you can strap on guns on Messi, or give Mbappe superpowers
I didn't talk about the remake, but even it has only some traversal stutters. Nothing generic or low effort.Dead Space: performance issues and a remake of an old game
Titanfall: going back quite a few years...
Mirrors Edge: going back even further for that one...
How about the annual recycling of sports games? The atrocious Jedi Survivor performance? Wild Hearts? I scrolled through EAs store listing and it's filled with annual sports, tps, annual sports, fps, annual sports. Generic, low effort, performance issues. Bolded those other words for you slowpokes that hyper focus one part of a statement.
Generalizations are just that: a general statement. It doesn't necessarily have to 100% apply to everything for all time.
I think it’s a decent enough normal game. Launched rough.Your game was bad, get over it.
It even got good enough reviews. Rather positive. The trash and bad game opinions are stupid toxic hyperbole. Probably even Gollum is not trash per seMy girlfriend, who is relatively new to games (started playing ~2019), played the 3-chapter demo and loved it enough to go ahead and buy it on sale. She's now played it every night since Saturday and really likes it.
From what I've watched, it looks really good. Like, seriously underrated. The resolution is pretty soft, which is annoying, and there's obviously a lot of room for improvement (add clambering, give NPCs a routine) but I plan on playing it some time next year now.
Exactly. Forspoken same fate. Fully new game. We are doomed to only get gaas and cod I guess.This thread is so funny.
Constantly on this forum people will lament the lack of original games or how EA only makes monetized sequels... Even calling this game's style "generic." Meanwhile this is a s full, original IP, single-player game that is one of the more unique looking games I've ever seen.
I'm not saying it's the best game of the year or anything like that, but how many of you saying this game looks generic bought and played Diablo IV?
Absolutely. Blows my fucking mind.I still think "Unicorn Overlord" is a way worse name.
Imagine calling this boring, generic:
Don‘t get me going.You mean like It Takes Two? Unravel? Dead Space Remake?
Blanket statements don’t help
It’s not entirely the reason, but I think people are really sick of the Marvel-esque quippy writing that has permeated every single piece of media since End Game. Both this game and Forspoken had it and people really wanted a shut the fuck up option for the characters.Exactly. Forspoken same fate. Fully new game. We are doomed to only get gaas and cod I guess.
I mean, if uncharted 1 came out today, people would say it’s trash and it would lead to amazing sequels and tlou.
Looks like Project Offset finished by a Chinese studio running a pirate UT2K4 server in their basement.Whether or not you subjectively like the look of the game has no bearing on whether or not the game is unique-looking.
How many other games, specifically first-person, look like this?
Then when you combine it with the gameplay, which is a little bit Doom, a little bit Metroidvania, and a little bit Doctor Strange... as well as having a completely new world/lore built around it, It definitely has its own identity.
I don't see how anyone who likes playing video games wouldn't have at least a little fun playing this one.
Game is garbage. Both visually and gameplay wise. Stills don't being to show how generic and boring this game is. Art looks completely AI generated, in a bad way.Whether or not you subjectively like the look of the game has no bearing on whether or not the game is unique-looking.
How many other games, specifically first-person, look like this?
Then when you combine it with the gameplay, which is a little bit Doom, a little bit Metroidvania, and a little bit Doctor Strange... as well as having a completely new world/lore built around it, It definitely has its own identity.
I don't see how anyone who likes playing video games wouldn't have at least a little fun playing this one.
What are some recent first-person shooters that you've played that have non-garbage gameplay and non-generic visuals?Game is garbage. Both visually and gameplay wise. Stills don't being to show how generic and boring this game is. Art looks completely AI generated, in a bad way.
And yes, I have played it thanks to EA Play Pro.
As opposed to what examples of recent FPS games?Looks like Project Offset finished by a Chinese studio running a pirate UT2K4 server in their basement.