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Game Information
Game Title: Immortals of Aveum
Platforms:
Publisher: Electronic Arts
Review Aggregator:
OpenCritic - 74 average - 59% recommended
Metacritic - 70 based on 43 Critic Reviews
Critic Reviews
ACG - Jeremy Penter - Wait for Sale
Atomix - Aldo López - Spanish - 78 / 100
CGMagazine - Philip Watson - 9 / 10
COGconnected - James Paley - 85 / 100
Checkpoint Gaming - Luke Mitchell - 8.5 / 10
Dexerto - Brad Norton - 4 / 5
Digital Trends - Tomas Franzese - 3.5 / 5
Eurogamer - Chris Tapsell - 2 / 5
Eurogamer.pt - Adolfo Soares - Portuguese - 3 / 5
GGRecon - Jack Roberts - 4 / 5
Game Informer - Wesley LeBlanc - 8 / 10
GamePro - Annika Bavendiek - German - 80 / 100
GameSpot - Jordan Ramée - 5 / 10
Gameblog - KiKiToes - French - 6 / 10
Gameffine - Uphar Dutta - 80 / 100
GamesHub - Edmond Tran - 4 / 5
GamesRadar+ - Rick Lane - 3 / 5
IGN - Luke Reilly - 8 / 10
IGN Italy - Angelo Bianco - Italian - 8 / 10
IGN Spain - Mario Seijas - Spanish - 8 / 10
PSX Brasil - Marco Aurélio Couto - Portuguese - 80 / 100
Polygon - Ian Walker - Unscored
Push Square - Stephen Tailby - 6 / 10
Rock, Paper, Shotgun - Alice Bell - Unscored
VG247 - Connor Makar - 3 / 5
XboxEra - Aarsal Masoodi - 8.8 / 10
Game Title: Immortals of Aveum
Platforms:
- Xbox Series X/S (Aug 22, 2023)
- PlayStation 5 (Aug 22, 2023)
- PC (Aug 22, 2023)
- Immortals of Aveum – Official Colossal Assault Gameplay Trailer
- Immortals of Aveum – Official Colossal Assault Gameplay Trailer
- Immortals of Aveum – Official Gameplay Trailer
Publisher: Electronic Arts
Review Aggregator:
OpenCritic - 74 average - 59% recommended
Metacritic - 70 based on 43 Critic Reviews
Critic Reviews
ACG - Jeremy Penter - Wait for Sale
"Some fun here and there, runs better than I expected and that smoothness helps it, but the game just isn't that enjoyable as you continue to play. It just sort of falls apart until its so rote that it feels more mechanical than many others"
Atomix - Aldo López - Spanish - 78 / 100
Ascendant Studios made a good first try with this game, which if you manage to dominate in combat can be entertaining for the user, especially with the amount of magic available. Of course, I would not recommend it to everyone, since some technical and repetition aspects may not be completely pleasing, especially those who do not have patience.
CGMagazine - Philip Watson - 9 / 10
Immortals of Aveum is a must-play title for all fans of FPS and story-driven content but may isolate those unfamiliar with the genre.
COGconnected - James Paley - 85 / 100
I had a ton of fun with Immortals. The combat is snappy, explosive, and smooth. Everything looks amazing, just a colossal colorful assault on the senses at every turn. The puzzles are a pleasant distraction. The writing has its ups and downs, to be sure, but the story itself is a proper ride. I truly can’t get enough of the word Everwar. I could have used a bit less quipping in the dialogue, however. While the combat occasionally got frustrating, it’s nothing a little practice (and difficulty adjustment) can’t fix. Traversal is a good time, even if the dodge cooldown feels excessive. If your first-person shooters have felt too serious lately, take heart! Immortals of Aveum is a magic-soaked, colorful romp that grips hard and doesn’t let go.
Checkpoint Gaming - Luke Mitchell - 8.5 / 10
Immortals of Aveum boldly attempts to deliver an epic cinematic experience about a war involving magic, and it succeeds in its ambition. Fast-paced combat that places the game firmly in the shooter genre combine with satisfying platforming and puzzle-solving to make for an adventure that stays focused on its linear story while offering extra secrets for those who want to explore beyond its core narrative. There's some repetition here and there that can be frustrating, but when you're blasting colourful magic spells across battlefields of enemies like a violent fireworks display, it's hard not to be impressed. Visually stunning with an excellently committed cast, Immortals of Aveum is a satisfying adventure and an impressive debut from a studio clearly not afraid to defy expectations.
Dexerto - Brad Norton - 4 / 5
For a first outing, Ascendant Studios has hit a home run. The team has established an incredible foundation for a universe we only hope we can continue exploring for years to come.
Digital Trends - Tomas Franzese - 3.5 / 5
I went into Immortals of Aveum expecting a linear experience akin to Call of Duty but found a game with unexpectedly vast levels, a world rich with intriguing lore, and vibrant combat that kept me on my toes. It’s a solid choice for those looking for an inventive shooter that stands out from the crowd in that genre, although boring puzzles and cloying dialogue drain some magic out of the experience.
Eurogamer - Chris Tapsell - 2 / 5
Mixing repetitive, imprecise combat with annoying characters and a landslide of nonsensical, proper noun-stuffed lore, Immortals of Aveum is almost so bad it's good. If only.
Eurogamer.pt - Adolfo Soares - Portuguese - 3 / 5
Immortals of Aveum is a conjunction of excellent ideas, from its narrative with hints of humor, which amuses and moves in the final stretch, through a gameplay with good mechanics and a huge abundance of playable options. A bit slow in developments in the initial phase, but that accelerates to a positivity of final events that captivated me. Were it not for this final acceleration in which it highlights what is good here, we would be facing a work with only a few good ideas. It was about 16 hours of gameplay, including explorations beyond the main narrative. Perhaps a sequel can finally tap into its full potential.
GGRecon - Jack Roberts - 4 / 5
Immortals of Aveum, in many ways, is a game about ambition. From its development as a new IP during the pandemic, to the overarching goals of the heroes and villains respectively. In its ambition, it has created a first-person magical shooter that looks and feels like everything it set out to achieve in forging its own identity.
However, in its attempt to create a bold new world, it also sometimes falters under the weight of that same ambition. This results in some convoluted concepts that don’t quite hit all the right notes and narrative pacing that tries to cram in too much all at once.
Game Informer - Wesley LeBlanc - 8 / 10
Delivering something different and unique in a genre clogged with games set in real-world wars and battles, or at least meant to emulate them, is a commendable effort and pays off here for Ascendant. Immortals of Aveum is a great first outing, mixing the fantasy genre’s vibes, storytelling, and world exploration with the gunplay of a modern shooter. Its magic action almost always feels great, except when the game’s performance turns a fun explosion of magic and colors into a muddy mess. The story, which took me 16 hours to get through, is predictable but competent enough to get Jak to the next set piece, and there’s plenty left to explore and accomplish after rolling credits that I’m excited to check out. Ascendant made a good call emphasizing exploration and combative puzzle-solving just as much as its first-person action, and Immortals of Aveum is proof this genre still has a lot of room to grow outside of the usual, expected releases.
GamePro - Annika Bavendiek - German - 80 / 100
Immortals of Aveum brings a breath of fresh air to the FPS genre with its peculiarities. Just right for fun solo action in between.
GameSpot - Jordan Ramée - 5 / 10
The first-person shooter action of Immortals of Aveum suffers from a difficult-to-navigate control scheme and lackluster story.
Gameblog - KiKiToes - French - 6 / 10
Immortals of Aveum, by virtue of its story, has obvious appeal. It's the game of a lifetime for a developer who knows what he's talking about, the raison d'être of a brand new studio, an independent AAA that isn't really one... For the gamer, it's a very edgy FPS that's off the beaten track while still offering a familiar feel. Ascend Studio's title makes for a great time if you put aside its obvious technical problems, which unfortunately do it a bit of a disservice. But the fact remains that Immortals of Aveum has a lot going for it. There's a rich universe to discover, a whole world to explore, and some nerve-wracking if slightly chaotic combat... It's a shame that the technical side isn't always up to scratch on the PS5, because this would be a more than solid magical FPS, but as it stands it's sorely lacking in polish. But that doesn't mean it's a failure, just a date that could have gone a little better, but that we enjoyed nonetheless.
Gameffine - Uphar Dutta - 80 / 100
Immortals of Aveum is a work of art and truly reflects the ideas and love the game has been made with. The FPS magical shooter may have a worrying start, but that quickly turns into excitement, followed by a crucial turn of events, keeping you hooked. The combat and enemy variety grows as your progress, controlling the flow of combat enjoyable throughout. Topped with excellent voiceovers from talented artists and a brilliant hip-hop-styled ambience, Immortals of Aveum was a big box of surprises for us.
GamesHub - Edmond Tran - 4 / 5
What you want out of a blockbuster is a chance to go with the flow, let yourself get pushed to the edge of your seat for a few hours, and walk out with your blood pressure up a notch and a smile on your face. Immortals of Aveum does all that very well.
GamesRadar+ - Rick Lane - 3 / 5
Immortals of Aveum puts a fun twist on FPS conventions, and delivers upon its promise of colorful, exciting magical combat. But the story and worldbuilding are undermined by a cringeworthy script, and the half-baked loot system and metroidvania elements betray a lack of confidence in the central premise.
IGN - Luke Reilly - 8 / 10
Immortals of Aveum is an impressively confident first-person shooter with a hearty solo campaign and fast-paced, spellcasting combat that’s spectacular to watch.
IGN Italy - Angelo Bianco - Italian - 8 / 10
In some ways, Immortals of Aveum can be seen as a wasted opportunity to give shooter fans a memorable experience with an outstanding graphics. Instead, Ascendant Studios' debut game turned out to be just a good first-person shooter that entertains without being boring, thanks to a surprising RPG component and gameplay that excellently does its job of entertaining players. In addition to a decent story and a not particularly long campaign, Immortals of Aveum also has to contend with a less-than-stable frame-rate and other flaws that do not allow it to be one of the best shooters of the last years.
IGN Spain - Mario Seijas - Spanish - 8 / 10
Immortals of Aveum borrows a lot from other genres and brings us a frenetic first-person experience full of explosions, lights and color. It spices it all up with a surprisingly complex story for its genre and an exhilarating difficulty that invites you to continuously vary your combat style.
PSX Brasil - Marco Aurélio Couto - Portuguese - 80 / 100
Immortals of Aveum gets it right by bringing a new experience to the genre of first-person shooters. It has a fast combat, is full of good ideas and options. If your intention is to take control and destroy your enemies with powerful spells, I would say that Immortals of Aveum can guarantee good times.
Polygon - Ian Walker - Unscored
Immortals of Aveum should be applauded for trying something unique and exciting. It’s not every day that a studio attempts to aesthetically reinvent the first-person shooter genre with its debut game, and it’s clear the folks at Ascendant Studios tried their damndest to make the “Call of Duty but with magic” concept work. But for all its overwhelming visual splendor and adherence to modern conventions like skill trees and stat-boosting equipment, Immortals of Aveum is just as soulless as the military shooters from which it takes inspiration. It’s a paint-by-numbers buffet of contemporary tropes, and even when regarded against the full scope of creative and moral bankruptcy in the AAA space, it somehow still manages to fade into the scenery.
Push Square - Stephen Tailby - 6 / 10
Immortals of Aveum presents us with an interesting new fantasy universe in which magic replaces bullets, but in practice it doesn't quite hit the mark. Despite solid fundamental action, combat can quickly become difficult to read, devolving into a dizzying swirl of colourful effects. Solid presentation and performance lead to some visually arresting scenes, even if the story isn't particularly memorable. It's a good first effort from Ascendant Studios, and the potential is absolutely there, but there's a feeling that the team bit off a little more than it could chew.
Rock, Paper, Shotgun - Alice Bell - Unscored
Immortals Of Aveum lacks focus, and the magical shooting is more chaotic and less punchy than I'd like, but it hits fun often enough for me to respect the big fantasy swings it takes.
VG247 - Connor Makar - 3 / 5
If you buy Immortals of Aveum, know that there is a good time here waiting for you. However, I deem it likely that it'll be on sale rather soon. If you're starving for some magic in your FPS pick it up, but even with some mystical flair and an admirable attempt at bringing mystic arts to a very gun-heavy genre, Immortals of Aveum ultimately fails to reach the heights of your Bulletstorms or Wolfenstiens.
XboxEra - Aarsal Masoodi - 8.8 / 10
Immortals of Aveum is a fantastic game that I’d recommend to just about anyone, especially those hungry for a different take on some familiar formulas.
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