So we need to find a way into the demon world. Someone around Holytown points us toward the grand church.
In front of one of the doors, we hear some guy shouting that he's giving up.
Inside, we come across this guy. He wants to see the demon world for himself, but he has hit a bit of a roadblock. He knows that you need to have four dolls, and you have to place them just so that their energy is in tune with the demon world's, but he only has one doll. Well, if you think way back to the beginning of the game, we picked up Hanada's dolls after he opened a portal, but our dolls only open a one-way portal. We accept this guy's sleeping doll, and head to the summoning room here in the grand church.
We place the dolls, replacing our dancing doll with his sleeping doll, and the a portal opens! Let's go in!
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Sadly, or time here is short for now. Just south of the entrance, we run into...
Petersen. He explains that his lover, Siren, was kidnapped and taken to the human world, likely to use her song to subjugate others. He admits that he was once one of these hapless souls, but they ended up falling in love for reals after a while. So we offer to take him to her!
Siren! No need to sing such a sad song, for I am here.
Yes, we have saved the day once again. Siren cheers up immediately, and they head back to the demon world together.
In truth, this part of the game is the saddest of them all, because it means the overworld music in the Factory returns to normal, and is no longer
this amazing piece of work. Oh well.
Outside, on the news display, the bishop is on screen telling Zain to turn himself in, or they'll cut off the air supply to Holytown.
Zain has seen the news, and he's decided to go to the Center, because he is confident that the Center's words were not hollow. But he's not going to turn himself in, he's going to fight! Right behind you buddy!
Well... maybe we'll take the long way.
Back in the demon world! I've gotta hit up this town to get some new equipment and hit the casino and stuff. While I'm here..
I run into Louis Cyphre in the bar. Fancy meeting you here! He says that we've come to this place by the "back door" and that we should really try to find the proper way in.
Maybe we should.
Exploring some more, we come across...
An Arcadia resident? And it kinda looks like a hologram or a ghost or something. He says he's come here to find the secret of eternal life so he can make Arcadia into an ideal world.
How did an Arcadian get down here?!
Not far away is this thing. Nearing it, we find that it's some weird distortion in space. Going into it, we end up...
Huh. Isn't this place familiar?
Whoa, whoa, what?
Arcadia citizen: It doesn't matter what Zain says, this is an ideal world. Oh, wonderful Arcadia... truly an ideal world.
What's going on?
As we explore, we come across more people.
Gimel's words are everything for us. Zain must be telling lies.
Gimel will surely defeat Zain and put an end to his lies.
We believe in Gimel, he's our savior. Zain's words are meaningless.
Huh.
At the top of the area, we find...
Gimel himself.
"So now you've seen it, huh... the truth about my Arcadia. As I'm sure you've figured out, Arcadia is not a truly ideal world. It is a fabrication. But even if it isn't real, is it such a bad thing to give people the peaceful world they truly desire? Without knowing any better, they are happy thinking that everything they experience is genuine. What's real is what people want to believe is real. That's what matters."
This is kind of crazy. But naturally, now that we've seen the truth, Gimel isn't about to let us leave here alive.
In theory. Beat him anyway.
And now we have a choice.
This is a major alignment-affecting decision. Now that Gimel has been defeated, you have the opportunity to enter the name of a new savior, destroy the computer (and kill everyone connected to it), or walk away. Since we're Switzerland here, we're just going to walk away from it all, no matter how hard it is.
Outside, it clearly doesn't look much like Arcadia, since it never existed. But there is another building. What's that about?
Inside is a transporter machine that puts us...
Back in the passageway to Arcadia from the Center. Huh. Well, for some reason my position arrow isn't showing up on the map here, but I'm right next to the bottom right orange square. The previous path to Arcadia stopped at the room a little bit to the west. In there was a machine that was a teleporter to Arcadia. But... it turns out it wasn't a teleporter, it was a virtual reality machine!
At any rate, I said we'd take the long way to the Center, and we certainly did... but now it's time to check in on Zain.