search something on Desura and found Claudio DEVS is giving away free Desura keys,seems it is a fun game.
http://www.desura.com/games/claudio/news/e-mail-me-for-free-keys/
http://www.desura.com/games/claudio/news/e-mail-me-for-free-keys/
Limited time IndieGala bundle with Windforge, $1
http://www.indiegala.com/wind
Originally these guys were just to be "decoration". I decided to make them an actual enemy.
I'm going to try Windforge now, will post impressionsDoes anyone have impressions of Windforge as it is now? I remember at launch it got slaughtered...
Also - did any of you guys get round to playing SARCIA? It's still dirt cheap and is piquing my interest.
I'm going to try Windforge now, will post impressions
Never got round to Sarcia. I'll give it a go over the weekend
75 titles greenlit: http://steamcommunity.com//sharedfiles/filedetails/?id=275489841
Spirts of Xanadu made it!
The Masterplan!75 titles greenlit: http://steamcommunity.com//sharedfiles/filedetails/?id=275489841
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http://sleepystudios.itch.io/crawle
Crawle is a sandbox game with a focus on realistic survival: Live off the wilderness, hunt animals, manage your body's health and craft new tools and armour in order to survive.
The game features dynamic environments (through the seasons system) as well as many underlying stats (including blood content, body temperature and combat skills) that you need to manage and control throughout your time in the wilderness.
Hey, are you the developer?
Edit: Have we talked about Sunless Sea in one of these threads? It is coming to Steam Early Access on July 1 and it is an interesting game. I can write a little something up for the next months thread if it hasn't already been discussed.
Edit: Have we talked about Sunless Sea in one of these threads? It is coming to Steam Early Access on July 1 and it is an interesting game. I can write a little something up for the next months thread if it hasn't already been discussed.
Astebreed? Breed the shittiest of children?As for voting - I'll update this list later but so far..
>----------< Highly Recommended>----------<
1.Astebreed
2. A Story About My Uncle
3. Epic Flail
>----------< OK>----------<
4.Cities of Day and Night
>----------< Potential>----------<
5.Kitsuni
6.TIMEframe
7.Wormhunter
>----------< MEH>----------<
400 Years
AnimalAlbum
They Breathe
Where Gods Sleep
Originally these guys were just to be "decoration". I decided to make them an actual enemy.
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I really want to tell you guys how good Sunless Sea is.
But I can't.
But I really want to.
It is Early Access right now, if you buy from their site you will get a Steam key when it comes to Steam Early Access on July 1. The roadmap of progress is on their site.That game actually out? I went to the website and it looks like you could buy something but it was a little enigmatic as to what state it was in.
Toma, have you keep up with Spacebase DF-9? How has it progressed lately? Is it worth getting?
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http://blackhole-game.com/
Explore colorful caves, a long lost ancient city, feel the freezing winds of the mountains and dont be afraid to go through the terrifying jungle. Find a way to collect every single Selfburn, avoid lethal obstacles, master your movement and get a 100% score in all of the levels! This is a perfect arcade for hardcore gamers and for those who wish to try some brand new, fresh adventure!
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http://www.bloodcrusher3d.com
Tired of shooters that make you reload, aim down the sights, and hide behind boxes like a spineless coward? Reliant on heartbeat detectors, regenerating health and killstreaks? Feel like something is missing from your life, shortly before a 13 year old with a headset ends it amid a hail of slurs and profanity?
Well, get ready for a blast from the past.
Bloodcrusher II: Killfire, sequel to the hit 1992 shooter phenomenon Bloodcrusher 3D, promises the most incredible action you can handle. Bloodcrusher II randomly crafts stories, levels, enemies and weapons, forcing players to use both skill and caution to proceed. Build up your KilloMeter on a global scoreboard and fill your Blood Gauge for mega-maximum carnage!
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http://www.indiedb.com/games/frisson
An Abstract 2D Puzzle-Platformer about a Lonely Girl on a journey across a Vast and Strange desert known as Frisson
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http://www.indiedb.com/games/excaliword/
Excaliword is a puzzle word game mixed with simple RTS mechanics. Expand your kingdom by making words and attacking your enemy. Excaliword is a multiplayer online game which allows you to compete against one player by killing the enemy king or capturing the sword.
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http://www.indiedb.com/games/super-galaxy-squadron
Super Galaxy Squadron is a pseudo-retro vertical shooter with modern influences.
Thrilling, breathtaking, heart-pounding, adrenaline-pumping intense space action with bullets in space
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http://www.reddit.com/r/gamedev/com...t_saturday_178_summertime_screenshots/cij67ht
Concrete Rift is a 2D brawler with some light RPG and platformer elements. A failed experiment has left an office building stuck between two worlds. Survive your descent through the skyscraper and rescue your fiancee trapped in the labs below.
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http://aklosismedia.com/
Secret Starfish is a top-down shooter with shmup and open world elements. You explore a large map collecting power-ups and building materials. You must help to make the mazes generate once again to allow the wildlife access to precious resources.
It's a top-down tactical game about pulling off robberies and heists in the 70s. The demo is only one level, the small general store seen in the picture. Like most tactical games, you can control your criminals in real time, indicating waypoints and actions, or you can pause the game and queue commands.
So I've been playing Jet Force (thanks Toma!) It's a cool retro platfomer-shooter, very challenging and a lot of fun. I like how it combines precision platforming/bullet hell elements as you jetpack around narrow platforms, avoid obstacles and projectiles, with the shooting action. The game is very varied, with a wide array of different enemy types to kill and weapons pick-ups and drones to utilize.
At least one aspect felt too "retro" for me and that was passwords. Such a feature was before my time, so instead of a nice nostalgic "oh look, passwords", it felt like an annoyance. Who want to remember passwords to maintain their level progress?
Controls are responsive, visuals are colorful and will appeal to fans of old school pixel styles
So yeah Jet Force is fun, tough, and varied. I think it's a game worth checking out if you enjoy the genre
Seriously, Tales of Maj'eyal deserves a new thread. There is a free version everyone could check out so the thread probably doesnt need to be during the sale, but I basically sank my whole day into the game yesterday (7 hour train ride, woo) and its one of the most accessible, yet content rich roguelikes I've ever played. The well thought out UI and mouse controls probably help a lot there, or how the visuals are decent enough to give most information at first glance. I didnt like how the game started me initially in "adventure" mode, which means you got multiple lives, but once I changed to Roguelike, it clicked. Tense, a plethora of different skills, tons of unlockables, and the different classes actually play differently.
Sounds awesome MB - and thanks for the recommendation - I'm just about to install it.
I picked up Cloudbuilt in the Steam Sale and.. well... I'm not quite sure how I feel about it yet. It's not quite what I thought it would be I guess.
It's honestly more that the levels are open to the extent where you'll barely ever have just 1 method of getting from point A to B. Sometimes the routes are tricky, requiring knowledge of more advanced techniques and not a lot of these routes are immediately apparent. Adds to the experimentation and exploration to get your preferred route.They want you to get the best times, and yet the levels feel unintuitive/hard to navigate.
Sorta kinda. You're not supposed to take a whole lot of time with your enemies. Take down the purple pillar mines with small shots while moving, and any bigger enemies with a charged shot and a few smaller shots after. They will often slow you down if you didn't take them down quickly enough, but the goal here is just to run, jump and zigzag past them or take them down quickly while running. On first playthroughs through a level it's natural that you straight up stop for a bunch of them since it's not likely you know the best optimal jumps to make to just dodge them. There's even a "No Bullets" mode for a lot of the stages.Am I supposed to run past the enemies?
You're only really meant to do it in one life after you have memorized the level sufficiently. The death penalty is only 3 seconds per death, and on a lot of levels I've managed to get a C grade on my first completed run, maybe even B, with dozens of deaths adding to my time. Once you're going for the A's or the very rare S's, you'll want to do it in one life, by resetting the whole level and death count with L key when you goof upAm I trying to do this in one life? If I stop to shoot the purple things and all the turrets my time becomes awful, and yet I can't seem to do the level without these things stopping me and a big red light across my screen telling me I'm getting hit. A very confusing experience, all in all.
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http://echa.itch.io/pocket-robots-test-chamber
A game of logic circuits.
By using logic gates, create a logical circuit for the robot, such that he was able to pass the level.
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http://devblog.monothetic.com/
A science fiction action roguelike, where you have to mutate your way to victory through repeated cloning.
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http://gamejolt.com/games/action/antrosoma/28885/
In the beginning, it was supposed to be just a technical problem in the communicating with the mine, it become a nightmare, bathed in blood and oil.
Antrosoma is a metroidvania game made in 2 months. It is a college project with a team of 5 people.
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http://www.indiedb.com/games/rigid-force-alpha
Rigid Force Alpha is a classical side-scrolling shooter for Windows currently under development. Battle your way through countless waves of enemies and face gigantic bosses on your mission to save the galaxy! Customize your ship to every extent and master the story mode as well as unique challenge levels and survive the endless continuous mode to compete for the world wide leaderboards.
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http://robotgentleman.com/intrigue/
Intrigue is a turn based strategy set at the royal court, where courtiers compete against each other for influence, gold, fulfilling their agenda and ultimately the crown. Every session of Intrigue will require constructing new, elaborate plots to defeat scheming opponents. Victory will only be possible by adapting your strategy to rivals actions and the evolving situation in the kingdom by gathering gold and supporters, confronting foes openly and secretly and mastering the art of diplomacy.
It's honestly more that the levels are open to the extent where you'll barely ever have just 1 method of getting from point A to B. Sometimes the routes are tricky, requiring knowledge of more advanced techniques and not a lot of these routes are immediately apparent. Adds to the experimentation and exploration to get your preferred route.
Sorta kinda. You're not supposed to take a whole lot of time with your enemies. Take down the purple pillar mines with small shots while moving, and any bigger enemies with a charged shot and a few smaller shots after. They will often slow you down if you didn't take them down quickly enough, but the goal here is just to run, jump and zigzag past them or take them down quickly while running. On first playthroughs through a level it's natural that you straight up stop for a bunch of them since it's not likely you know the best optimal jumps to make to just dodge them. There's even a "No Bullets" mode for a lot of the stages.
You're only really meant to do it in one life after you have memorized the level sufficiently. The death penalty is only 3 seconds per death, and on a lot of levels I've managed to get a C grade on my first completed run, maybe even B, with dozens of deaths adding to my time. Once you're going for the A's or the very rare S's, you'll want to do it in one life, by resetting the whole level and death count with L key when you goof up
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http://penarium.com/
Penarium is a frantic 2D arena arcade game where you take on the role of our quirky antihero; Willy. Willy is trapped in a crazy circus show where he needs to run, jump and avoid an array of killer deathtraps while being cheered on by a sadistic crowd thats out for blood; his blood. Survive the ever ongoing armada of destruction for as long as you can and crown yourself champion of the Penarium!
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http://www.behindnowhere.com/
From the devs of The Last Night
A pixel art cinematic platformer. A dark tale with no gameplay interruption.
Strange & moody art direction, revitalizing 2D pixel art with modern technologies like dynamic lighting.
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http://www.indiedb.com/games/the-detail
The Detail, a crime noir adventure in a modern American city.
Centered on a bitter veteran detective investigating a brutal gangland murder and a reformed criminal trying to protect his family, the player is forced to make tough choices and deal with the resulting consequences of these moral dilemmas. The gameplay focuses on storytelling through point n click gameplay mixed with interactive comics, and completed by a professional audio track.
Moobabe speaks the truth. Sunless Sea is awesome. Will post impressions tomorrowI really want to tell you guys how good Sunless Sea is.
But I can't.
But I really want to.
Random thought, but has anyone kept up with the Invisible, Inc (previously Incognita) alpha?
I am really digging it, even at it's early state- Super fun game that reminds me of the old Tom Clancy game: Shadow Watch
Thats sort of the same that everyone has to say about it, but they still havent added proper content yet, right?
I have. Regarding levels or a campaign, game is still light, but the devs have improved and added to the game a lot in terms of mechanicsRandom thought, but has anyone kept up with the Invisible, Inc (previously Incognita) alpha?
I am really digging it, even at it's early state- Super fun game that reminds me of the old Tom Clancy game: Shadow Watch