Indie studio asks Homeworld fans to pitch in and buy the series

nickcv

Member
update:

Exactly. Anyone that thinks that one guy with a questionable resume can make Homeworld 3, they are delusional.

http://www.linkedin.com/in/robmsantos

Also, check out their website. It's as eye-opening as EDGE's website: http://teampixel.com/

As per LinkedIn, the "company" has been running since 2005. I have yet to see anything released from them or by them.

Research before you invest.

Here's their "Independent Contractor-Screenwriter & Community Manager".

http://www.linkedin.com/in/weavertimothy
http://www.youtube.com/ShadowKingpin

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http://www.pcgamesn.com/indie/indie-studio-asks-homeworld-fans-pitch-and-buy-series-thq

THQ was torn apart like Osiris yesterday, its studios and best-known games scattered all over the world in the hands of new owners. Koch Media got Volition, Crytek got Homefront, Ubisoft got South Park and, as predicted, Sega got Relic. But as far as we can work out, Relic left perhaps their most venerable series behind.

That’s why a small interactive media company are setting out to buy the rights to Homeworld themselves.

“We here at teamPixel, LLC are tired of waiting for the next Homeworld game and would like to rally fans together to bring the franchise back,” reads their IndieGoGo project’s blurb.

“The THQ bankruptcy has given all of us a massive opportunity to put Homeworld back in the hands of gamers. teamPixel respectfully requests the support of Homeworld fans everywhere in helping us raise funds to acquire the Homeworld franchise from THQ during their bankruptcy.”

And what do teamPixel intend to do with Homeworld? Their plans are threefold. First, to release the original games on GOG and Steam to ensure the series will “no longer be confined to scratched CDs and illegal file sharing”.

Second, to adapt the original game for touch devices. “We've been testing several prototypes, and we've found the experience to be incredibly immersive and intuitive,” write teamPixel. “It's almost like the games were meant to be played this way.”

Lastly, they intend to develop Homeworld 3.

If $50,000 sounds like a laughably small amount with which to both purchase the Homeworld rights and develop two games, that’s because it is. Consequently, teamPixel plan to buy the IP with the IndieGoGo cash and use pre-order campaigns to fund the production of the new titles. They’re also planning to draw on “equity funding, credit, and even the pocket change of our staff”.

“Given the separation of Relic and Homeworld at THQ and Relic’s production timetable leaked during bankruptcy proceedings, I currently believe the bankruptcy did not interrupt the production of any unannounced Homeworld games, and it is possible Sega may have no interest in the series either given Relic’s recent work.

“If that continues to be the case, we will pursue every avenue toward bringing this franchise back to life.”

link to the indiegogo project -> http://www.indiegogo.com/save-homeworld
 
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I hope this "touch device" crap will not destroy it.
 
The important news is that they are trying to gain the Homeworld IP in order to release them on GOG and Steam.

Fleet Command needs your help...

13 years ago, one of the most legendary sci-fi games was released, and the space RTS genre took a giant leap forward in innovation and fun. Yet, somehow, nearly 10 years later, fans are still waiting for the next installment of the Homeworld franchise. We here at teamPixel, LLC are tired of waiting for the next Homeworld game and would like to rally fans together to bring the franchise back. The THQ bankruptcy has given all of us a massive opportunity to put Homeworld back in the hands of gamers. teamPixel respectfully requests the support of Homeworld fans everywhere in helping us raise funds to acquire the Homeworld franchise from THQ during their bankruptcy. With the franchise in hand, we would be able to pursue 3 initiatives for reviving the series:

  • Homeworld on GoG.com and Steam. Easier access for old and new fans alike!
  • Homeworld Touch - A legendary game with a modernized interface!
  • Homeworld 3. Enough said.

The third goal is laughable, but the first one is very, very admirable and worthy of recognition.


Also, they are promising your money back if they do not obtain the license:

Money-Back Guarantee

What's in it for you? Well in addition to the rewards listed below, we're offering every contributor a refund guarantee: If we are unable to secure the rights to the Homeworld franchise during the THQ bankruptcy auction or through negotiations with the auction winner, we will refund your donation. teamPixel will cover any campaign fees so you don't have to. Without the Homeworld franchise, we have no way to act on our ideas, and so you deserve your money back.
 
I'm all for Homeworld 1&2 getting released on GOG, but who are these guys and why should they get the Homeworld franchise?

If this was being done by some of the original staff, or at the very least a studio with a history of decent RTS games, I'd chip in, but I'm not going to give my money to some tiny indie I've never heard of to take control of a franchise with as good a history as Homeworld.
 
I don't get it. Relic made Homeworld. Who are teamPixel and why are they making the sequel? Why doesn't Relic make the sequel?

Oh and Sega didn't get Homeworld with Relic purchase?

I know there is a "Money-Back Guarantee" but I rather see Sega/Relic get the franchise rights and make a proper sequel.

Not investing in this, Sorry.
 
I see a comment on the Youtube video saying THQ doesn't even own the IP. Is this true?

As of 2007, THQ did.

"THQ currently owns Relic, which in turn means that we now have the rights to the Homeworld brand, however, at this time we have no comment on any future games from THQ based on Homeworld." — Eurogamer spokesperson

As of today, no one knows.

Seriously guys, this is load of bull. Let Relic deal with it. It's their game. I don't want no indie developer porting it to iOS and then making a sequel thinking its their game. It's not. It's Relic's.
 
I agree that this fundraiser would be much more credible and effective if it was someone from the old Relic team that started it.

Nevertheless, the endeavour to release the old games on GOG is something that should be complimented. Imagine if the IP ends up in IP limbo like System Shock 2.

I don't get it. Relic made Homeworld. Who are teamPixel and why are they making the sequel? Why doesn't Relic make the sequel?

Oh and Sega didn't get Homeworld with Relic purchase?

I know there is a "Money-Back Guarantee" but I rather see Sega/Relic get the franchise rights and make a proper sequel.

Not investing in this, Sorry.

As of 2007, THQ did.

Seriously guys, this is load of bull. Let Relic deal with it. It's their game. I don't want no indie developer porting it to iOS and then making a sequel thinking its their game. It's not. It's Relic's.

  1. Sega only bought the Company of Heroes IP. They would have to pick up the Homeworld IP outside of this auction. Until then Homeworld is an inactive license.
  2. Sega are already funding a Creative Assembly Warhammer game. It is likely that Relic will continue doing W40K games simultaneously.
  3. Almost no one is left from the original Homeworld team. Homeworld 3 would never be the same as the originals.
  4. The industry has changed. RTS, especially space RTS, aren't (usually) financially viable any longer. :'(
  5. If the Homeworld IP is not picked up by anyone, hold dear to your physical copies of HW1 and HW2, because then you won't see any (commercial) digital distribution of them. It will become System Shock 2.
 
I'm all for Homeworld 1&2 getting released on GOG, but who are these guys and why should they get the Homeworld franchise?

If this was being done by some of the original staff, or at the very least a studio with a history of decent RTS games, I'd chip in, but I'm not going to give my money to some tiny indie I've never heard of to take control of a franchise with as good a history as Homeworld.

Pretty much my thoughts. If they really want to make a game they should do a spiritual sequel or game inspired by Homeworld, but I see no reason we should trust them with Homeworld 3. Trying to rescue the IP is very nice, but the whole Homeworld 3 stuff makes it shady.

Touch devices is intriguing, I hate modern touchscreen as input devices but for an rts it might work. I would prefer much more a PC release with proper m/k though. Again, it's kind of fishy and seems more like taking advantage of a property in limbo to make money, a long time fan of the franchise wouldn't really think of tablets and phones as the platform for Homeworld 3.
 
I want a good Homeworld 3. Some Indie Studio won't deliver that, a bigger studio might. They ain't getting my money.
 
Going to have to agree with others here. It sounds nice to say "let's save Homeworld", but it's hard to justify investing in an unproven studio with no history beyond enjoying the series.
teamPixel is an interactive media company, and for over 8 years we have specialized in web design, web development, desktop software, and mobile applications. Yes, this means we are relatively new to the gaming industry (we actually have made games on commission for local companies), but entering the video game industry for ourselves was always a goal for the company.

I could just as soon start my own pitch to bring back Homeworld. Maybe a better potential buyer will come along.
 
Seriously, the people involved should have just campaigned for the digital release of Homeworld 1, 2, and Cataclysm, because the other two goals are laughable and pollutes the perception of their goal. Most people will be deterred by the fact that they are a small-time web company aiming for something as insane as a successor to Homeworld 1 and 2-

They should have just talked about the release of the games on GOG and Steam instead. What a waste of ambition now that people will look at their other lofty, unrealistic goals, like what we are seeing in this thread.
 
Just a heads up.

The Indiegogo is using Flexible funding. That means they don't have to reach the 50,000$ total to take your money. They get everything that has been pledged.

Even if they say they'll refund and they have good intentions, this is a complete joke.
 
I want a good Homeworld 3. Some Indie Studio won't deliver that, a bigger studio might. They ain't getting my money.

Exactly. Anyone that thinks that one guy with a questionable resume can make Homeworld 3, they are delusional.

http://www.linkedin.com/in/robmsantos

Also, check out their website. It's as eye-opening as EDGE's website: http://teampixel.com/

As per LinkedIn, the "company" has been running since 2005. I have yet to see anything released from them or by them.

Research before you invest.
 
I'm all for Homeworld 1&2 getting released on GOG, but who are these guys and why should they get the Homeworld franchise?

If this was being done by some of the original staff, or at the very least a studio with a history of decent RTS games, I'd chip in, but I'm not going to give my money to some tiny indie I've never heard of to take control of a franchise with as good a history as Homeworld.
That's a good point.
 
I'm all for Homeworld 1&2 getting released on GOG, but who are these guys and why should they get the Homeworld franchise?

If this was being done by some of the original staff, or at the very least a studio with a history of decent RTS games, I'd chip in, but I'm not going to give my money to some tiny indie I've never heard of to take control of a franchise with as good a history as Homeworld.

Seriously. I would be fucking pissed if you guys gave him the money. Miracles do happen, but this doesn't seem like one. Relic deserves the franchise regardless of the old team members being in the team or no.
 
Exactly. Anyone that thinks that one guy with a questionable resume can make Homeworld 3, they are delusional.

http://www.linkedin.com/in/robmsantos

Also, check out their website. It's as eye-opening as EDGE's website: http://teampixel.com/

As per LinkedIn, the "company" has been running since 2005. I have yet to see anything released from them or by them.

Research before you invest.

I think their goal to have the original games be released on GOG and Steam a fair point. They don't have to have industry experience to strike a deal with GOG or Valve in order to release them.

Of course, if SEGA buys the IP once the legacy IP auction is happening and they actually release the games digitally, then it's fine. I'm only talking about the scenario in which Homeworld ends up in IP limbo. This project avoids.
 
I'd really love to play Homeworld on my iPad, but I think that the series should stay with Relic. It sounds like an affordable plan but I'm afraid that they could end up not being able to stay on the other games' level.

I hope that Sega take a look at the Homeworld IP, even if it's been a while since Homeworld 2 and the team might have changed a lot.
 
Unless this is sanctioned by anyone involved with the series, pretty skeptical about this venture. Especially given the fact that Sega could easily purchase the IP themselves at the upcoming legacy auction. They should make/kickstart their own kick ass space RTS if they're big fans of the genre, piggybacking on a beloved IP without the explicit support of its creators isn't a great look.
 
I could just as soon start my own pitch to bring back Homeworld. Maybe a better potential buyer will come along.

If a few guys like this can buy Homeworld, then GAF should be able to buy it easily. I'm not even joking here. I'd trust it in the hands of Evilore much more than I would in the hands of some random company, and we could get 1 & 2 on GOG and Steam, and promise not to make Homeworld 3 (unless a developer with a great record comes to us with a proposal to make it). The minimum bid is probably around $5000, and if everyone chipped in a bit we could probably beat the $50,000 these guys think they can raise. Give everyone who puts in $10 a DRM-free digital copy of HW1 or HW2, and anyone who puts in $20 or more DRM-free copies of both (and Steam keys if possible).

If the admins okay this we could have it up and running later today.
 
This is so incredibly stupid that anyone involved should be ashamed of themselves.

In the scenario of Homeworld being stuck in IP limbo vs. getting releases on GOG and Steam, I would prefer the latter.

Obviously if SEGA picks up the IP and does something with it, that would be much, much better. But whether or not that will happen remains to be seen.
 
iOS focus, Homeworld 3 from a bunch of people that had nothing to do with the earlier games... This is an awful idea. But yeah, get the old games on Steam/GOG already.
 
I'm a little confused here. So, they are gathering money for the bankrtuptcy auction so they can bid with those $50000. But what will happen to the IP if they don't gather the money and nobody else (Sega, etc) buys it? How does IP limbo work, would somebody still be able to salvage the Homeworld rights somehow?

Anyhow, even if they do buy it, it's still better than EA making it an Origin exclusive or something.
 
we could get 1 & 2 on GOG and Steam, and promise not to make Homeworld 3

Now this I can get behind. I already have tons of artwork of the Homeworld series, complete soundtracks, and easy fixes to get all the games working in widescreen resolutions. I'd gladly contribute with any of it.
 
If anyone is reading their updates:

"During preparations for our campaign, we began filing the paper work necessary to have participated in this auction. We were then notified by a banker involved with the proceedings that certain legacy properties including Homeworld were not actually a part of this auction, and were to be sold later in the month. "

What really makes you all think that a great publisher/developer won't pick this up? What makes you think Relic is not securing the IP rights as we speak? What makes you think they won't be looking out for it as Turtle Rock Studios did for "Evolve"?

A lot of other minors IPs will go on sale later. Be patient, people! :)
 
If anyone is reading their updates:

"During preparations for our campaign, we began filing the paper work necessary to have participated in this auction. We were then notified by a banker involved with the proceedings that certain legacy properties including Homeworld were not actually a part of this auction, and were to be sold later in the month. "

What really makes you all think that a great publisher/developer won't pick this up? What makes you think Relic is not securing the IP rights as we speak? What makes you think they won't be looking out for it as Turtle Rock Studios did for "Evolve"?

To add to that:

More details on the acquisition of Relic will be announced later on, PCGamerN contacted SEGA to clarify the status of the Homeworld IP

We asked Sega whether they did in fact have the Homeworld license, and they replied rather cryptically as follows:

"It is true that SEGA took part in the bidding of all shares of THQ Canada Inc. and THQ's IPs related to the titles developed by THQ Canada Inc. SEGA won the bid as the court announced and the deal will be closed tomorrow, after which SEGA will release detailed information."

Whether or not this means an elaboration on the acquisition remains to be seen.
 
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