KibblesBits
Member
Any tips on how to complete Keep It Up trophy guys?
Just got this for $30, but won't be able to play it until around Thanksgiving when I get a PS4.
Looks really good. How long does it take to 100%?
Not long. I can't remember exactly since it's been some months but something like 20-30 hours.
Got this on the black Friday sale. Really loving the game so far, about about 5-6 hours in. Can't stop trying to clear out all of the districts. The setting is terrific. Characters aren't terrible.
What other games feature district/city clearing side missions like this one? Have loved the idea of taking over cities since the gang control side stuff in GTA: SA.
Hey guys, I just started playing this after having it on my backlog for ages, and it's been great so far. However with the PSN outage, I haven't been able to play Infamous. It loads up fine and goes through the logos but the second the red star from Sucker Punch disappears it goes into a black screen and nothing happens afterwards. I've searched online and it seems as if it does a small internet connection and won't load anything until it's been made. I definitely have an internet connection, so could this be related to the outage?
Am I the only one disappointed by the (lack of) reflections in this game? I hate getting real close to a shiny building only to find out I'm a ghost.
Started really playing the game over the weekend and it's surprisingly super fun. I've never played an Infamous game before so it's all fresh to me. I've also pretty much avoided all open world games over the past 5 years so the whole run around and collect anything and do everything is addicting.
I got maxed out Neon Powers with negative Karma and I pretty much hate switching out to Smoke because I'm so goddamn slow. Running so fast and jumping between buildings is the best part of the game!
It also looks amazing, which I anticipated but didn't really know understand until I saw it. Gorgeous yo.
Only have Smoke and Neon powers, so I'm looking forward to seeing the other ones.
Started really playing the game over the weekend and it's surprisingly super fun. I've never played an Infamous game before so it's all fresh to me. I've also pretty much avoided all open world games over the past 5 years so the whole run around and collect anything and do everything is addicting.
I got maxed out Neon Powers with negative Karma and I pretty much hate switching out to Smoke because I'm so goddamn slow. Running so fast and jumping between buildings is the best part of the game!
It also looks amazing, which I anticipated but didn't really know understand until I saw it. Gorgeous yo.
Only have Smoke and Neon powers, so I'm looking forward to seeing the other ones.
Yeah Smoke is the shittest.
Neon is the 2nd fastest.
Can someone tell me about the frame rate settings? It can be locked to 30 FPS or to unlimited. What does unlimited mean? 60 FPS?
What? Game spends most of its time milling about the 30's and 40's, and can even dip into the 20s (it's fairly obvious that some frames take longer than 33ms, since you get occasional drops even if you cap to 30fps). According to DF's First Light analysis, their playtime with Second Son saw an average of 36fps. The constant judder caused by slightly-above-30fps rates is why they implemented the optional 30fps cap, just like with KZSF.Most of the time you'll have solid 60fps, but in combat or when you're among lots of action it often dips.
It really isn't. The only time it hits anything resembling a clean 60fps is when I'm literally just staring at the skybox with basically nothing in view. It doesn't take much cityscape in view to cause the stutters to show up, and when I'm actually looking across the buildings with them significantly in view, the framerate feels like it's generally in the 30s and low 40s.Fair enough. Maybe because I've spent a disproportionate amount of time climbing up, running around the rooftops and admiring the views. It's noticeably smooth when you're not in combat, and particularly on top of buildings.
Not exactly. Since the video signal is locked at 60Hz (16ms frame intervals), feeding something between 30 and 60 to it (vsync'd) means that frames have to get spat out with very uneven timing. One frame might be up for 16ms, the next for 33ms, resulting in a juddery appearance. How problematic this is depends on your tolerance to that sort of thing.So unlimited means 40 FPS? Is that good even though it is not 60 FPS? I mean, higher than 30 FPS is better even if it is not 60 FPS?
Not exactly. Since the video signal is locked at 60Hz (16ms frame intervals), feeding something between 30 and 60 to it (vsync'd) means that frames have to get spat out with very uneven timing. One frame might be up for 16ms, the next for 33ms, resulting in a juddery appearance. How problematic this is depends on your tolerance to that sort of thing.
For Second Son, most people seem to prefer unlocked. Personally, the 30fps cap felt a little heavy at first, but once I'd gotten used to it I somewhat prefer it.
Does anyone reckon Sucker Punch Productions next game could be a 60 FPS open world game? Considering this game can go higher than 30 FPS. Although I understand that it is not a "60 FPS" game.
It really isn't. The only time it hits anything resembling a clean 60fps is when I'm literally just staring at the skybox with basically nothing in view. It doesn't take much cityscape in view to cause the stutters to show up, and when I'm actually looking across the buildings with them significantly in view, the framerate feels like it's generally in the 30s and low 40s.
Is it normal to die fairly easy in this game ? A couple of shots and I'm dead. And that dying grey screen is just horrible.